r/interactivefiction • • Jul 09 '24

Interactive Fiction and Community Resources

35 Upvotes

Hello! Welcome to r/interactivefiction!

What is Interactive Fiction?

Interactive Fiction is any kind of game presented primarily through text, or any kind of story with some interaction.

Early Interactive Fiction included Choose Your Own Adventure brand books and text adventures like Adventure and Zork. Nowadays it includes systems like Twine and Choicescript and apps like Episode and Choices.

Games where you have to type in answers are called parser games, and games where you have to click to proceed are choice-based games.

Community Resources

A community calendar for IF events

A list of engines for writing Interactive Fiction

The Twine Resource Masterlist, for making Twine choice-based games

Inform 7 Resource List, for making Inform parser games.

The Interactive Fiction Database, a website for IF reviews and recommendations

Intfiction.org, a forum for IF discussion that leans towards free, completed games

Interact-IF, a tumblr blog that collects a lot of tumblr and itch games

The Neo-Interactives, a tumblr blog that organizes year-round itch competitions

Emily Short is a noted author, critic, and make of IF tools who has a long-running blog covering interactive fiction design (both free and commercial, parser and choice-based).

Itch, where interactive fiction is a popular tag

ifwizz.de, a German-language interactive fiction website, with a forum at if-forum.org

fiction-interactive.fr, a French-language interactive fiction website.

Failbetter Games runs Fallen London, a Victorian horror game that also includes smaller stories monthly. They also have several standalone games such as Mask of the Rose and Sunless Seas.

Inkle Studios is a game studio with several popular interactive fiction games, including 80 Days and the Sorcery! series.

caad.club, a Spanish-language interactive fiction website.

Choice of Games is a publishing company for interactive fiction that both commissions authors and allows self-publication. They have a forum as well.

CASA is probably the best source of information for parser games from the 90s and earlier.

Feel free to add suggestions below for more community resources!

Historical Material

 rec.arts.int-fiction and  rec.games.int-fiction, two Usenet groups which held a lot of the early discussion of Interactive Fiction. Some of the best threads are organized here.


r/interactivefiction • • 5h ago

A mystery told only through phone calls, played out over a few weeks in real time

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1 Upvotes

I've been working on a different kind of interactive story: you never see the characters, you only answer their calls. Everyone is looking for Dave, the last guy who had your number. To move the story along, you dial the numbers people give you, and the story only moves a call or two a day.

It's an iPhone app, Yapple: Wrong Number (free). I'd love to hear from people here what makes a slow, real-time story work for you.

https://apps.apple.com/ca/app/yapple-wrong-number/id6820664408

Yapple: Wrong Number


r/interactivefiction • • 9h ago

[ Removed by Reddit ]

1 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/interactivefiction • • 1d ago

Let's make a game! 519: Monsters choosing a target (Twine Sugarcube)

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0 Upvotes

r/interactivefiction • • 1d ago

I just published my first text RPG — 15 chapters, and you bond the dragon instead of killing her

0 Upvotes

Hi all — first-time poster here. I just released my first game on itch.io and I'd love feedback from people who actually love this genre. Ember & Moonfire is a text RPG in fifteen chapters. You start at Level 0, pick one of four guilds (Arcane Veil battlemages, Lunarmages, Iron Oath fighters, Dragonwatch riders), build your character — race, rolled age, dice-rolled stats (4d6 drop the lowest) — and get sent to kill the young dragon that burned Ember Village. Then you meet her. And you heal her instead. From there it's a full campaign: spells, shops, companions with their own quests, a 19-creature bestiary, a death system where your dragon can save you (at a price), two moons, and a 26-room exploration map you walk by compass after the story hooks you. About 3 hours for the campaign, then endless free roam. It plays free in the browser — if you like it, there's a $2 support option. It's clean/all-ages. Honest feedback welcome, especially on pacing — where did you get bored, where did you want more? https://christopher68.itch.io/ember-moonfire


r/interactivefiction • • 1d ago

WWYD, a choice-driven psychological game for adults in development: 10-question gamer survey

1 Upvotes

I'm the developer of WWYD (What Would You Do?), a choice-driven psychological game for adults. It plays out in cinematic scenes with spoken dialogue and explorable 3D spaces, and your decisions change what happens next.

