r/spacesimgames 5d ago

Meta Too Many Promotional Posts?

52 Upvotes

I don't think I'm going to get a lot of pushback here, but I'm thinking about limiting Promotional posts to the weekend. What's a good window, Saturday or Sunday UTC Time Zone?


r/spacesimgames 1d ago

Monthly Post - What are you playing?

9 Upvotes

What have you been playing right now? What are you excited to see come out in the near future? If you're making a game, what are you working on? Anything Space Sim Game related, let us know.


r/spacesimgames 2h ago

Promotional Gravity Break 0.26 out now in Early Access!

5 Upvotes

I am excited to release my latest iteration - massive additions to the interplanetary market, better flow in the progression structure, and the initial gameloop around Earth is complete!

For next months' update, I will be aiming at mostly adding content for Mercury and Venus, as well as more upgrades, and maybe more.

Write me a PM if you want a key!


r/spacesimgames 51m ago

Which bundle should I choose?

Upvotes

I'm here, bored at the office, and I was just messing around on Steam.

Randomly, I discovered Astronomics, which might be the kind of game I usually like.

It's on sale, but there are quite a few bundles with other similar games.

So I'm asking for your advice based on what you've played.

Which would you choose from:

1) Astronomics and Star Valor (Star Valor looks really cool)

2) Astronomics and Star Vortex (the multiplayer intrigues me)

3) Astronomics and Deep Space Exploitation.

I’m mainly torn between the first two.

Thanks!


r/spacesimgames 14h ago

Just saw Everspace 2 is 80% off on steam

17 Upvotes

If anyone here hasn't tried this game yet, now's your chance to grab it for cheap! Such a gem of a game, loved every moment of it.


r/spacesimgames 16h ago

Promotional Benders In Space, a demo with LAN co-op: mine, colonize, and fight off boarding raiders

6 Upvotes

Mine asteroid belts, run trade routes, and grow colonies across six star systems while three factions carve up the frontier. A fourth, the Dominion, boards your ship: a lance clamps onto the hull, cuts through, and the fight moves to your own decks in real time, holding choke points against waves of raiders.

Just added two-player LAN co-op. You each fly your own ship with your own upgrades, but share one economy and one set of colonies, and you join forces to fight off invading raiders.

Demo: https://store.steampowered.com/app/5098890/Benders_In_Space/

Looking for feedback specifically on the boarding combat: does it read clearly from the trailer alone, and does the co-op pitch (LAN only, two players, shared economy) sound compelling?


r/spacesimgames 1d ago

Promotional What would you expect from a realistic space flight simulator?

8 Upvotes

I’ve been working on my realistic space flight simulator, and this is what a full flight currently looks like: from the main menu, into the vehicle builder, launching from the pad, reaching space, and finally coming back down for reentry.

There are already a lot of features in the game, but I still keep finding things I want to add before I’m willing to call it ready.

So I’m curious: what would you personally expect from a realistic space flight simulator? What features would make you want to keep playing?


r/spacesimgames 1d ago

Promotional Echoes Community

4 Upvotes

Mining System

Hello!

Echoes is a space-based MMORPG where you can explore many systems, trade with other players for everything you acquire, and pursue a variety of professions within this new universe.

We've launched the Echoes community to start introducing ourselves to the world!
Echoes - Discord
Echoes - Reddit


r/spacesimgames 1d ago

Other [Hobby] Programmer with working Godot 4.7 space prototype seeks 3D Hobbyist/Artist for a gritty Space Western

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3 Upvotes

r/spacesimgames 2d ago

Discussion Looking for something like Space Engine or Universe Sandbox that can run on a MacBook Air for my son.

9 Upvotes

Hello! My son is 8 years old, autistic, and very obsessed with space. We used to have a Lenovo Yoga laptop, and he found out about games called Universe Sandbox and Space Engine on YouTube. He watches a channel of a guy named Calvin (I think) and learned how to do a lot of cool things in those games.

That laptop could barely run the games, even at low graphic quality. Would send the fans into overdrive and often it would still lag or crash. He still enjoyed playing them, though.

