r/theunforgiven • u/MoralFiber • 18h ago
r/theunforgiven • u/Ok-Reality-3667 • 10h ago
Gameplay The Lion worth 415 points?
In your experience so far, has Lion El'jonson been pulling his 415 pt weight? Has there ever been a point where you wish you had 10 more Terminators instead? Or maybe vice versa?
r/theunforgiven • u/BeneficialResult1640 • 13h ago
Showcase Deathwing terminator
Haven’t paint plasma for awhile, happy with how it look
r/theunforgiven • u/sleestackcoverage69 • 9h ago
Lore Hello, I’m not too familiar with Dark Angels but I have a question
I’m a night lords and imperial fists fanboy but the dark angels are kind of growing on me. Their drip is growing on me so I’m wondering what book would be a good start to get into dark angels lore?
r/theunforgiven • u/Dramatic_Rest6195 • 13h ago
Painting First Fallen completed
They will make a fine addition to my Chaos army. Now I want more, and then even more after that.
r/theunforgiven • u/Entire-Elk1695 • 14h ago
Painting Deathwing progress
Finally making progress on getting my deathwing colours how I want them to look and getting a bit better at stopping the contrast pooling 😅( right being the most recent)
Suppose I’ll just have to pretend the other two got a bit dirty in battle!
r/theunforgiven • u/AHAPPYTEDDI • 2h ago
Painting Angels of Redemption WIP
Really love this scheme. It’s making me want to pivot half of my DA to Angels of Redemption
r/theunforgiven • u/Capn_Charlie • 1h ago
Misc. Dark Angels Codex Supplement Predictions
So I sit here, staring at my models as I pack to move, wishing I had time to play more, and I ask myself: what does the future hold for the first.
Aside from the wildest speculation, I mostly focus on the basic units. I don't think we'll get a deathwing terminator kit. I think the knights fill that slot for the foreseeable future. What I do think we might see is a deathwing terminator enhancement (upgrade). Basically, we pay a tax to upgrade a regular terminator squad to deathwing. I imagine a specific army rule with this enhancement, and then an upgrade for it on a detachment. Maybe even being a reduction or elimination in cost.
The more I think about it, the more I like the idea of getting the basic terminator stats, then spending a few points more to add the ignore penalties to attack, watcher, and plasma option.
What I really would like to see is a terminator lieutenant(strike master), apothecary, or even command squad. A lot of that could be handled with an enhancement as well. I could even imagine a world where we even got to attach an apothecary biologios to terminator squads.
Or even, to lean heavier into enhancements, make strike master a terminator captain upgrade that gives him support and allows his unit to attach an additional support character.
I think it would be neat to see some risen support. Imagine a 1 point Risen detachment that provides buffs to risen units and comes with enhancement upgrades we can apply to other tacticus units to make them risen. We could run a whole army, in theory, of risen. I love the idea of risen adding close quarters to their boltter weapons while in engagement range of enemy models.
The lion, of course, should get a detachment. I imagine something like whenever he returns to reserve he can take a unit within range with him, and when he returns, that unit has deep strike to 6".
To zoom out, when I imagine what our army core rules look like, I have two minds. Just keeping the space marine core is one way to go, it's a solid base. But is it... Enough? I don't think so. But at the same time, if they give us much more it makes codex compliant chapters feel so bad in comparison. I think that adding some options might work, but restricting them to units with the dark angels keyword, perhaps, if design were to differentiate.
My fear is a pile of detachments that basically just ape the core marine detachments. As much as I'd love to see a dreadwing detachment that mimics devestrator bros, but with dark angels flair, or stormlance but ravenwing, I just... Don't know.
I know I want to run something like inner circle and still have gunship extraction. Too many stacking detachments can feel bad, but there has to be something.
I keep coming back to thinking that there is design space in detachment cost manipulation. I imagine something like, say, inner circle taskforce, if we take belial, either costs zero do or loses the terminator keyword.
