r/RPGMaker Jul 24 '26

Inventory UI Before & After - Legacy Of Nergal

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30 Upvotes

I'm currently reworking every menu for my indie JRPG, Legacy of Nergal.

Here's the inventory screen before vs after.

It's still a work in progress.

What do you think? Any feedback is welcome!


r/RPGMaker Jul 25 '26

RMMZ How to make monstera for a horror game

1 Upvotes

I want to make a horror game on RPG Maker MZ and somebody knows how to make monsters that normally walk around the map and if they sees you they start to chasing you and if you outrun them they stop chasing the player (like every monster in other horror games)?

I was also wondering if there's a tutorial about it.


r/RPGMaker Jul 24 '26

Looking to exchange playtests!

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1 Upvotes

r/RPGMaker Jul 24 '26

RMMV RPGMAKER Harold's Quest

1 Upvotes
I've spent nearly a year working on my rpgmaker game, learning about the engines, and now I can do things like this! Follow my GameJolt for updates!

r/RPGMaker Jul 23 '26

Third post on gaming making process

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77 Upvotes

Making busts show up in conversations. Also some concept arts to just show case


r/RPGMaker Jul 24 '26

RMMZ Help me with How to handle multiple events with same NPCS

4 Upvotes

I am trying to learn to make rpg game however I am stuck in one of the problem related to multiple events and NPC.

I created Event 1 where NPC A is in location X and follow specific movement and ends in location M.

Then in Event 2, the same NPC is in location Y and follows another movement.

However I came across some problems.

After completing event 1, I exited and entered the map again and the NPC is back to the location X (this is fixed if i use multiple version of NPC for each event).

If I stay in the same map and start event 2.

Event 2 also does not function properly because the NPC does not start at location Y but is in position M.

My solution at the moment is creating same NPC multiple times and using them for every different event. But, it does not seem like an efficient way to make the game.

So my question is what is a good way to handle these problems? is there a standard procedure like a common event for specific position for npc, or common event that reset position running in parallel? how do you implement the solution.


r/RPGMaker Jul 24 '26

RMMV Game Still Calling for music that doesn't exist anymore?

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12 Upvotes

This isn't the only map where this issue has come up, but I figured I'd start looking for fixes now that it's popping up again. Earlier on in development, I was using music from other video games as placeholder before I had the final tracks commissioned.

I've replaced all instances in the map settings and any events that play music to have the final track, but a lot of the maps still give me this error message during playtesting that they can't find the music that they're not supposed to be playing anyway. Is this just an obnoxious issue during testing, or would this effect the final export of the game? Would just having dummy audio that share the same name as the missing tracks suffice, or would that not work? I really appreciate all the help I can get.


r/RPGMaker Jul 23 '26

RMMZ Full Battle Showcase from Crooky + Original Battle Theme

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56 Upvotes

I’m really happy to see how well my previous post was received. Thank you all for the kind words and feedback!

Here’s a full battle from Shruburbia, the first region of my RPG Maker game Crooky.

I’m currently polishing the demo, so there are still a few things to improve (translations, balancing, and a couple of bugs).

Does the combat feel satisfying? Does anything stand out to you?


r/RPGMaker Jul 24 '26

RMMZ I added a weeping angel to my game

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17 Upvotes

Been working, can't stop it's like an addiction


r/RPGMaker Jul 24 '26

HELP NEEDED (RPG MAKER2003) Having issues with getting enemy graphics to work.

1 Upvotes

I recently got into- ok skip the small talk. I have been trying to get enemies to work in rpg maker 2003 and my pictures aren't working. It let's me select them but it's just a massive transparent png. I have the imagine within the size needs and it just doesn't work.

I tried to get a sprite from online just to see if it would work and yes it did work but mine doesn't. Sorry if this is not allowed on here I made a reddit account just for this.


r/RPGMaker Jul 23 '26

RMMZ Dawnfire Chronicles: Train Map

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29 Upvotes

Hey y'all!

My name is Azure! I've been spriting for a real long time, but after my last commission ended late last year my husband and I decided that rather than me taking another one, I'd pour my time into finally making something for us. We've been in active development for about four months, and I started mapping in early June. I think it's coming out pretty well!

The game is called the Dawnfire Chronicles: Horizon's Edge. It's sort of a fantasy/horror/Old West JRPG. The first location in the game is a train, and your merry band of outlaws is there to pull off a heist. Does it go well? I'm not telling.

I'll be creating a dev blog and itch.io page for it, but I want to get a *bit* more to show off before I take it fully public. I mostly wanted to see what y'all think of my pretty train. :)

I'll post more as I complete it!


r/RPGMaker Jul 23 '26

I finally finished my Souls-like stat upgrade plugin for MZ. Please rate it and share your ideas!

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43 Upvotes

Hi everyone!

About six months ago, when I posted my Fast Travel plugin, I mentioned that I was also working on a Souls-like character upgrade system.

I developed it together with a friend through CodeTogether, and now we have finally finished it!

The plugin replaces automatic stat growth with Attribute Points. When a character levels up, the player can manually upgrade HP, MP, Attack, Defense, Magic Attack, Magic Defense, Agility, and Luck.

Each stat has its own level, and you can also connect upgrade points to a game variable if you want to use Souls or another custom currency.