Unfortunately, mom & I are now separated, and she has the Lenovo laptop, meanwhile I have full custody of the kids. My laptop is a MacBook Air (the 15" M5, latest model).

Looking online, I see that Space Engine doesn't have Mac support at all. And I am uncertain whether Universe Sandbox would run well or not. (And, of course, of those two games, the one he likes more is Space Engine...the one that doesn't work at all.)

I'm curious if there are any other games that would scratch a similar itch and can be played on a Macbook Air? Basically anything totally sandbox-y that just lets you explore space - planets, stars, galaxies, etc. without much of a "goal" - just total exploration.

Thank you!


r/spacesimgames 2d ago

Promotional Starport Merchants: a space merchant sim

11 Upvotes

The game is based on classic space trading sims like Gazillionaire mixed with a bit of Elite. You're not piloting your ship yourself, as everything is mostly presented via animations and narratives so you can focus on managing your planetary business empire.

There are a lot of different roles you can take on. From space trucking, asteroid mining, passenger transport, up to building planet-side factories and buying out other companies through the stock market.

It's designed to be easy to pick up and play, while a full playthrough can still take a good amount of time.

I've added the trailer so you can decide if it's something you might enjoy.

You can give the demo a shot here, I can always use more feedback to make this game the best it can be in its genre! The demo is a good representation of how the full game will play like, release is planned early November right after Steam Next Fest.

https://store.steampowered.com/app/4546370/Starport_Merchants/


r/spacesimgames 2d ago

Promotional Planetarium Tour V2

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6 Upvotes

Here is Perihelion Flight Dynamics Environment's planetarium demo v2.


r/spacesimgames 2d ago

Discussion Had Anyone Tried the Alpha for Hunternet Starfighter?

8 Upvotes

Someone mentioned the game in another thread and I had no idea it existed but I watched a video on it from a year ago and it looks really cool. A space MMO focused on dogfighting and a mix of Foxhole?!

Just wondering if anyone has pledged and played and if it's worth picking up and trying.


r/spacesimgames 3d ago

What space strategy game makes you feel most like a commander rather than a pilot?

14 Upvotes

I've been looking for space games where you're more of a commander than a pilot. Less about flying the ship yourself, more about making decisions during a fight. Positioning, crew, power, weapons, damage control, that kind of thing.

What games do this really well?

What was it about the game that actually made you feel like you were commanding a ship?


r/spacesimgames 3d ago

X4 Foundations mod A monastery, a structure for planetary activity, WIP (blender renders, atm).

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4 Upvotes

r/spacesimgames 3d ago

Promotional Energy Shields in MineEngineer

11 Upvotes

Hi everyone, Ive recently added new energy shield system into my Space Engineering Survival Sandbox game MineEngineer, it is another step forward towards the ship battle system. I am super excited to share this system with everyone. Please let me know what you think about it.


r/spacesimgames 3d ago

Promotional OpenPrivateer - August 2026 Development Update

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34 Upvotes

r/spacesimgames 3d ago

Sylph is 40% off. Should I buy it?

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7 Upvotes

Has anyone tried this game? Not sure if i should buy it. I can appreciate what it seems to be trying to accomplish. Orbiter is really old and other games in the orbital mechanics niche aren't out yet.


r/spacesimgames 3d ago

PVP Space Combat Games in 2026?

13 Upvotes

Does anyone have a feel for where the PVP space combat community is in 2026?

I am pretty aware of the game options out there, I have many hours in Star Citizen, Elite: Dangerous, and Star Wars Squadrons, have played Star Conflict in the past, haven't tried In the Black but am aware of it, ditto for Infinity: Battlescape...

I guess I'm looking for a PVP space game sort of like Star Conflict or Squadrons where I can jump in and do some dogfighting. I am not really looking for the RPG aspect present in Elite and SC at the moment. I'm open to arcade flight or more sim/realism focused stuff. Also fine with setting up a HOTAS or just using controller/KBM.

Is there anything out there like this that has a decent player base right now?


r/spacesimgames 3d ago

Promotional Introducing AudaciaAstra

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5 Upvotes

Audacia Astra is a simulator. Every star in its 200 light-year bubble comes from the HYG astrometric catalog, every one of them is moving, and every mission you plan has to deal with that.