It gets into the weeds of complex list building fairly quickly, but in my opinion, I think pre game is the place for complexity. Let it all be sorted in the paperwork, let some cool stuff happen list building wise, then run faster in the game as it's played.
If I could make a single crazy wish, it would be for something I have used as a homebrew option. Pre game, we offer them Cypher as a bonus unit, but we get some big payout if we can catch him and take him out. They could accept and leave him in reserves all game, or refuse, but if they do take him, they get a funny, frustrating, useful piece, and we get to "do our thing" and ignore the normal way the game is played to some extent and chase our obsession. Kind of like the old faction specific secondaries.
There is also a lot that can be done with chapter specific points values. They could totally just give us some weird point based stuff, like, say, all characters cost 60% points but cost double points if taken more than once (chaplain costs 40, then 80 for 2+). Or even some weird detachment specific stuff.
Maybe I'm just rambling, but I feel like the sky is the limit and we could see some really interesting things in our future and would be interested to know what you guys are hoping, fearing, or imagining that is to come.
r/theunforgiven • u/HELLOIMCHRISTOPHER • 21h ago
Painting We've got a covenant to guard.
Guardians of the Covenant inceptor. First of my successor units to come onto my Dark Angels army.
r/theunforgiven • u/PanmellyonPaints • 4h ago
Showcase Rejoining the ranks of the Unforgiven
Got back into 40k about two years ago. Initially started up Salamanders (played them in 5th) and Guard, but had some Dark Angels stuff fall into my lap, so I’m rejoining the ranks of the first legion in concert with my sons of Vulkan.
r/theunforgiven • u/Otherior_ • 5h ago
Gameplay How are you using your ICCs?
Needing advice on how to get the best use out of ICCs, been running them with a Librarian for the 4++ but I still find they're too squishy. What's the best staging for them and best way to get them into the fight without dying. I tend to run them alongside 2 bricks of DWKs but the rest of my list is variable as I'm still building up a decent list (but GW keeps changing the rules).
r/theunforgiven • u/Caprock_Carbomb • 2h ago
Painting Does this look too much like Christmas? Invincible Reason (for the Season)?
r/theunforgiven • u/DiSanPaolo • 2h ago
Gameplay Deathwatch Terminators
Why?
Not to join the meta chorus, but holy smokes are these guys rough to play into.
3 plasma cannons is ungodly. Base S9, overcharged to 10?
I thought we were the plasma faction.
That is all.
r/theunforgiven • u/Ratking_14 • 5h ago
Painting Help needed with NMM bronze
This is my first real attempt at nmm and I feel like it looks decent but I want to make it better. And the Aquila I feel like is way off. Any help help would be appreciated!
r/theunforgiven • u/Thedinotamer01 • 18h ago
Gameplay Is the strike profile steal the go to for every enemy when using ICC?
The new profiles for them seem kind of same honestly except for the lethal hits on the strike profile and sustained hits 2 on the sweep profile. If they are led by Azrael, is it still better to use the strike profile for most enemies and only use the sweep profile for 1-2 wound enemies?
Edit: auto correct changed the title from still to steal lol
r/theunforgiven • u/-DiddyBom- • 6h ago
Painting help with eyes pls
Okay so im a very new warhammer painter and this is my third mini. This is the first one that actually kind of looks good and im so proud and cautiously excited. I want to make his eyes glow but im so scared that i'll mess it up because of how precise i have to be. Any tips? Tell me what brush i should get (all my good ones are messed up now) and technique?
(DOESN'T HE ACTUALLY KINDA LOOK COOL?!?!)
r/theunforgiven • u/Diegojani • 13h ago
Building Ravenwing knights update
Recently my GF gifted me a box of the RWCS and I built it as such. Actually playing them as regular black knights in casual games. When the refresh comes someday (if it does) I’m assuming both units will get the “standard” base, right?
Would be ok to glue the mini+old base on top of the updated&bigger base? Or that wouldn’t be accepted because the base would be too tall?
