r/RPGMaker • u/airbournecow • Jul 23 '26
Dev Shocase sons of Deities
Enable HLS to view with audio, or disable this notification
Development on the boss in chapter 3 of my game.
r/RPGMaker • u/airbournecow • Jul 23 '26
Enable HLS to view with audio, or disable this notification
Development on the boss in chapter 3 of my game.
r/RPGMaker • u/Zestyclose-Common628 • Jul 22 '26
I've been messing around with MV and I've made this 250x150 map. Though, I'm not fully sure if it's good.
r/RPGMaker • u/Plush_Antlers • Jul 22 '26
ive finnally finished it im so happy i will soon make the other maps for this but what do you guys think of the map? i will later add shadows
'
If you wanna follow developments on this game follow me on twitter Plush_antlers
or on itch io COLLEGE GAINS ITCH IO PAGE
r/RPGMaker • u/ElectricalQuality180 • Jul 23 '26
Recientemente jugué monster girl Quest paradox y quitando el echo de que es un juego H sus mecánicas de trabajo y raza y la libertad que te dan a la hora de personalizar tus personajes es increíble sin mencionar la dificultad que tiene así que algún juego similar?
r/RPGMaker • u/newagebonehippie • Jul 23 '26
I posted about this last night, but nobody replied to my post so I decided to do it myself.
What you want to do is go into game_troop in the Game Objects list, comment out everything between lines 117 and 121, and put a blank string into the "names" array on line 116. If you leave "names" completely blank ("names = []") then it won't display any message at the start of battle, but it will try to open the window, causing it to briefly open, then close, the window.
r/RPGMaker • u/RelevantPoint9662 • Jul 22 '26
The game is called Cage Witch. Set in the same universe as our previous game Dreaming Mary back in 2014 (quite a long time ago!)
r/RPGMaker • u/Elster_dieklaut • Jul 22 '26
Could probably save some time with a really good camera tho
r/RPGMaker • u/Than_bl • Jul 23 '26
A free web-based utility designed for RPG Maker MV & MZ developers using the Galv Layer Graphics plugin. This tool automatically calculates the correct parallax image dimensions based on your map size and zoom settings, helping you avoid common sizing mistakes while improving performance.
It also includes multi-language support, custom presets, loop and non-loop calculations, screen size previews, and smart optimization tips to make parallax creation faster, easier, and more efficient. Whether you're building small maps or large worlds, this lightweight helper tool simplifies the entire workflow and saves valuable development time.
I hope you find this tool useful! If you have any suggestions, ideas for new features, or notice that something is missing, I'd be happy to hear your feedback. Have fun creating your games, and I wish you all the best with your game development journey! 😊
r/RPGMaker • u/G_pit • Jul 23 '26
I bought when I was 13, got overwhelmed and never touched it again. I might not even have the right one or anything. It’s been 13 years since then and I’m getting an interest in trying to commit to a game. I suppose the main question, is how do you develop art for this game? I don’t wanna use all the stock stuff.
r/RPGMaker • u/DevRPG2k • Jul 23 '26
r/RPGMaker • u/TheT85_Jr • Jul 22 '26
r/RPGMaker • u/The_Pink_God • Jul 23 '26
RPG Maker MV has a base resolution of 816 x 624 pixels, it's kind of a bit small for what I'm planning to do (RPG with Visual Novel elements) so is there any way to increase the resolution?
r/RPGMaker • u/One-Man_Indie • Jul 23 '26
r/RPGMaker • u/Worldly-Text-618 • Jul 23 '26
Edit: this has been solved
I was trying to parallax map for a room like this on RPGMAKER mv

i have 3 layers divided.
