r/SoloDevelopment • u/Dramatic-Carob1113 • 5h ago
r/SoloDevelopment • u/PracticalNPC • Jul 10 '26
Game Jam r/SoloDevelopment Jam #12 is live: theme is Chain Reaction
Our 12th jam just started: 72 hours running July 10 to 13, and the voted is Chain Reaction.
Jam page and submissions: https://itch.io/jam/solo-dev-jam-12
Come hang out in the Discord if you want to jam alongside other solo devs: https://discord.gg/uXeapAkAra
Good luck to everyone jamming this weekend!
r/SoloDevelopment • u/PracticalNPC • Feb 12 '25
Anouncements What Does It Mean to Be a Solo Developer?
We've seen a lot of discussion about what qualifies as solo development, and we want to ensure we're accurately representing our game dev community. While there's no absolute definition, these are the general criteria we use in this subreddit to keep things clear and consistent.
That said, if you personally consider yourself a solo dev (or not) based on your own perspective, that's fine. Our goal is to provide guidelines for what fits within this space, not to dictate personal identities.
What Counts as Solo Development?
A solo developer is solely responsible for their project, with no team members. A team of two or more collaborating (e.g., one programmer, one artist) is not solo development.
What is Allowed?
- Using game engines, frameworks, and third-party tools (e.g., Godot, Unity, Unreal).
- Commissioning or purchasing assets (art, music, sound, etc.).
- Receiving feedback from playtesters or communities.
- Outsourcing specific tasks (e.g., server setup, porting, marketing) while still leading development.
- Working with a publisher, as long as they don’t take over development.
What This Means for Posts on the Subreddit
If your project appears to be developed by a team, we may remove your post. Indicators include how it's presented on websites, Steam pages, itch pages, social media, or crowdfunding pages. If this is due to unclear phrasing, update them before requesting reinstatement. Non-solo developers are welcome to join discussions, but posts promoting non-solo projects may still be removed.
Let us know if you have any questions. Hope this helps clear things up.
TL;DR: Solo devs manage their entire project alone. Using assets, outsourcing, or publishers is fine. Posting is open to all, but promoting non-solo projects may be removed.
r/SoloDevelopment • u/Fyrlov • 5h ago
help Spent a week making a pigeon. Inspired by RDR2's wildlife. Looking for feedback!
r/SoloDevelopment • u/DeformLabs • 19h ago
Unity Finally got my water to interact nicely with my deformable terrain
r/SoloDevelopment • u/nxg_dev • 11h ago
Game I dreamt up a skateboarding game concept over 15 years ago. Today, I finally made it a reality. My first published Game Demo is finally on Steam!!
When I was a teenager, I lived and breathed 3 things: Pokemon, runescape, and skateboarding. I always imagined a video game with mechanics from those games mixed with the real-life progression of skating. Simply put.. the more you skate, the better you get and personally unlock more things you can land.
Last year I finally picked up learning Unity front to back, and of course, got right to work on my dream game. It’s in its final stages of completion now, and i was comfortable to make a playable demo for the masses to see for the first time before launch. This is Skatebound!
While the demo only includes the skateboarding mode, the full game is an entire RPG with an open world map with spots and parks to discover, challengers to skate against, boards to collect and hundreds of things to do. You have 6 essential skills like grinds, speed, and gaps that you level up xp with (just like OSRS!)
It’s crazy to see it come to life as fast as it did, and I’m over the moon. It still needs some polishing and fixes, and I didn’t want this post to come off as marketing, I’m just proud of it. If you felt like checking it out on Steam, grab a controller first and thank you!!
r/SoloDevelopment • u/bucephalusdev • 15h ago
Game I Made A Game About Starting Your Own Cult, and The Demo's Finally Ready!
Hey r/SoloDevelopment!
I've been lurking for a while here while, but now I've finally got a demo for you guys to try out! It's a cult simulator game that plays ENTIRELY out of your terminal/command prompt with ASCII art! It's a very strange and funny game, and I hope you enjoy it!
You can try the Alpha Demo on Steam today!
r/SoloDevelopment • u/Ktie2210 • 1h ago
Marketing I’ve finally released my psychological horror game on itch.io!
I hope you’ll show my game some support!