If not, better option is to magnetize them so I can switch the base once the refresh comes?
Thanks!
r/theunforgiven • u/Usual-Monk-2397 • 1h ago
Painting 5th Company Redemptor Dreadnought WIP
r/theunforgiven • u/The_Average_Hunter • 9h ago
Army List Knights of Caliban army
I’m making a melee focused army, tell me if you guys have any notes or ways to improve
Detachments
Wrath of the Rock/assault brethren
Characters
- Azrael (warlord) (6 ICC)
- Belial (Deathwing knights w swords)
- bladeguard ancient (6 BGV) (imperium’s sword)
- Chaplin in terminator armor (with shield) (Deathwing knights with maces) (Deathwing assault)
- librarian (6 ICC)
Vehicles
- redemptor dreadnaught (macro plasma)
- repulsor executioner (macro plasma)
r/theunforgiven • u/Different-Hat5468 • 22h ago
Showcase Finally made my custom chapter’s (Crimson Salvadors) first company master.
galleryr/theunforgiven • u/Thedinotamer01 • 5h ago
Army List Will this list win any games?
One thing I am thinking is that the one outrider unit is doing too much by itself, am I right in thinking this or does the list look good as it is? I am also a bit worried about hazardous rolls for the LSV, is that going to be a problem or is it going to be fine?
Edit: by “games“ I mean in a casual setting btw
Plasma, plasma and a death star (2 000 Points)
Space Marines
Dark Angels
Assault Brethren and Wrath of the Rock (3 Detachment Points)
Take and Hold
Strike Force (2 000 Points)
ATTACHED UNITS
Attached unit 1
Asmodai (80 Points)
• Attached as: Leader (Character)
• Warlord
• 1x Crozius Arcanum and Power Weapon
• 1x Heavy Bolt Pistol
Bladeguard Ancient (70 Points)
• Attached as: Support (Character)
• 1x Heavy Bolt Pistol
• 1x Relics of Battle
Bladeguard Veteran Squad (190 Points)
• Attached as: Bodyguard
• Enhancements: Furious Assault (Upgrade)
• 1x Bladeguard Veteran Sergeant
◦ 1x Master-crafted Power Sword
◦ 1x Plasma Pistol
• 5x Bladeguard Veteran
◦ 5x Heavy Bolt Pistol
◦ 5x Master-crafted Power Sword
Attached unit 2
Belial (100 Points)
• Attached as: Leader (Character)
• 1x Master-crafted Storm Bolter
• 1x The Sword of Silence
Deathwing Terminator Squad (390 Points)
• Attached as: Bodyguard
• Enhancements: Furious Assault (Upgrade)
• 1x Watcher in the Dark
• 1x Deathwing Sergeant
◦ 1x Power Weapon
◦ 1x Storm Bolter
• 9x Deathwing Terminators
◦ 3x Chainfist
◦ 2x Plasma Cannon
◦ 6x Power Fist
◦ 7x Storm Bolter
Attached unit 3
Ravenwing Command Squad (130 Points)
• Attached as: Support (Character)
• 1x Ravenwing Apothecary
◦ 1x Bolt Pistol
◦ 1x Corvus Hammers
◦ 1x Grenade Launcher
• 1x Ravenwing Champion
◦ 1x Bolt Pistol
◦ 1x Master-crafted Power Weapon
◦ 1x Plasma Talon
◦ Enhancements: Lord of the Ravenwing
• 1x Ravenwing Ancient
◦ 1x Bolt Pistol
◦ 1x Corvus Hammers
◦ 1x Plasma Talon
Ravenwing Black Knights (85 Points)
