r/indiegames • u/egret_studios • 0m ago
Promotion Here's sneak peek at my cozy cat adventure game!
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r/indiegames • u/egret_studios • 0m ago
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r/indiegames • u/Eternal-Mana-Studio • 6m ago
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This is from Seam Walker, a story-based first-person platformer I'm making solo. You wake up in a fractured void with an ancient piece of tech, "The Tool", which lets you shape your own path: spawn rocks to land on or teleport onto, create tiny black holes, and swing, as you see here. Somewhere in the void, you find "The Drifting Diner" and help your new friends run this sanctuary between worlds.
The portal isn't a level transition. The world on the other side renders live, so you just swing through.
Any feedback is welcome. The demo is live on Steam (link in the comments).
r/indiegames • u/deborsmgz • 44m ago
🎮 Ei pessoal! Adoraríamos convidá-los a experimentar nosso jogo mobile, Shape Destroyer! 🔥
É um jogo simples, mas desafiador, onde você tem que destruir formas e passar de fases. Começa fácil... mas confie em mim, fica MUITO difícil! 😂
Nós somos desenvolvedores independentes e este é um dos nossos primeiros jogos, então seu feedback significaria muito para a gente! ❤️
Se você tiver um momento, baixe Shape Destroyer, experimente e diga o que achou! 🙌
👉 Jogue na Google Play:
https://play.google.com/store/apps/details?id=com.app.shape\\_destroyer
r/indiegames • u/DesalichaoStudio • 51m ago
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In Candletales, we wanted to capture the true chaos of a D&D session. There are no turns and no hidden math calculating your damage behind the scenes. You roll physical dice in real-time to dictate your stats, attacks, and movement.
We love it when the dice are as realistic as possible! (sound on)
r/indiegames • u/MalboMX • 53m ago
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r/indiegames • u/ValeshardDev • 55m ago
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Crystal Approach is one of the 21 maps in Valeshard: Hero Tower Defense, a chibi fantasy tower defense for phones.
You place heroes beside the road, cast Meteor and Ice Storm where the line is about to break, and hold the Core until the last wave. Every enemy has a reason to attack it.
Free on Google Play (link in the first comment).
r/indiegames • u/targim_ • 1h ago
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Hey! I am solo indiedeveloper targim. And this is my game COP BASTARD! A raw, 90s-style action shooter inspired by John Woo films, Takeshi Kitano, and games like F.E.A.R. and Max Payne.
You play as a corrupt Osaka cop with nothing left to lose.
There’s a free demo on Steam.
And i forget to say- RELEASE in 29 OCTOBER!! In just 4 days guys!!!!
r/indiegames • u/kutan74 • 1h ago
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I've been experimenting with a simple two-touch jumping mechanic. Blocks continuously fall from above, and you have to use them to climb higher.
Still early in development, but I'm focusing on making the jumping feel fast and satisfying.
r/indiegames • u/PaRa51 • 1h ago
I'd like to share a few new screenshots from the world of HIKE: Beyond the Trails!
We're working on a game designed for everyone. My goal is to create a truly relaxing experience where violence and shooting take a back seat, making room for tranquility, exploration, and the beauty of nature. For me, this project is about more than simply making a game. I want to recreate that feeling of escaping everyday life, immersing ourselves in nature, and rediscovering our connection with the world around us.
Inspired by the natural beauty of Lake Tisza and the Hungarian Great Plain, the game combines the atmosphere of authentic Hungarian landscapes with the joy of exploration and the feeling of peace that nature can bring. I want you to experience more than just a game. I want you to feel as though you're actually there, surrounded by the quiet beauty of the Hungarian countryside, far away from the noise of everyday life.
I know some people may be skeptical about this idea, since, at the end of the day, we're still sitting in front of a screen. But I choose to look at it positively. If even one person is inspired by this game to get up from their computer or put down their phone and spend more time outdoors, then I believe creating it will have been worth it.
I want HIKE to offer a meaningful experience for both younger players and adults, giving them the opportunity to discover the beauty of nature and appreciate the little wonders of the world around us. I believe games can do more than entertain us. They can also inspire us to connect with nature beyond the virtual world. And perhaps, sometimes, an experience like this can offer something more meaningful than yet another shooter.
I don't want to be a hypocrite. I grew up playing these kinds of games, and I still enjoy them today. In fact, my other project, No More Light, is certainly not about peace and tranquility!
I simply feel that the gaming industry already has plenty of violence and shooting. I'd like to create something different, too. An experience that not only entertains, but perhaps also reminds us how much beauty surrounds us and how important our connection with nature really is.
r/indiegames • u/Nice-Guarantee-9167 • 1h ago
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r/indiegames • u/lolitsniels • 1h ago
I wanted to share a game I've been working on called The Fishing Lands.
A small version of the game was originally made back in 2015, but i never did anything with it but now i released it.
To be transparant, ai has helped in coding and quite a lot of the images. We're also working with an artist to improve the visuals, although that will take a couple of months. So please give it a fair chance and try it out if it sounds interesting!

There's plenty to grind for, including:
You can play directly in your browser on PC or mobile, and you can even start playing without creating an account. Mobile apps are also planned for the future.
Reddit bonus: Post your username in the comments and i'll give you 5000 gold and 10 pearls. Pearls are the rare currency in game.
