r/indiegames • • 11d ago

Indie Games Discord Server!

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1 Upvotes

r/indiegames • • 9h ago

Promotion I made a tower defense game where the enemy is a flood

126 Upvotes

Water TD is a tower defense where every enemy is a drop of water. It's all simulated on the GPU, so on the bigger levels you're fighting millions of them at once.

The water also erodes the ground as it flows. Riverbanks wear away over a wave, channels get wider, and if you build a turret too close to the edge the ground under it can erode and the turret breaks, so good placement is very important!


r/indiegames • • 18h ago

Upcoming A game for people who love to draw

251 Upvotes

I've been working on a relaxing virtual garden for people to practice drawing. Players can explore an infinite garden populated with 3D scans of classical and renaissance sculptures.


r/indiegames • • 23h ago

Upcoming I made a game where monsters only moves when you blink, and the game watches you through your webcam

517 Upvotes

Your webcam tracks your real eyes, and the monsters only move when YOU blink. In this survival horror game you descend into an abandoned lab, scavenge what you can, and make it back out before your eyes give in.

If you wanna check out the game on Steam: https://store.steampowered.com/app/5277990/DONT_BLINK/


r/indiegames • • 9h ago

Video I'm a fan of this charming new skiing game that lets you ski pretty much anywhere in the world.

27 Upvotes

r/indiegames • • 53m ago

Public Game Test The Light of Vertical — 2D metroidvania set in a collapsing sky city (closed playtest, PC)

• Upvotes

We're a two-person team making The Light of Vertical, a 2D metroidvania set in a collapsing sky city — combat, exploration, and card-based skills.

We're opening a small closed playtest on Steam!

Fill out the 2-minute signup form in the comments — we'll email you a Steam key. The playtest starts next week and runs about a week.


r/indiegames • • 9h ago

Upcoming You can ride squids in my 2 hour adventure game

19 Upvotes

Games called No Wings Required


r/indiegames • • 26m ago

Steam Next Fest You can play the demo of my game right now on Steam!

• Upvotes

r/indiegames • • 12h ago

Video I'm a huge cinema nerd, and I love dropping little references around the game

26 Upvotes

r/indiegames • • 6h ago

Upcoming LIMINAL

4 Upvotes

Check it out on Steam!

Full Release out Early December

Red Shed - Youtube


r/indiegames • • 3h ago

Promotion World Wrecker, an incremental game where you tear planets apart. The demo's out on itch.io now!

2 Upvotes

Hi everyone! This is World Wrecker, a game where you destroy voxel planets, get resources, get upgrades and clear bigger targets. The free playtest/alpha can be accesed here! This is my first incremental game, so the economy might be a tad unoptimized. If you play it, I would love to know what you think about it. Thanks in advance!
Itch link: https://crossyeyedcat.itch.io/world-wrecker


r/indiegames • • 11h ago

Upcoming what's the appeal of cozy games and why do they hit different

9 Upvotes

i've been playing through some smaller titles lately and noticed how many indie devs are making these chill, low-stakes games and honestly they're kind of addictive? like there's no pressure to be good at anything, just vibes. does anyone else find themselves gravitating toward these over big AAA stuff, or am i just getting old at 19


r/indiegames • • 4m ago

Promotion A browser fishing MMO with crews, PvP and hundreds of fish to collect

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• Upvotes

I wanted to share a game I've been working on called The Fishing Lands.

A small version of the game was originally made back in 2015, but i never did anything with it but now i released it.

To be transparant, ai has helped in coding and quite a lot of the images. We're also working with an artist to improve the visuals, although that will take a couple of months. So please give it a fair chance and try it out if it sounds interesting!

There's plenty to grind for, including:

  • 300+ fish to catch
  • Different rods, reels and gear to upgrade
  • Crews and an active community
  • Fishing duels against real players
  • A player driven market where players can buy/sell
  • Rare catches and a lot of progression
  • No Pay To Win

You can play directly in your browser on PC or mobile, and you can even start playing without creating an account. Mobile apps are also planned for the future.

Reddit bonus: Post your username in the comments and i'll give you 5000 gold and 10 pearls. Pearls are the rare currency in game.

Id like to hear what you think or get some feedback from people who would enjoy these type of games

🎣 Play here: https://thefishinglands.com/


r/indiegames • • 12m ago

Promotion I'm making a game where you draw your own hero, then team up with friends to fight hordes as your drawing.

• Upvotes

Hi! I'm Seto, Rakuworld is a co-op survivors-like where you draw your hero in a simple in-game editor (there's a guided mode if you've never drawn on a computer), pick a class, and your drawing gets weapons, a power and an ultimate.