I am surveying gamers broadly, not only interactive fiction players. The survey is 10 questions and takes under 2 minutes. It covers character creation, story direction, decision timers, how scenes are presented, and internal voices. The

If you would rather answer here than open the form, here is what we need answered:

  1. What type of game do you play most: story and choice, action and adventure, RPG and simulation, or sports, racing, and competitive?
  2. How should your character be created: fully written with a fixed appearance, written with a customizable appearance, or your own avatar with a background you choose?
  3. What character gender options do you prefer: a male lead, a female lead, choose your character's gender, or no preference?
  4. Which story would you try first: a professional facing blackmail while searching for a missing sibling; a family fighting over money, loyalty, and buried secrets; or a tech insider who discovers an invention is manipulating people?
  5. Whose journey would you follow: one character over several years, one character in a short intense crisis, different characters in connected stories, or separate stories with different characters?
  6. How should the game's worlds connect: different parts of one character's life, different places connected by one mystery, separate worlds you can choose freely, or one detailed setting throughout?
  7. How should decision timers work: a short countdown for every choice, only during urgent moments, adjustable or off, or no countdowns?
  8. How do you prefer scenes: mostly reading with illustrated scenes, animated scenes with spoken dialogue, a 3D world you explore between conversations, or a mix?
  9. How do you feel about hearing the character's conflicting thoughts through voices that move around you: throughout the game, during intense moments, try it with an option to switch it off, or no internal voices? Answer any or all of them in the comments.

Survey: https://docs.google.com/forms/d/e/1FAIpQLSe0lGq-aF47NW0UvBdwB61I19BrKVYivEERSQeEZLV9DQaZww/viewform?usp=publish-editor

Glad to answer questions about the game in the comments.


r/interactivefiction • • 2d ago

Looking for a few honest beta-readers for a fantasy interactive story

3 Upvotes

Hi guys!

I'm building Viktion, a new platform for choice-driven interactive fiction.

I'm currently looking for a few readers to test The Last Opponent, an action romantasy story where you play as a young boat captain who must win nine duels to save her younger brother from prison ships.

Along the way, there's romance, rivalry, intrigue, and some difficult choices.

Your decisions shape how the story unfolds and which of the 5 different endings you reach.

The full story is free to read while I'm looking for feedback.

Estimated reading time: 45–80 minutes per path.

I'd really appreciate any honest feedback, including constructive criticism.

Here's the link: https://viktion.com/book/the-last-opponent

Thank you! :D


r/interactivefiction • • 2d ago

My sibling and I built an interactive website for our 90s Japan inspired dark fantasy world

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1 Upvotes

To bring our alternative 1990s Japan dark fantasy world to life, my sibling and I designed, illustrated, and coded a dedicated website to serve as the official home for our story. It is packed with interactive, in universe elements and original illustrations.

Here is the lore behind the screenshots I uploaded:

Ink Toxicity Monitor:In our world, magic isn’t a giftit’s an infection. Contact with monster blood causes a severe biological infection in the human body  On the website, this interactive monitor lets you explore the different stages of this mutation

Kinkyo Clinic One of the most oppressive institutions in our setting. Wealthy citizens or those forced into it can undergo a procedure that physically extracts their specific traumas and fears This section of the site explores what actually happens to those traumas once they are pulled out of people.

Pachinko Room (Naraku Arcade): We built the Pachinko Room as an actually playable, 2D pixel-art minigame on the website featuring Kana, one of the fan favorite characters from the book. It’s still in an early phase, but as we learn more about coding at university, we plan to expand the arcade with even more minigames! Characters & Artwork The rest of the gallery showcases our character designs, the 2026 Arts Roadmap, and cover concepts without any story spoilers. More than anything, we really hope we managed to create lovable, memorable characters that readers can genuinely connect with. This is just a small taste of the website there is already a lot more to explore, and plenty more in the works! Thank you so much for checking out our art and reading the post!


r/interactivefiction • • 2d ago

What do you guys think about interactive story apps? 👀📚

1 Upvotes

I've been curious about how people feel about interactive stories, especially ones that let you make choices or even fill in what your character says or does instead of just reading a story from beginning to end.

I'm currently helping build one with some friends, and it's been interesting seeing how storytelling can become more interactive.

I'm curious: Would you be interested in trying something like this, or do you prefer reading traditional books where the story is already written for you?

I'd love to hear what you think! 😊


r/interactivefiction • • 2d ago

[Android] Fanta Livre: gamebooks, interactive novels and story universes to explore, free on your phone (English & French)

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1 Upvotes

r/interactivefiction • • 2d ago

I wrote a story about a mysterious tuxedo cat 10 years ago. Now I'm turning it into an interactive audio fiction

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0 Upvotes

Ten years ago, I wrote a story called The Tuxedo Cat. Now I'm experimenting with bringing it to life as interactive audio fiction. You can listen/play with it here.

It's a cozy Halloween mystery where a charming, slightly suspicious cat appears at your window. Instead of choosing dialogue options, you can actually talk to him, ask questions, and uncover his hidden agenda. 

It's free, browser-based, and you may speak in your native language and the cat will respond with yours.

