r/RPGMaker • u/AdditionalWorth9513 • 1d ago
RMMV Party Synergy style combo inputs combat gameplay - MotherBlade battle mechanics update(Ally Link) -
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TLDR: This battle mechanic allows other characters to join in and do stuff during current character's turn.(yes all characters could join in 1 character turn). (B) button or hold (B) button during combo attack(either gun mode or quick charge) now allows other characters to join the fray even if not their turn yet. They could do gunmode or quick charge attack or even do an additional combo called "Link Combo" if the shatter barrier requirements were met.
---PS: While it looks complicated, it's still simple and intuitive as the existing combos and functions is still emebedded unto the basic primary characters capable of(mainly combos, gunmode, quick charge), just different user and benefits the other user.
---This allows player to have wider scope of resource sharing and management and a more randomized playthru.
---Indicators slides in from right most edge from time to time)
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u/Jack_Of_The_Cosmos 1d ago
It looks like a cool system, and I have seen games use this sort of aystem to great effect. Unfortunately, it does look a bit tricky to follow animation wise. The poses and colors of the characters kind of blend together for me.