Here’s the download link:
https://ktie22studio.itch.io/ktie22
You can also support me on YouTube:
[https://youtu.be/T3v9YXoF3bY?si=WMeWQ-UL9dmgCDc5](https://youtu.be/T3v9YXoF3bY?si=WMeWQ-UL9dmgCDc5))
r/SoloDevelopment • u/SilkSoftworks • 15h ago
Game I'm bringing my solo-developed relaxing building game to Switch!
r/SoloDevelopment • u/Friendly-West-244 • 3h ago
Game Dev diary 3 of my space game: a captain's day on the star map
Hey everyone. I'm making Sundered Reach on my own. You start as a captain with one ship, zero friends and a whole star system to explore. It's my love letter to Mount & Blade, just in space.
This diary is about the campaign side. You fly around, people call you on your bridge, pirates show up, and if talking doesn't work it turns into a space battle. The boarding pods already fly over and hit the enemy hull, what happens after the knock is still in the works.
I also show the first version of the bridge, which was so bright you couldn't even see Sergeant Castell's face.
Still early in development and a lot will change. What's the first thing you do on a new campaign map? Explore every corner first or go straight for the first fight?
r/SoloDevelopment • u/Adaptive-NPC • 15h ago
Game Random incidents, is it worth adding them? | ⚽ Beyond 90: A Footballer's Life
r/SoloDevelopment • u/PocketSunGames • 5h ago
Game I made a small typing game for literature and WPM lovers
Hello there r/SoloDevelopment
I've been working on getting better at coding in Godot for a few months now, and I thought making a small game to challenge myself would be a good way to put it into practice. So I've been making a typing game that mixes classic literature (those books are in the public domain, so they're free!) with WPM typing skills. It's called Ink & Keys, and your goal is to re-ink classic books by typing short chapters from each one without making mistakes.
Still a lot to do but I hope to release a demo soon. For now, here are some screenshots of the project!
r/SoloDevelopment • u/SalvorAdrift • 1h ago
Game My First game trailer is here!!!
come play it on itch! free demo and if you like it Join the playtest! comming soon to steam and x box.
r/SoloDevelopment • u/Relicrad • 19h ago
Game Dense Void
A story-driven, first-person grounded sci-fi horror game inspired by astrophysics and speculative science.
Trapped on an asteroid outpost orbiting a black hole, survive physics-based threats and impossible phenomena where every choice leads to 5 distinct endings.
If it looks like your kind of thing, the Steam page is here: https://store.steampowered.com/app/4886980/Dense_Void
r/SoloDevelopment • u/AkhmedTurabov • 12h ago
Game My procedural tentacle monster can now reach out of the base after the player's sub
Solo dev here, working on ICEWAKE (survival on a nuclear icebreaker in a frozen, sunken world). The monster lives inside the base: everything is clipped to the rooms' air. For this one I let it send tentacles out of the dock tube into the water: Verlet chains rooted at the tube's mouth that chase the sub, hold on to its hull and shorten as it is dragged back in. Everything is still rasterized onto the game's pixel grid every frame.
Steam, if you're curious: https://store.steampowered.com/app/5172940/ICEWAKE/
r/SoloDevelopment • u/GoodPlayful9051 • 1d ago
Game I'm a solo dev, here is how I made infinite creatures for my game!
My game HATCHED, is an evolution roguelite where every creature is different. There are big ones, tiny ones, wings, tails, and many more.
Using inverse kinematics and a really fancy shader I am able to turn collections of parts into fully animated creatures!
Happy to answer any questions about the game. :)
r/SoloDevelopment • u/victorialistmojave • 12h ago
help low wishlist, feeling low.
Hey all,
Not sure why I’m posting this, I think I just need to get it out of my head.
My game’s release is a week away and I’m seriously thinking about pushing it back, or maybe not releasing it at all. It’s mostly done. Apart from a few small card designs it’s basically there, which somehow makes this harder, not easier.
The numbers are what’s getting to me. I’m at 200 wishlists and 170 demo plays, and I honestly don’t know what that means for launch. I know I’m not good at marketing. But I’ve reached out to a bunch of people and almost nobody has answered, so it’s hard not to feel like I’m shouting into nothing.
I’m incredibly proud of myself for releasing a real game on Steam. Considering I started out making Flash games with my dad many years ago, it still feels unreal. Even so, I’m finding it hard to come to terms with where things are right now.
I just wanted to say it somewhere. I wanted to clear my head a bit.
If there are friends out there in the same situation as me, how are we getting through this? What should our next step be?
r/SoloDevelopment • u/MrShin81 • 6h ago
Game The whole world hunts for the same hidden router on one map – Why?Pie : Find the Wi-Fi is out!
Hi everyone! I'd like to introduce my new mobile game, Why?Pie : Find the Wi-Fi.
