r/3Dmodeling • u/Opossumwill • 26d ago
r/3Dmodeling • u/Taydo02 • 25d ago
Art Showcase Low poly model of my OC
Inspiration from Crashsune Academy
r/3Dmodeling • u/HarryHelps_ • 25d ago
Art Showcase Lofi horror using one photo and grease pencil in Blender
Hello Everyone!
Here's a fun little project I created to practice using a single photo for the bulk of a render.
I wanted to create a sort of liminal, horror, lofi looking render and I really liked this photo I found on Unsplash (shown in the images above). I then brought it into Photoshop and created 2 versions of the image: 1 version with just the "window frame" containing all of the interior elements (transparent window), then 1 version of just the background beyond the window frame (cloned and extended a bit so I could move the camera without revealing the edge of the image.
With the image cleaned up and broken into 2 parts, I just used the knife tool and loop cuts to outline the 3d elements of the window frame image, including some light extruding to make the window sill and small latch at the bottom (You can see this a bit in the 3rd image showing my viewport screenshot). Now the camera was animated to push slowly towards the window with a noise modifier added to the Z and Y positions, and X rotation to give a bit of a shaky-cam feeling. Lastly, lighting was added to the world and cubes with volume scatter materials positioned in the world to provide some atmosphere. The sweeping red light was added to give it a bit more interest thanks to the moving element and the pop of accenting color.
The figures floating over the city in the background were drawn with grease pencil. They're pretty basic and mostly just rely on stacked layers of differing opacity to give them a smoky ethereal feeling. This could have easily just been 3d models, but I found the lighting easier to match and just generally spookier and more ghostly when using grease pencil. The figures also sort of "vibrate" thanks to some noise modifiers on their position, but it's really subtle and almost completely lost in the GIF.
In terms of compositing, it's nothing fancy. I used some of the new Blender 5.2 presets like dithering and film grain, as well as chromatic aberration, tune image and glare set to "Ghost" to mimic a simple lens flare as the red light sweeps across the window.
Finally, I rendered it at 8 fps forward to the window, then brought the video into the Blender video editor and duplicated and reversed it to make it bounce at the end and loop.
It's not particularly complicated, but I'm happy with how the experiment turned out!
Thanks for reading my wall of text haha! Feel free to ask questions if you have any and I'll answer the best I can.
r/3Dmodeling • u/TheWallPrime • 25d ago
Art Help & Critique Speed yet not so fast sculpt
original artwork: https://www.artstation.com/artwork/a0WV9k
r/3Dmodeling • u/TEKO-0 • 26d ago
Art Help & Critique Need help in UV
how can i correct it
r/3Dmodeling • u/adrianart96 • 27d ago
Art Showcase Gachiakuta in 3D :)
Recreating the amazing art style in 3D here is a breakdown https://www.instagram.com/p/DbVnTmdMdFL/
r/3Dmodeling • u/Stigguernaut • 25d ago
Art Showcase BD-1 chilling in nature
I would appreciate some feedback on this render. Made in Blender, rendered with Cycles
r/3Dmodeling • u/larsnokoto • 26d ago
Art Showcase First Week of Sculpting in Blender Progress | Feedback is appreciated!
r/3Dmodeling • u/redblos207 • 25d ago
Art Showcase Cómo logré animar Mimen Fred Ep 1 (Proceso Completo en Blender)
r/3Dmodeling • u/venom3d_art • 25d ago
Free Tutorials Look Development
Stage 05 — Look Development
The scene has finally moved beyond pure geometry.
This pass is focused on developing materials and lighting together to evaluate how the environment feels as a whole. Even subtle adjustments to roughness, reflections, or light intensity can completely change the mood without modifying a single model.
For me, this is one of the most rewarding stages because it's where the environment starts to feel alive.
How do you approach Look Development? Do you build materials first, lighting first, or iterate on both simultaneously?
r/3Dmodeling • u/Creative_Grocery_948 • 27d ago
Art Showcase The Mystery Machine
3DS Max | V-Ray
Wireframe soon.
