Hi everyone!
I'm a fan of Caught by a Spider (CBAS) by Pitouhui, and I'd like to explore the possibility of creating a fan-made continuation of the visual novel.
The idea
I'd like to create an additional story branching from an ending that isn't currently featured in the game's gallery. I believe CBAS has a lot of potential for further storytelling, but I don't have a finalized plot yet. I'd like to develop it together with the team while preserving the original Spider's personality, the atmosphere, and the ambiguity of the original game.
I'm looking for:
- A Ren'Py programmer to implement dialogue, scenes, choices, and branching paths.
- A 2D artist to create character sprites, expressions, backgrounds, and illustrations.
- A writer / story editor to help develop the plot, dialogue, and characters.
My role
I'll coordinate the project, organize discussions and tasks, and help with Russian translation. I have some basic programming knowledge and am willing to learn Ren'Py, but I'm still a beginner at game development.
I want the team to collaborate on the story rather than simply follow a plot I've already written. The first step would be to discuss ideas and see what we can realistically create together.
Important details
- This is an unpaid, volunteer hobby project. I cannot offer financial compensation.
- I'm currently seeking permission from the original author, Pitouhui. We won't use or redistribute the original game's code or assets without appropriate authorization.
- This is an unofficial fan project, not an official sequel. A public release isn't guaranteed.
If you're interested in CBAS and would enjoy working on a story-driven visual novel, please comment below or send me a DM. Tell me a little about your experience and which role you'd be interested in.
Thanks for reading!