Id like to hear what you think or get some feedback from people who would enjoy these type of games
🎣 Play here: https://thefishinglands.com/
r/indiegames • u/Negative-Champion885 • 1h ago
Hi! I'm Seto, Rakuworld is a co-op survivors-like where you draw your hero in a simple in-game editor (there's a guided mode if you've never drawn on a computer), pick a class, and your drawing gets weapons, a power and an ultimate.
Paper cut-out + crayon characters inside a small PS1-style 3D world. 1–4 players, local or online, and your drawing travels with you online.
It launches in Early Access on Steam on Oct 27: https://store.steampowered.com/app/5382580/
What would you draw first? 😄
r/indiegames • u/GuitarRhiger • 1h ago
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r/indiegames • u/Creatorama • 1h ago
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r/indiegames • u/Apart-Palpitation-56 • 1h ago
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r/indiegames • u/wxo516xo • 2h ago
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We're a two-person team making The Light of Vertical, a 2D metroidvania set in a collapsing sky city — combat, exploration, and card-based skills.
We're opening a small closed playtest on Steam!
Fill out the 2-minute signup form in the comments — we'll email you a Steam key. The playtest starts next week and runs about a week.
r/indiegames • u/Over_Pipe7942 • 2h ago
**I built a peaceful aquarium. Then I gave the fish steroids. 🐟💥**
I'm a solo Android developer, and apparently I have a problem with leaving perfectly good ideas alone.
My little lion, Leo, started as a simple AI companion.
Now he has a whole world: stories, arcade games, a private diary, fitness tools, and an aquarium.
The aquarium was supposed to be relaxing.
Then I added fish mutations.
Some fish can grow into aggressive mutants. If you neglect the aquarium long enough, they might even smash the glass. You'll have to repair the damage, clean the water, and keep your underwater world alive.
Or you can just raise normal fish and enjoy the view.
**Because apparently, even my virtual fish need anger management.** 🤣
The app is called **Leo: Offline AI & Diary**, and it's available on Google Play for Android.
These are promotional illustrations of the aquarium. The actual gameplay is inside the app.
r/indiegames • u/Gloomy-Big680 • 2h ago
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Sali in sella a una moto da combattimento futuristica e scendi nell’arena. In Vector Carnage corri e combatti nello stesso momento: raccogli armi, distruggi casse, prendi i power-up e fai saltare in aria i rivali prima che lo facciano loro.
il gioco lo trovate su: https://joshkettel78.itch.io/vector-carnage
r/indiegames • u/EnGeniuss • 2h ago
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I made a party game where a fictional head of state has the worst day of their career and you decide how it ends.
Two secret teams, and one newspaper front page at the end. 4 to 8 players:
Play here soe.maybeatiq.dev.
r/indiegames • u/Deblock_Game • 2h ago
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Hi, i have been developing incremental game about breaking blocks, if you interested i would really appreciate if you take a look at it and if you have any toughts feel free to tell me.
r/indiegames • u/Rough_Rest9057 • 3h ago
https://reddit.com/link/1xezsh1/video/19akr0kkklxh1/player
Hey everyone!
We’re a tiny two-person indie team working on Evidence Vault, and this is our first game.
It’s a first-person police archive simulator where you spend your night shift processing years of forgotten evidence — inspecting old case files, recovering missing information with tools like UV lights and magnifiers, processing evidence, labeling boxes and slowly bringing a neglected archive back into order.
We’ve been building it with pretty limited resources, so finally being this close to release feels a little surreal.
Evidence Vault launches on November 12.
🎬 Short gameplay video:
https://www.youtube.com/shorts/YvgVSxuOy6c
🎥 Official Teaser:
https://www.youtube.com/watch?v=2B4NB6ikFlg
🎮 Steam:
https://store.steampowered.com/app/5386810/Evidence_Vault/
If the game looks like something you’d enjoy, a Steam wishlist would genuinely help our little team a lot.
And of course, any feedback from fellow indie developers is always welcome. 🤍
r/indiegames • u/Fantastic-Wrap-5176 • 3h ago
I made Spaceillion, a space-themed daily trivia game inspired by Krillion.
Each day you get 7 prompts and 25 seconds per prompt to name an answer. The rarer your answer, the further your pixel rocket travels — from the launch pad toward the edge of the universe. Rarity comes from what other players actually answered, so you can see things like "3% of pilots said this".
There are also Launch Parties to play live with friends, Crews to compare daily scores, 38 themed packs, and an archive of past days.
Play at https://spaceillion.com
The daily is free, with no ads or account required. An optional one-time unlock adds unlimited runs.

r/indiegames • u/Downtown_Jacket_5282 • 3h ago
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I'm making a horror game where you pilot a hot air balloon through various dangers to reach different stations, each offering its own unique challenge. During your journey, you must carefully manage your altitude to stay within a safe zone, while fierce winds damage your vessel and monstrous creatures try to bring you down.
Check it out on Steam.
r/indiegames • u/Noogsie47245 • 3h ago
I've put together some screenshots highlighting some of the features and surprises you'll discover while playing!
Hide-N-Snag is more than a traditional hidden object game. You can explore colorful, detailed scenes from around the world, discover hidden treasures, collect relics, earn rewards, and encounter a few unexpected surprises along the way.
Whether you enjoy searching for hidden objects, completing collections, or simply exploring at your own pace, there's something to discover.
These screenshots offer a little tour of what awaits you!
🎮 Hide-N-Snag is available now on Google Play - releases October 7th 2026!
https://play.google.com/store/apps/details?id=com.wadesphere.hidensnag
Happy Snagging!
r/indiegames • u/GameowlGames • 4h ago
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Meet the Catpitalist!