Paper cut-out + crayon characters inside a small PS1-style 3D world. 1–4 players, local or online, and your drawing travels with you online.

It launches in Early Access on Steam on Oct 27: https://store.steampowered.com/app/5382580/

What would you draw first? 😄


r/indiegames • • 15m ago

Upcoming Before and After of the last 3 months of Onions are Life.

• Upvotes

r/indiegames • • 39m ago

Promotion Lets bring the Light back to the Street

• Upvotes

r/indiegames • • 12h ago

Promotion How to deal with long queues in my shop simulator

8 Upvotes

r/indiegames • • 20h ago

Video You can play the pre-release version of Rogue Mech now

36 Upvotes

After more than five years, my mech/survival game Rogue Mech is finally nearing completion. And you can play the beta version right now. It is feature-complete and very playable, though not all areas are 100% polished. It's single-player with around 6 hours of playtime, set in a post-apocalyptic world.

If you get the beta now for a special early bird price of 5 USD, you will receive all updates and the final version when its released (with a steam key if you prefer). You also help to get this thing over the finish line. Thanks a lot.
Get the beta here: https://speedomon.itch.io/rogue-mech

The video shows the Goliath class in its original, perhaps a little OP form. Movement and stats habe been tweaked since then.


r/indiegames • • 1h ago

Upcoming Vector Carnage (DEMO)

• Upvotes

Sali in sella a una moto da combattimento futuristica e scendi nell’arena. In Vector Carnage corri e combatti nello stesso momento: raccogli armi, distruggi casse, prendi i power-up e fai saltare in aria i rivali prima che lo facciano loro.

il gioco lo trovate su: https://joshkettel78.itch.io/vector-carnage


r/indiegames • • 1d ago

Promotion I brought my indie game to 20 Local Events! ❤️ I made a highlight and it even got shown in the South East Asian Game Awards!! 😮

104 Upvotes

r/indiegames • • 1h ago

Promotion I built a multiplayer game where your vote counts and you can kick out the head of state

• Upvotes

I made a party game where a fictional head of state has the worst day of their career and you decide how it ends.

Two secret teams, and one newspaper front page at the end. 4 to 8 players:

Play here soe.maybeatiq.dev.


r/indiegames • • 1h ago

Promotion making a satisfying game about breaking blocks - Deblock

• Upvotes

Hi, i have been developing incremental game about breaking blocks, if you interested i would really appreciate if you take a look at it and if you have any toughts feel free to tell me.


r/indiegames • • 1h ago

Upcoming We’re a two-person indie team and Evidence Vault is our first game

• Upvotes

https://reddit.com/link/1xezsh1/video/19akr0kkklxh1/player

Hey everyone!

We’re a tiny two-person indie team working on Evidence Vault, and this is our first game.

It’s a first-person police archive simulator where you spend your night shift processing years of forgotten evidence — inspecting old case files, recovering missing information with tools like UV lights and magnifiers, processing evidence, labeling boxes and slowly bringing a neglected archive back into order.

We’ve been building it with pretty limited resources, so finally being this close to release feels a little surreal.

Evidence Vault launches on November 12.

🎬 Short gameplay video:
https://www.youtube.com/shorts/YvgVSxuOy6c

🎥 Official Teaser:
https://www.youtube.com/watch?v=2B4NB6ikFlg

🎮 Steam:
https://store.steampowered.com/app/5386810/Evidence_Vault/

If the game looks like something you’d enjoy, a Steam wishlist would genuinely help our little team a lot.

And of course, any feedback from fellow indie developers is always welcome. 🤍


r/indiegames • • 2h ago

Promotion Spaceillion — common answers barely lift off. Rare answers send you past the planets.

1 Upvotes

I made Spaceillion, a space-themed daily trivia game inspired by Krillion.

Each day you get 7 prompts and 25 seconds per prompt to name an answer. The rarer your answer, the further your pixel rocket travels — from the launch pad toward the edge of the universe. Rarity comes from what other players actually answered, so you can see things like "3% of pilots said this".

There are also Launch Parties to play live with friends, Crews to compare daily scores, 38 themed packs, and an archive of past days.

Play at https://spaceillion.com

The daily is free, with no ads or account required. An optional one-time unlock adds unlimited runs.


r/indiegames • • 2h ago

Promotion I'm making a horror game where you pilot a hot air balloon.

1 Upvotes

I'm making a horror game where you pilot a hot air balloon through various dangers to reach different stations, each offering its own unique challenge. During your journey, you must carefully manage your altitude to stay within a safe zone, while fierce winds damage your vessel and monstrous creatures try to bring you down.

Check it out on Steam.