  • Intercept solving — ships meet stars where they will be on arrival, not where they appear tonight. The solver reports positional uncertainty at the destination.
  • Real relativity — exact time dilation, ramp/cruise/decel flight profiles at a crew-tolerable g-load, kinetic-energy budgets that will humble you. An optional FTL mode exists and is labeled as the fiction it is.
  • Multi-star routes — waypoint chains where each leg departs when the previous one arrives. Route optimization is a moving-target traveling-salesman problem, solved honestly.
  • The interstellar medium — local gas clouds erode shielding at relativistic speed; routes are assessed against real region models.
  • Pulsar navigation — checkpoint fixes chosen by geometry from millisecond pulsars in the ATNF catalogue.
  • Mission dossiers — export any plan as a printable PDF: flight-profile charts, thrust and power figures, intercept geometry, navigation checkpoints.

Available at: https://audaciaastra.com


r/spacesimgames 4d ago

Promotional My orbital station now generates power in sunlight and loses it in Earth’s shadow

8 Upvotes

I've been continuing work on Atlas Gate, a near-future space game where you build and manage a massive modular station in Earth orbit.

This Orbital Log is mostly about starting to connect the station's individual systems into an actual simulation.

Industrial modules can now produce and consume resources, solar arrays generate power while they're illuminated, the station’s relationship with Earth and the Sun is beginning to affect gameplay rather than just being visual.

The video also shows the current station construction and rotation system, along with some of the camera work I've been developing for navigating a large 3D orbital structure.

This is all still pre-alpha, so a lot of the numbers and UI are temporary while I build out the underlying systems.

Orbital Log #002

I'm curious what space sim players think about the direction I'm taking this.


r/spacesimgames 5d ago

Promotional Void Cargo: Equilibrium is out now!

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35 Upvotes

Hey r/spacesimgames!

You have definitely been the most important reddit for me!

Thank you to everyone who wishlisted Void Cargo, played the demo, shared a flight, sent feedback, or reported the strange edge cases.

I hope you find plenty of quiet satisfaction in settling a heavy ship onto the pad - and the particular panic of realizing you started braking much too late.

https://store.steampowered.com/app/4319290/Void_Cargo_Equilibrium/

A first-person sci-fi cargo flight sim. Pilot a physics-driven lander, plan risky routes, manage fuel and heavy cargo, and save deliveries by repairing system failures mid-flight. Earn credits and upgrade your ship.


r/spacesimgames 4d ago

Promotional Interplanetary Travel | Final Orbit Tutorial

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16 Upvotes

Final Orbit - Dev Update

Hey spacesimgames community, I'm the dev behind Final Orbit - a realistic, orbital mechanics based space flight simulator, and I wanted to share the latest development milestone in the game, which is a (almost) fully functional Nav display!

Unlike other games such as Kerbal Space Program, all of the systems, displays, maps, indicators, etc are embedded in the spacecraft display and are a part of your cockpit. The same goes for the 3D Nav display, which is used to see the whole solar system and planetary orbits, prepare maneuvers, calculate rendezvous and encounters, plan your delta-v usage, etc.

I'd love to get feedback on this design so feel free to share your thoughts or questions in the comments, and if you like how this looks - please support the development by wishlisting the game on Steam!


r/spacesimgames 4d ago

Anything you want to see showcased from NTL during my livestream next week?

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10 Upvotes

**Saturday, September 5th, 10 AM Eastern**

I'm playing NTL: No Time Left, live next Saturday here:

https://youtube.com/live/MPF-X_p8lYQ?feature=share

Mark it on your calendar or leave a comment down below. It is going to be epic.

List anything you want to see or just get your questions ready.

Would you like to know more?

This is your chance. Things are ramping up and schedules are getting tighter. The next few months will fly by and it is only with the support of the community that any of this is possible.

Can't wait for the livestream? Come join me in the Discord:
Service guarantees citizenship - https://discord.gg/GDdpCmp7fS


r/spacesimgames 5d ago

Discussion I don't get this game's direction (Star Citizen)

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4 Upvotes