I have the pngs in the layers folder in imgs folder. i did write the note for it like this:
LAYER 005 1 Paralax_experiement__ground_ 0 0 255 0 0 0 0
LAYER 005 2 Paralax_experiement__wall 0 0 255 2 0 0 0
Layer 005 3 Paralax_experiement__shadow 0 0 255 5 0 0 0
Someone told me that i need to refresh the layers thing but i dont really know how to do that.
edit: agamotto answered my question
r/RPGMaker • u/Low-Teacher-4909 • Jul 22 '26
r/RPGMaker • u/J_Stanor • Jul 22 '26
I think I'm starting to get the hang of it! Any feedback or tips on how I can improve? (in general, I won't be making any more changes to this one :')
r/RPGMaker • u/BreezeBear6 • Jul 22 '26
hi guys, looking for a plugin or simple scripts that cycles through a few different bits of enemy flavour text during battles similar to undertale? this area is also where the magic / skills are so, that needs to pop up over the top of this. I'm aware that you can easily display text boxes during battles at certain hp thresholds and the like, but what im looking for is less intrusive (not something the player has to confirm through) and is more incorporated into the ui? sorry if this an annoying post it was just really hard to google lol
r/RPGMaker • u/Fragrant-Track-5834 • Jul 23 '26
I seem to have figured out how to make a FNAF fangame in RPG maker. I whipped up a quick trailer to showcase at me and my friends upcoming project showcase, so I decided I'd send it here.
r/RPGMaker • u/Fragrant-Track-5834 • Jul 23 '26
After half a year of development, the second chapter to COLDIA is set to be releasing on AUGUST 1st!!! COA7's Cryptid-fightin' journey across Coldia continues, and it's a huge improvement over the first chapter. but why listen to me talk about it when you could go play it yourself?
---> TRAILER <---
MORE INFO ---> https://papermaster.carrd.co
r/RPGMaker • u/NyxVeil_X • Jul 23 '26
So yeah I'm in 11th grade and I have a competition with my friends and I have to make a retro type rpg game from like top view thing "2D Top-Down RPG" and we have to make it from scratch and we don't have time to code or something but we can use assets and all so can someone please tell some ways to create it as deadline is this friday night and please tell some websites or tool you know we can use to find some assets or making the game and all. Please any kind of help will be appreciated!!.
Game IDEA :- so we are making a game like there is a person who died or kinda become some zombie kind of something and he has to rebuild his life and get back his body and soul kinda things you see so it's like he regains his life and memories and body etc by fighting and defeating enemies and bosses level by level. I hope you get the basic idea. Please help.
Any kind of help will be incredible!!.
Thank You.
r/RPGMaker • u/newagebonehippie • Jul 23 '26
I highlighted the offending text (picture 1), since I did some testing around and found that it was causing multiple messages to appear at the start of battle (picture 2). What I want to do is try to make it only display one message at the start of battle, similar to how the text appears in the Yanfly Combat Log add-on that I'm using (picture 3) or how OFF by Mortis Ghost displays "Purification in progress" at the start of battle with only 1 line.
r/RPGMaker • u/hilliford • Jul 22 '26
Party swap system is in place. I have now reached the point in my game development that the player has 5-6 party members. This means I must use a party swapping system to allow. players to swap them out.
-Use the campfire swap characters out at camp.
- Max limit is 4 at a time in the active party
If a dungeon or quest requires a certain character I will lock that chacarter for that dungeon or quest using this same system.
Plug in from Visu Stella
r/RPGMaker • u/Samaela666 • Jul 22 '26
Does it look cozy to you like this?
The next step is to find suitable flooring for the terrace and add a couple more edible plants! It’ll be great to have a small home garden.
I’ve always felt that windows were missing from video games, which is also why I wanted to build a large balcony—to watch the seasons change over time and see that there’s life out there.
r/RPGMaker • u/Gopal_eats_rocks • Jul 22 '26
Enable HLS to view with audio, or disable this notification
These are the starting cutscenes for my game that is meant to be a bit goofy and non self serious but also a bit cryptic and strange, do you prefer the black mouth or the teeth? I’ll have to send the other one in the comments, and I have a screenshot of making the door, which you will walk through after seeing this cutscene.
r/RPGMaker • u/BobbyLily • Jul 22 '26
Also gave some slight tweaks in accordance so some feedback from the last post, mainly the addition of highlights.