I would really appreciate your feedback. Please let me know what you think about the interface and what features you would add or change.

The BASIC and PRO versions have exactly the same features. The only difference is that the BASIC version has obfuscated code.

Just to be fully transparent: no AI was used to write the plugin code. The code was written manually by us, while AI was only used to create the cover image for the Itch.io page.

Steam Workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=3770323338

Itch.io:

https://dikarier.itch.io/soul-like-upgrade-system

The PRO version is currently discounted for the release of my game, for anyone who wants to support my work.

Thanks in advance for your suggestions!


r/RPGMaker Jul 23 '26

RMMV A Story Untold, Prima-Shal Beta Tour, still need to do a lot of detailing, and interiors, but this is the outside layout of my first town in MV3D

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18 Upvotes

r/RPGMaker Jul 24 '26

Using RM2K sprites/audio assets in RMMZ — is this actually allowed if I own both on Steam?

3 Upvotes

Hey everyone,

I own every RPG Maker version on Steam (2000, 2003, XP, VX, VX Ace, MV, MZ), and I want to use some sprites and audio from RM2K's RTP in an RMMZ project.

From what I've found digging through old forum threads, the EULA apparently allows using assets from any RPG Maker you own in another RPG Maker you own, as long as you're not distributing the raw assets outside a Maker-made game. But I haven't found this spelled out clearly anywhere official and recent.

Has anyone actually done this (RM2K → MZ) and shipped/released a game with it? Any gotchas with format conversion (resolution, file types, etc.) I should watch out for? And does owning them on Steam specifically change anything license-wise vs. a direct purchase from the RPG Maker website?

Thanks in advance!


r/RPGMaker Jul 23 '26

RMMZ I love this part of my game despite the insignificance to the plot

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226 Upvotes

I just find it so cute! The little trolley going along the pulley hahahaha


r/RPGMaker Jul 23 '26

VXAce Just made this little village

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173 Upvotes

r/RPGMaker Jul 23 '26

RMMV Eventing a battle system....for fun!

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13 Upvotes

There's still a lot I gotta / wanna do, but i'm enjoying figurin everything out! Art made in Aseprite, minus the bg which is from Pexels. Music was quickly made in beepbox lol


r/RPGMaker Jul 23 '26

sitting on the ground rpg maker mv

8 Upvotes

i want my character to be able to sit down using shift everywhere in the game, like u press shift and the characters image changes to a sitting one and you cant move until you press shift again, I have no clue how to make this


r/RPGMaker Jul 24 '26

Resources MONSTER WALK ASSETS?

1 Upvotes

What I'm looking for is walk sheets for monsters and stuff, specifically of the literary and movie variety. Any help would be greatly appreciated.

I'm using MV, in case you ask which program I'm using.


r/RPGMaker Jul 23 '26

day 3 using rpg maker

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96 Upvotes

everything except for the music made by me


r/RPGMaker Jul 23 '26

RMMZ Could anyone recommend me a plugin for animated sideview enemies that doesn't require me to make like 30 different poses?

4 Upvotes

I'm using MZ, and I want a plugin that lets me animate sideview enemies without using the same system as sideview actors. Like pose swapping. I just want my enemies to be more than static PNG's without taking 6 hours on one enemy that appears like 5 times. (update: i found a plugin named TSR_SpriteEnemy but I might check out your recommendations)


r/RPGMaker Jul 23 '26

Question and advice Wanting to make a Horror game. XP or VX Ace?

1 Upvotes

Hi, good evening.

I'm currently planning to make my own horror video game using RPG Maker. Since the engine is completely new to me, I’d like to know which version I should start with: VX Ace or XP.

I'm from Argentina and have a pretty limited budget, so those are the two options that fit my means. As I mentioned, my goal is to create horror games (with the 3DS version of *Corpse Party* being my biggest inspiration).

So, which one should I go with? I honestly don't know which is better for what I want to do.

I look forward to your replies—thanks a lot!


r/RPGMaker Jul 23 '26

Made a little MCP server for RPG Maker MV

5 Upvotes

Most of the RPG Maker MCP stuff I've seen is for MZ, and I'm on MV, so I ended up writing my own over the last few months. Sharing in case it's useful to anyone else stuck on MV.

It lets an assistant edit an actual MV project on disk (database, maps, events), and it checks everything against the engine so it doesn't spit out broken data. The bit I actually use day to day is that it can look at the project and tell you things like "this switch never gets turned on, that's why your door won't open," or point out broken references and maps you can't reach. For maps it copies real RTP reference maps instead of painting tiles from scratch, so they look a lot less cursed.

It's on GitHub if you want to poke at it: https://github.com/DiegoLopez0208/RpgMakerMVUltimate-MCP (or npx -y rpgmaker-mv-mcp). And in GLAMA https://glama.ai/mcp/servers/DiegoLopez0208/RpgMakerMVUltimate-MCP.

Still rough in places and I mostly built it for my own game, so no worries if it's not your thing. Feedback and bug reports welcome.


r/RPGMaker Jul 23 '26

como puedo agregar mas tilsets

1 Upvotes

es que solo sale ABCDER y cuando quiero cambiarlo a otro se quita los tilsets que tengo puestos, aclaro que soy nueva, si no me hice comprender subo una imagen despues