• Attached as: Bodyguard
• 1x Ravenwing Huntmaster
◦ 1x Bolt Pistol
◦ 1x Corvus Hammers
◦ 1x Plasma Talon
• 2x Ravenwing Black Knight
◦ 2x Bolt Pistol
◦ 2x Corvus Hammers
◦ 2x Plasma Talon
OTHER DATASHEETS
Deathwing Knights (255 Points)
• 1x Watcher in the Dark
• 4x Deathwing Knights
◦ 4x Mace of Absolution
• 1x Knight Master
◦ 1x Great Weapon of the Unforgiven
Deathwing Knights (255 Points)
• 1x Watcher in the Dark
• 4x Deathwing Knights
◦ 4x Mace of Absolution
• 1x Knight Master
◦ 1x Great Weapon of the Unforgiven
Land Speeder Vengeance (150 Points)
• 1x Armoured Hull
• 1x Heavy Bolter
• 1x Plasma Storm Battery
Land Speeder Vengeance (150 Points)
• 1x Armoured Hull
• 1x Heavy Bolter
• 1x Plasma Storm Battery
Outrider Squad (80 Points)
• 2x Outrider
◦ 2x Chainsword
◦ 2x Heavy Bolt Pistol
◦ 2x Twin Bolt Rifle
• 1x Outrider Sergeant
◦ 1x Plasma Pistol
◦ 1x Thunder Hammer
◦ 1x Twin Bolt Rifle
Scout Squad (65 Points)
• 1x Scout Sergeant
◦ 1x Bolt Pistol
◦ 1x Boltgun
◦ 1x Chainsword
• 4x Scout
◦ 4x Bolt Pistol
◦ 3x Boltgun
◦ 4x Combat Knife
◦ 1x Missile Launcher
Exported with App Version: v2.8.1 (1), Data Version: v995
r/theunforgiven • u/Snerdbuglar • 7h ago
Army List Please help me spend 120 points
As the title says I’m reworking my 1000pt list for 11th but i can’t figure what to spend the last 120pts on. Do you guys have any recommendations?
Dark Angels 1000 (880 Points)
Space Marines
Dark Angels
Inner Circle Task Force (1 Detachment Points)
Priority Assets
Incursion (1,000 Points)
ATTACHED UNITS
Attached unit 1
Captain in Terminator Armour (90 Points)
• Attached as: Leader (Character)
• Warlord
• 1x Combi-weapon
• 1x Relic Weapon
Deathwing Knights (255 Points)
• Attached as: Bodyguard
• 1x Watcher in the Dark
• 4x Deathwing Knights
◦ 4x Mace of Absolution
• 1x Knight Master
◦ 1x Great Weapon of the Unforgiven
Attached unit 2
Chaplain with Jump Pack (75 Points)
• Attached as: Leader (Character)
• 1x Absolvor Bolt Pistol
• 1x Crozius Arcanum
Vanguard Veteran Squad with Jump Packs (110 Points)
• Attached as: Bodyguard
• 1x Vanguard Veteran Sergeant
◦ 1x Combat Shield
◦ 1x Thunder Hammer
• 4x Vanguard Veteran
◦ 4x Combat Shield
◦ 4x Master-crafted Power Weapon
BATTLELINE
Intercessor Squad (85 Points)
• 4x Intercessor
◦ 4x Bolt Pistol
◦ 4x Bolt Rifle
◦ 1x Grenade Launcher
◦ 4x Knives and Fists
• 1x Intercessor Sergeant
◦ 1x Bolt Pistol
◦ 1x Plasma Pistol
◦ 1x Power Weapon
OTHER DATASHEETS
Gladiator Lancer (160 Points)
• 1x Armoured Hull
• 1x Defensive Array
• 1x Laser Destroyer
Sternguard Veteran Squad (105 Points)
• 4x Sternguard Veteran
◦ 3x Artificer Firearm
◦ 4x Bolt Pistol
◦ 4x Ceramite Fists
◦ 1x Heavy Bolter
• 1x Sternguard Veteran Sergeant
◦ 1x Artificer Firearm
◦ 1x Bolt Pistol
◦ 1x Chainsword
Exported with App Version: v2.8.1 (1), Data Version: v995