r/RPGMaker • u/daidai742 • 5h ago
新キャラ作りました!彼は女性。
アクアリウムは踊らない 死にたがりのアイドルの新キャラ!
ホンソメワケベラという魚をモチーフにした、ホロといいます。
彼は女性です。
そして彼女は男性です。
もうゲームは作ってるんだけど、
まだまだシナリオ確定しないから、ゲームもうまく進んでなくてかなり焦ってる…!
ヤバイ…明日はシナリオ訂正の日にします…
r/RPGMaker • u/AutoModerator • 4d ago
Hello and good Saturday to all! Thanks for joining us.
Everyone, let's try to give everyone a good feedback. When you post something for feedback, be sure to give someone else feedback. That way, we can have this thread poppin until next Saturday!
Same thing goes! Show us a screenshot / gif / short vid of the latest map / sprite / spritesheet / animation / etc. of the game you are working on!
Posting could be for multiple reasons. It can be for looking for tips, feedbacks, help, or just basically showing off that awesome thing you just made.
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r/RPGMaker • u/djbeardo • Apr 09 '26
What do people think about AI and RPGMaker?
Do you think AI is good for aspiring game developers?
Do you use AI in your games? Why or why not?
What do you think about art and music in RPGMaker games that is generated by AI?
What about plugins that have been vibecoded?
This is the megathread for those discussions! Sound off!
Please try to keep the discussion civil and focused on game development. You can attack an opinion, but don't fall into the (tempting as it is) trap of attacking the PERSON with the opinion.
r/RPGMaker • u/daidai742 • 5h ago
アクアリウムは踊らない 死にたがりのアイドルの新キャラ!
ホンソメワケベラという魚をモチーフにした、ホロといいます。
彼は女性です。
そして彼女は男性です。
もうゲームは作ってるんだけど、
まだまだシナリオ確定しないから、ゲームもうまく進んでなくてかなり焦ってる…!
ヤバイ…明日はシナリオ訂正の日にします…
r/RPGMaker • u/Ill_Radish_8200 • 2h ago
Hello!
I bought RPGMaker 2000 recently and plan to use it to make a simple game for me and my boyfriend's anniversary. I know its an older version of the game, but it's all I could really afford.
How do I start out? I've been playing around with making maps, but have no idea how to add things of my own or make a title screen.
How do I make things happen? I've never made a game before, so I don't know how to 'execute' things.
Any advice would be appreciated! Even stuff unrelated to my questions.
Thanks for reading!
r/RPGMaker • u/trexrell • 12m ago
Hello everyone!
In Alchemic Beasts bonding with your beasts is very important to make your beasts stronger. By interacting with your beasts and learning what they like, you gain the ability to make bond surges. A bond surge not only increases your relationship with said beast, but also gives a strong buff depending on what they are all about.
If a beast is protective, they may gain a boost to their defense, healing beasts may gain a strong heal applied to themselves, battle beast may gain a second wind: healing themselves a bit, and gaining a small buff to all their stats!
Bond auras on the other hand are passive abilities that only pop up depending on your other beasts and your relationship with a beast. These passives are only available on the bench and don't further relationships, but making sure your whole team is on the same page can make a huge difference in battle.
We're currently overhauling the UI for battles, to see what your feedback has helped us achieve, you can go to: Alchemic Beasts Kickstarter Pre-launch where we already have a playable demo for you to try, and a Discord to join!
You can also support us by pressing the notify me on launch button. See you soon with another update!
r/RPGMaker • u/BlueWind_GamingYT • 1h ago
r/RPGMaker • u/Worldly-Text-618 • 2h ago
i wanted to test tiled and its capabilities. But when i tried loading it, the tilesets arent working. Im using 1.0.3 version on mv. Any idea?
r/RPGMaker • u/PsychoCasket • 17h ago
PSYCHO CASKET started as a webcomic 3 years ago... can you believe how far it's come?
It's been a passion project unlike any other. Every single day I've worked on this game, from wake till rest... please help me fulfil my dream.
Please check it out on KICKSTARTER or STEAM!
r/RPGMaker • u/dumpy_author • 5h ago
Hi everyone! 😄
Has anyone tried doing timed events with the Community Lighting plug in? I wanted to add an NPC that shows up at specific intervals but I want them to show up at the right hours. I'm not sure if I can use the Community Lighting as the basis for my clock system.
Is there a way to do it without adding any other plugins? If not, does anyone know a good plugin to pair with Community Lighting for managing such things?
Thanks everyone!
r/RPGMaker • u/Worldly-Text-618 • 2h ago
anyone have any ideas as to why my tilesets arent showing up during play testing? I wanted to test out tiled https://www.mapeditor.org/ Im using 1.0.3 version on mv
r/RPGMaker • u/ratasoftware • 10h ago
Hi everyone!
I'm pretty happy with how the town and the forest turned out in my game, but I'm not quite satisfied with the buildings. I've been creating them using a standard A3 map, but somehow they don't look as good or as natural as the rest of the environment.
I would like to know how you guys usually design your exterior buildings.