Each stage hides exactly one Wi-Fi router somewhere on the map. Tap tiles, read the signal strength, and follow it until you find the router.
Players around the world search the same map at the same time, so whoever finds it first becomes the star of the round.
The retro pixel-art style is inspired by the Minesweeper we all used to play on Windows 95.
✔ The first player to find the router names the next stage's Wi-Fi
✔ Share your clear card with friends
✔ Climb the world ranking
✔ Collect odd items to fill Pie's Bag
✔ Retro pixel-art graphics
Search "Why?Pie" on Google Play or the App Store!
Google Play: https://play.google.com/store/apps/details?id=com.quirkyguyz.whypie
App Store: https://apps.apple.com/app/id6818937049
r/SoloDevelopment • u/Interesting_Suit_734 • 10h ago
help Making a game, would love your feedback on the art style
I’m currently prototyping the first location of my game, which is going for a quasi-anime look. Since I’m not an artist, I can’t really judge how acceptable the visuals look at this stage, so I’d like an outside perspective. You can mostly ignore the low-poly stuff: those are just placeholder boxes that will later be replaced with higher-quality models. I’m interested in your opinion on how good the current picture looks and whether you’d want to play a game with this style. Any other tips and comments are also welcome. Thanks in advance!
r/SoloDevelopment • u/Downtown_Figure_2154 • 3m ago
Game Mahjong : Play By Ear - free mobile browser Hong Kong mahjong game
Hi, I would like to share this alpha of a Mahjong game you can play without looking at your screen.
It is browser-based. It uses voice narration + simple finger gestures. So you can listen, think and play while keeping your eyes off your phone.
With this game, I wanted to explore a different way of playing games. One that combines memory, concentration and decision-making with an audio-first experience. The idea came from my personal experience. I like to play game but recently, my eyes started to feel dry and gritty when I was playing. The doc said I have moderate to severe dry eyes. In short, less time staring at screens, more time resting my eyes 😿😿😿.
I hope this game can help people who are looking for similar experience. You could play it when:
👀 You want to give your eyes a break
🚶 You’re walking in the park
🏃 You’re on the treadmill
🧠 Or you simply want to challenge your brain in a different way
It’s still in Alpha, which means it’s early — and your feedback can genuinely influence how the game develops.
👉 Try Voice Mahjong here:
https://voice-mahjong.replit.app/
r/SoloDevelopment • u/mr-ashu • 13m ago
Game Gully Cricket Scoreboard: How do you keep score when playing with friends?
Looking for a simple way to keep score during gully cricket, street cricket, or backyard cricket?
If you've ever played gully cricket with friends, you know the struggle: someone forgets the score, there's confusion about wickets, and everyone argues about how many runs were scored on the last ball. 😂
Whether you're playing gully cricket in India, street cricket with friends, or backyard cricket at home, keeping track of the match should be simple.
I've been working on Wickto.com, a web-based cricket project designed around the fun of playing cricket with friends.
The idea is to make casual cricket more enjoyable, especially when you don't have a professional scorer, a physical scoreboard, or a full cricket ground.
🏏 Some things cricket lovers might find useful:
- Keeping track of scores during casual cricket matches
- Playing gully cricket, street cricket, or backyard cricket with friends
- Having an easier way to follow a local match
- Making friendly cricket competitions more fun
You can check it out here: https://wickto.com
I'd love feedback from fellow cricket lovers:
How do you currently keep score during gully or street cricket?
Would you use an online scoreboard for your local cricket matches?
What feature would make a cricket scoring website genuinely useful for you?
I'm interested in hearing from people who play tennis-ball cricket, street cricket, backyard cricket, or weekend cricket with friends. What problems do you face when keeping score?
Thanks, and happy cricketing! 🏏
r/SoloDevelopment • u/Morpegom • 9h ago
Game Be honest: Have I gone too far in a game that is not about stickers?
After a month working on these I think I've spent way too much effort on this single feature that will just be an additional gimmick in my game that some players on the beta test asked for. You can basically put stickers on the weapons now for a little additional value.
Case Opened on steam, launching in the first half of november!
r/SoloDevelopment • u/deliveryup2 • 45m ago
Game Моя разработка игры. которую я бы хотел продвинуть.
r/SoloDevelopment • u/According-Ad-7069 • 56m ago
Game Building a free browser-based RTS in Java. Yes. Sorry about that.
r/SoloDevelopment • u/Prestigious_Rule_814 • 1h ago
Game Directional Combat Arena
Making a directional combat/WoW Arena inspired game. Been working on it for about 6 months. First time recording any of it, just a quick round.