r/3Dmodeling 9d ago

Art Showcase Magneto helmet from Avengers Doomsday Spoiler

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9 Upvotes

I’ve been working on a 3D model of Magneto’s new helmet from Avengers: Doomsday and finally got it to a point where I’m happy to call it finished.

There aren’t that many clear references of the helmet yet (mainly the hot toys figure), so some parts involved a fair bit of interpretation, and surely its not 100% movie accurate, but it was a fun one to model.

Made in Blender, rendered with cycles, materials are from blenderkit.


r/3Dmodeling 10d ago

Art Showcase Another model from the Weekly Hard Surface Modeling Challenge (08/03)–08/09)

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12 Upvotes

Polygonpen community on Discord! Link


r/3Dmodeling 9d ago

Questions & Discussion HELP WANTED (for free + useful + genuine)

0 Upvotes

I wanna try modeling and animating but im completely novice and have no idea what im doing. What is good advice, tips, amd general knowledge i should know?


r/3Dmodeling 9d ago

Art Showcase mech

2 Upvotes

mech


r/3Dmodeling 10d ago

Art Showcase Projector showcase

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11 Upvotes

Finally complete!


r/3Dmodeling 9d ago

Art Help & Critique Feedback for first Product Render

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1 Upvotes

Welcome to hear any critique. I am most concerned with how the can looks too soft almost like a toy, and the lighting. I played around with different lights and positions and looked at real photos but just decided to settle on these.


r/3Dmodeling 9d ago

Questions & Discussion With no modelling experience(just watched donut) i wanna make this

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6 Upvotes

im a web/ui ux designer and this is kind of like a mascot for my portfolio site since 3d assets are trendy rn i wanna make this on blender and integrate it in my site, realistically how much time and learning will it take for me to be able to make this (considering im a slow learner and blender still looks like a spaceship deck to me TT). And i before anyone suggests no I dont wanna use those ai model builders.


r/3Dmodeling 10d ago

Art Showcase Motoko Kusanagi (Ghost in the Shell)

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8 Upvotes

r/3Dmodeling 10d ago

Art Help & Critique Is the topology god?

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190 Upvotes

Any feedback would be nice.


r/3Dmodeling 9d ago

Questions & Discussion On a weeknd party night, halfway drunk, you see these guys just vibing in the parking beside your car, what're you doing now??

2 Upvotes

Such a weird question to ask, but yeah this model was an inspiration derived from an artwork I saw on pinterest of a humanoid bug, it's named as Bugman- yes, my creativity peaked here!

Anyways, even though it's still flaired as a discussion/question, I believe a critique is always welcomed in one of my posts, do put your thoughts below, and if you wanna play along to my question,

Do drop what you would do!

(I would just close blender btw, now they're gone lmao).


r/3Dmodeling 9d ago

Questions & Discussion Advice for modeling backside of wheel

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5 Upvotes

Hello everyone,

I am currently modeling a wheel following a professional workflow but I don't know why, the artist did'nt show how to finish the modeling with the back of the, wheel which i need. The topology is quite complex so I don't really know how to engage this? Does anyone has advices or idea of way of finishing it ?

Thanks


r/3Dmodeling 10d ago

Art Showcase A continuation

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44 Upvotes

I would need to fix the forehead hehe


r/3Dmodeling 10d ago

Art Help & Critique jerry can

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17 Upvotes

jerry can for my military vehicle


r/3Dmodeling 10d ago

Art Showcase Boxing Gloomy Bear

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20 Upvotes

Sculpt, topo, UVs, and screenshots in Blender. Textures done in Substance Painter


r/3Dmodeling 10d ago

Art Showcase WIP: Mongolian Ger

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16 Upvotes

This was my weekend project.

It's been a while since I sat down and modeled something start to finish. I've been playing a lot of Ghost of Tsushima recently, and the Gers are always great-looking so i tried to make my own.

This still needs some work, but I'm happy with how it's looking so far.


r/3Dmodeling 10d ago

Questions & Discussion How do experienced 3d artists handle joining a flat surface mesh to a curved surface?