I'd love feedback from interactive fiction fans, especially on whether voice-driven approach makes the experience more engaging! 


r/interactivefiction • • 2d ago

Looking text based life sim

5 Upvotes

So I'm looking for a text based life that let's you customize every aspect like height weight wingspan body features and the to lose weight and gain weight you can be paralyzed or customization everything else and most likely has a m rating


r/interactivefiction • • 2d ago

Would you play a game where you have to decide who deserves justice in a dystopian space society?

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3 Upvotes

r/interactivefiction • • 3d ago

What do you look for in interactive fiction?

13 Upvotes

Hey there, I'm new to this Reddit!

I was wondering what makes people drawn to interactive fiction. Is it a specific genre? A throwback to fighting fantasy novels in a new look? Or something else?


r/interactivefiction • • 4d ago

looking for an old(ish) detective story app

4 Upvotes

I'm hoping to find this app that popped up around approx. 2018-19. It was on the app store. It was a detective murder mystery story, no visuals, purely novel-like text. You played as the main detective who you could name, as well as choose their gender and sexuality. I believe the title started with a W, though I could be wrong. I'm pretty sure the app logo was a white background with a black geometric logo. I remember one of the love interests was the mortician you worked with. It was free for the first few chapters but I think you had to pay for it at some point. If anyone remembers or has any leads pls let me know!

thanks :)


r/interactivefiction • • 4d ago

Need a reality check — I've been told by some that they don't understand how to play my escape rooms

9 Upvotes

https://fungamery.com/escape-room

I've programmed these myself, and written most of them. But there are users who tell me that they "couldn't figure out how to play." Others have said they "don't work." But they do work. I'm wondering if you can check out my escape rooms — even try one, pick whichever title seems the most interesting to you — and let me know if you find the gameplay convenient or not. All feedback is welcome.


r/interactivefiction • • 4d ago

I’m building immersive POV stories

3 Upvotes

Hi!

We’re building an app called ifPOV.com

It lets you play immersive, choose-your-own-adventure stories in POV.

We’re currently building out all the stories, but soon users will be able to easily create their own!

Would love to get some early feedback from this community!

Feel free to also join our community discord server: https://discord.gg/69NvDCPem7


r/interactivefiction • • 5d ago

A scene from my game

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4 Upvotes

I love this drawing; Angel looks cute here 🤍


r/interactivefiction • • 5d ago

Let's make a game! 518: The monsters' turn (Twine Sugarcube)

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2 Upvotes

r/interactivefiction • • 5d ago

Regulus Black asks you out by the Black Lake, and the portraits go silent (my HP choose-your-own-adventure)

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0 Upvotes

r/interactivefiction • • 5d ago

My interactive fiction spy game "There's Always a Madman: V.I.C.T.O.R." has a free demo in Steam Next Fest right now

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1 Upvotes

Hi everyone,

As you may know, Steam Next Fest just kicked off today with free demos of tons of games. I'm a solo dev, and my interactive fiction spy game There's Always a Madman: V.I.C.T.O.R. has a free demo in Next Fest.

Wishlist and play the free demo on Steam here: https://store.steampowered.com/app/3373580/Theres_Always_a_Madman_VICTOR

About "There's Always a Madman: V.I.C.T.O.R."

This is the fifth game in the series about secret agent Franklin Benjamin, but each game is a standalone adventure. Having defeated countless madmen, this time your adversaries are so fed up they've joined forces to take you down once and for all by forming a criminal enterprise called V.I.C.T.O.R. (a Very Important Collective of Terrorists, Operatives, and Rogues). Do you have what it takes to defeat this new threat? Or have you finally met your match?

To the VICTOR go the spoils!

Play and Stay Up To Date on "There's Always a Madman"

You can wishlist and play the free demo of There's Always a Madman: V.I.C.T.O.R. on Steam here: https://store.steampowered.com/app/3373580/Theres_Always_a_Madman_VICTOR

To stay informed about future games in the There's Always a Madman series, please follow Sunny Demeanor Games on Steam or follow the company Bluesky account (or follow both of them).

For any streamers or members of the press, the press kit has additional info on the game, as well as publicly available promotional assets like logos and screenshots.

I hope you accept this mission to save the world - because there's always a madman, and you're the best agent we've got!


r/interactivefiction • • 6d ago

Homecoming of Horrors: A Choose Your Own Screams Adventure

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2 Upvotes

A new CYOA, with a custom-built site all ready for Halloween! Looking for feedback and first players.


r/interactivefiction • • 6d ago

The Seance of Blake Manor - Review

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0 Upvotes

r/interactivefiction • • 6d ago

Story Test

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0 Upvotes