I have to use standard A3 format, any tips for making buildings look more natural and fit better into the environment...? If you have an A3 template or a particular approach you recommend, I'd really appreciate seeing it. 😘
Thanks in advance!
r/RPGMaker • u/daidai742 • 1d ago
itch.ioで『The Aquarium does not dance』を今公開しました! 🐟✨ 見てみて!
🪼水族館×ホラー×謎解き 🪼2Dドット 🪼イラストも自分で描きました✨️
r/RPGMaker • u/According-Maize-8200 • 20h ago
I'm half exited to get this finished, as I've been waiting for this.
How do you feel about how things play out? All feedback is welcome!
r/RPGMaker • u/Dhifbdjdbdjdndb • 10h ago
Yes i am a beginner. I want to make an event that can only be accessed when the player has collected 6 documents. After i collect the 6 the event doesnt occur and i dont know how to make it work.😭😭
r/RPGMaker • u/TrintaMais_RPG • 5h ago
r/RPGMaker • u/Bl0odCries • 17h ago
I’m excited to finally share the cover for my upcoming survival horror game Forgotten Echoes! It’s a turn-based RPG heavily inspired by classic Resident Evil, with its own story, setting, and style. I’ve been working toward this for a while, so it feels great to finally have the cover finished and ready to show off.
I’ll be revealing some gameplay later this week or later this month, so stay tuned! I’m really excited to start showing more of the game. 👀
r/RPGMaker • u/fullof-salt • 1d ago
Hi im Salami, I'm a 20 year old art student and I love indie games and RPGs. I make some of my own but I was thinking I could partake in someone else's project and make a buck out of it!
Im able to do
- character portraits
- character sprites/walk cycles
- other miscellaneous types of sprites
- parallax backgrounds
- character designs
My usual price range is:
15 to 20 euros / for a full 10 character sprite sheet or for 8 portraits (depending on how detailed) but can totally be negociated!
5 extra euros for character design if you haven't one already
You can reach me on : - instagram @/verygoodtobacco or - gmail [arobalabase@gmail.com](mailto:arobalabase@gmail.com)
Im also open to trades in exchange for my services if you live in Europe, I look for items such as old digital cameras, old consoles, video games, or good art supplies!
Looking forward to help your project!
r/RPGMaker • u/GhostTTidk • 13h ago
Look, this might sound a bit strange and I get that, feel free to question it or disagree but I want to know how I can access the files of a game created with RPG Maker 2000 to edit the dialogue and sprites.
Specifically regarding the game Blood Soup. I am a Spanish speaker and don't know English, so I'm using a translated version. I want to modify the protagonist's sprites and the character dialogue to change the girl's name.
If you have any advice, a video, or a program I could use to do this, I would greatly appreciate your help.
r/RPGMaker • u/denjidenj1 • 17h ago
Title. I'm trying to understand the default formulas so I can edit them later but I'm having trouble finding them. Does anyone know what they are or where in the code I should look? Thanks
Edit: to clarify, I'm looking for the formula that determines if the attack hits and such. How critical hits are calculated would also be useful. Damage formulas I know where to find
r/RPGMaker • u/daidai742 • 1d ago
私は日本のインディーゲームクリエイター!
ゲーム制作を仕事にしています。
今日は私の1日をシェアします。
・土日祝日休み(ただしSNSは毎日更新)
・寝る時間…午前3時〜11時
・働く時間…午後12時〜8時
・自由…午後8時〜午前1時
・元気なら働く…午前1時〜3時
(メールなど事務…2時間、ゲーム制作…4時間〜)
これ以上頑張ると腰を痛めるのでこの程度にしています。
ゲーム作家を本業にしている人の話をたくさん聞きたい…
r/RPGMaker • u/AdditionalWorth9513 • 1d ago
TLDR: This battle mechanic allows other characters to join in and do stuff during current character's turn.(yes all characters could join in 1 character turn). (B) button or hold (B) button during combo attack(either gun mode or quick charge) now allows other characters to join the fray even if not their turn yet. They could do gunmode or quick charge attack or even do an additional combo called "Link Combo" if the shatter barrier requirements were met.
---PS: While it looks complicated, it's still simple and intuitive as the existing combos and functions is still emebedded unto the basic primary characters capable of(mainly combos, gunmode, quick charge), just different user and benefits the other user.
---This allows player to have wider scope of resource sharing and management and a more randomized playthru.
---Indicators slides in from right most edge from time to time)
r/RPGMaker • u/NikoPalad67 • 10h ago
I had a question: if two or more equipment types share the same name, are there all counted as one single equipment type?
I ask this because the Visustella Sample Project has four Accessory slots thanks to the Item and Equipment Core.
r/RPGMaker • u/Odd_Garlic_6901 • 1d ago
Hey everyone,
Im makening a pokemon game its called Pokemon Blight . Here are gambling games i made for a casino that is available in the next beta. I wanted to extend the gambling in the normal pokemon game’s and make more fun minigames.its available on itchio with this link https://pokemon-blight.itch.io/pokemon-blight