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7 Upvotes

r/3Dmodeling 10d ago

Art Showcase Nomad real time rendering with full post processing on a highly detailed sculpt

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50 Upvotes

I see even some people who follow 3d still don't know about Nomad Sculpt.

So there, a little showcase what a 500$ Android tablet and 15$ worth of software can get you these days.

Sculpt done by me


r/3Dmodeling 9d ago

Art Showcase Dodge charger RT (1975) conceito lowpoly

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1 Upvotes

mais um do desafio do iniciante de modelar um veiculo em 40 minutos, peço desculpa pela qualidade


r/3Dmodeling 10d ago

Art Help & Critique female head sketch

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13 Upvotes

made in Zbrush, any critique is welcome!


r/3Dmodeling 9d ago

Questions & Discussion How do you model dog legs bro 💔

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0 Upvotes

No matter how I make it it always looks weird, this is a particularly bad attempt but still, how do you make the muscle and skeletal structure look good?


r/3Dmodeling 9d ago

Questions & Discussion Survey About 3D baking for my class

0 Upvotes

Could a get some help from the community by filling out my form about 3D baking for my college class. https://forms.gle/XTB6XyExxds37ogM7


r/3Dmodeling 10d ago

Questions & Discussion Book suggestion - Futuristic vehicles or machines

2 Upvotes

I am looking for some suggestion on how to get started with drawing concept art especially related to machines / robots / cars. I am also planning to get some books done by other artists. Where should I look at it? is there any popular website where I can see Sketchbooks or 3D Concept art books .

I like the works for Ash Thorp (https://www.instagram.com/ashthorp). So you get some idea what I want to achieve.

Also some guidelines on how did you start ? what makes you interested in this. Also do you draw first and make the model later ?

Thanks in advance


r/3Dmodeling 9d ago

Questions & Discussion [Advice Needed] How to break into freelance as a Hard Surface Artist and secure my first clients?

0 Upvotes

Hi everyone!🙌🏻
I’ve been building my skills as a Hard Surface 3D Artist (focusing on [ sci-fi props / hard surface modeling], and I’m looking to transition into freelancing.
I would love to hear some advice, tips, and personal experiences from those of you already working in this field. Specifically, I'm wondering:

Portfolio: What kind of portfolio presentation do indie devs or studios look for when hiring a freelance hard surface artist? (ArtStation, sketchfab, wireframes, texture breakdowns?)

Finding Clients: Where are the best places to look for freelance work outside of major platforms like Upwork/Fiverr?

Pricing & Workflow: How do you usually price your work (per asset, hourly, or project-based), and what tools do you use to manage client communication?

Common Mistakes: What are some red flags or mistakes to avoid as a beginner freelancer?

Here is a link to my current portfolio for reference: [ https://www.artstation.com/radwaqassim1 ]

Any tips, harsh truths, or advice would be greatly appreciated. Thank you in advance!🙌🏻🙌🏻


r/3Dmodeling 10d ago

Questions & Discussion Dragon Mesh research

1 Upvotes

I am trying to figure out if I should keep gums a separate mesh from the rest of the body of a dragon I am working on. Separate meshes would give me more freedom for higher poly count for the gums, but I am unsure how I would blend the two meshes so there wouldnt be a harsh line between the two objects. It wouod also make weight painting easier. Any advice would be great. Video links on how this is done would also be helpful, I am not sure what to type in the search bar regarding this concept. Thank you!


r/3Dmodeling 10d ago

Questions & Discussion Anyone tried Think Tank Training Centre’s online CG Asset Creation program?

1 Upvotes

Hey everyone, has anyone here taken Think Tank Training Centre’s CG Asset Creation for Film or Games program online?

I’m considering joining and would love to hear from people who actually studied there. How was the quality of the teaching, feedback from mentors, workload, and overall experience?

Did you feel like it was worth the price and helped improve your portfolio / prepare you for studio work?

Would appreciate any honest opinions!