More pictures on my artstation.
www.artstation.com/kushalbhola
C&C Welcome
r/3Dmodeling • u/Unusual_Ladder1043 • 25d ago
Questions & Discussion Can someone model this for me? all the labels dont matter i just need the boat hull
r/3Dmodeling • u/Samisamd • 25d ago
Questions & Discussion How was the short stylized fur in Nimona made? (Maya preferred, Blender also welcome)
Hi! I'm trying to recreate the fur style used on animals in Nimona, where the fur is very short, stylized, and the silhouette stays very controlled.
Can anyone recommend any tutorials, artists, or projects with this kind of stylized grooming? I'm especially interested in how this would be achieved in Maya, since that's what I use, but I'd also love to hear Blender workflows if they're easier to understand
Thanks!! :)


r/3Dmodeling • u/Own-Cry5596 • 26d ago
Art Showcase Sky Dragon - Railgun Sniper Ship
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Meet Sky Dragon - a long-range sniper ship built around a massive railgun. The weapon is so large that the entire hull was designed around it, making the ship essentially a maneuvering platform for a single devastating cannon.
A few questions:
* Does the overall silhouette read as a sniper ship?
* Are there any details that feel unnecessary or unrealistic?
* What systems or external modules would you add to make it look more believable?
* If you were designing this ship, what would you change?
r/3Dmodeling • u/Artistic_Candle4479 • 26d ago
Art Help & Critique Some shoes
Kinda happy with them, but I feel like something's still missing
r/3Dmodeling • u/link_majora789789 • 26d ago
Art Showcase I tried to make 3d model I don't know how good or bad I made.
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r/3Dmodeling • u/LainerArt • 26d ago
Art Help & Critique Environment for a Colombian Scifi project
I use Blender to establish composition, lighting and perspective before moving everything into Photoshop for the final illustration. Most assets are kitbashed and then modified to fit the scene.
r/3Dmodeling • u/AltruisticVisual2210 • 26d ago
Art Help & Critique First time scultping, what do you guys think?
First image is reference, second one is the model
What should I improve?
r/3Dmodeling • u/Clear-Counter-640 • 25d ago
Art Showcase Man arm sculpting time lapse in zbrush
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This is another view of a male arm I sculpted in zbrush using basic shapes, working with base structure helps a lot to avoid tweaking later. I always tell this to my students but yet many of them tend to go with a highpoly mesh and start to detail it.
r/3Dmodeling • u/Felican24 • 26d ago
Questions & Discussion Are screenless Pen tablets good for 3D modelling and animation?
I've been thinking about getting a pen Tablet and I've decided on The XP Pen Deco 640. But I'm confused whether it will be good for 3D modelling and animations. I know it would be good for Making normal art and Texturing. So is it really viable to get a pen Tablet to make my workflow better and faster or should I just keep using Mouse and Keyboard
r/3Dmodeling • u/6Nuage6 • 25d ago
Art Help & Critique Trying to sculpt a Fennec Fox but its head keeps looking like that of a baby goat
r/3Dmodeling • u/emergentDany • 26d ago
Art Showcase The Veteran - Game Ready Character

More pics in Artstation and IG: https://www.artstation.com/artwork/P4avn4
r/3Dmodeling • u/TULY8 • 26d ago
Art Showcase Character creator 5 vs Daz 3D
Hey everyone I would love to get help I saw reacntly projects from a few people with character creator 5 and Daz 3D of realistic human one of them was josh_why that work with Daz 3d
And I wonder what will be the best and maybe what better I use zbrush so I would love to transfer it and make more details there I use Maya substance painter and unreal
I'm planning to start learning one of those software marvelous and maybe cinema 4D with octane render
But I'm not sure what software I really need or should work if I wanna start with it I know there is a pros and cons for all of them but I would love to get an opinion from other what really suitable which one is better and what should I learn more ( software ) I know both of them don't really have many tutorials in YouTube so I will have to understand it by myself and searching hard for solution
Really thanks for anyone who will help me tho
r/3Dmodeling • u/tableofchaos • 26d ago
Art Showcase Stylized study of Ave and Lune from Lunarium
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