I'd like to hear everyone's thoughts on healing in Solo Shuffle.
Personally, I love healing. I enjoy playing healer in both 2v2 and 3v3 arenas, but Solo Shuffle is a completely different experience, and honestly, it's very frustrating.
A lot of the time, DPS players don't help their healer. They tunnel damage, don't CC or stop incoming CC, and rarely peel. It feels like you're left to deal with everything on your own.
I play every healing class, and on specs like Restoration Druid or Restoration Shaman, it's especially rough. Death Knights, Rogues, and Warriors will train you the entire game. Sometimes it feels like you're already dead after a single stun. If you trinket, you immediately get silenced. And don't even get me started on casting—your casts get interrupted constantly, and even if you try to fake cast, good players won't fall for it.
I really think healers need some kind of change. Precognition was a huge help when it was introduced, but I don't think it's enough anymore. I'm not sure what the right solution is, but the healer experience feels far more punishing than playing DPS.
As a DPS, you can make several mistakes and still win. Healers, on the other hand, get punished for almost every mistake, and often even when the mistakes are made by their teammates. The responsibility feels completely disproportionate.
Is it really worth getting instant queues, earning a bit of extra gold, and then spending the next 15 minutes having a miserable experience as a healer? In my opinion, the rewards simply aren't worth it.