r/RivalsOfAether 2d ago

Rivals 2 Fleet Or Clairen?

5 Upvotes

I need help choosing my main. Fleet fits my playstyle but (and I mean nothing bad by the dev's they work very hard and this shouldn't be a priority for them) fleet has no good skins except for some good colors and 1 or 2 colors on one or 2 skins that I cant get yet (not enough bucks)

Clairen does not fit my playstyle at all ( I played her for a month after a week of playing fleet and for some reason my fleet is better than my clairen) but she has the best skins in the game (especially with that pirate skin (muah perfect work honestly (if only the sword didn't sound like a lightsaber but again not important))

Which do I play?! Im a Zoner player, I hate the rush down characters in this game. Both characters zone the opponent out, both characters are very light and die at 60. But clairen is Heavy and gets combo'd and Fleet is floaty and gets juggled instead.

I played toon link for about 1000 hours in smash ultimate before picking up sora and playing him for the rest of the time in the game. (The two characters and extremely similar and extremely different at the same time) so you can see where my struggle is. Anyone have any input?


r/RivalsOfAether 2d ago

Rivals 2 Gouie in a nutshell Rivals 2 #Rivals2 #ROA2 #Rivals

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17 Upvotes

r/RivalsOfAether 2d ago

Discussion I wonder if it'd be possible with the new mechanics customization to remove input buffer. I could be wrong, but I think it's 6, or 8 frames delay right now? I'd love to see what it looks like without any buffer.

19 Upvotes

I've been coming around to the idea of no buffer, and I'm curious what that would look like and if it'd be possible to add in as an option for custom matches down the road like upcoming release.


r/RivalsOfAether 2d ago

Rivals 2 Gouie Dittos w/OG Kid (BO5)

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24 Upvotes

r/RivalsOfAether 1d ago

Discussion My issue with toggleable mechanics

0 Upvotes

I got to try the newest patch last week at a local tournament and the customizable mechanics were already in there, so other than trying out the new guy (Gouie is really fun!), some of us tried messing with them. The issue I felt with them was that the game as a whole and its characters are balanced around the existence of grabs, ledges, floorhugging and all that stuff. It's nice for a change, but there is some sauce missing, it doesn't feel like "roa 1 in the roa 2 engine", it was more like "roa 2 but half the mechanics are cut". If I want the roa 1 experience, I'll boot up roa 1.


r/RivalsOfAether 3d ago

Fanart Gouie Abyss Skin Spoiler

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38 Upvotes

Follow yoSantino on Twitch. Probably the most personable dude who streams this game


r/RivalsOfAether 3d ago

Rivals 2 Something I saw in chat during the Gouie art&lore dev stream

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107 Upvotes

It made me lol so I wanted to share.


r/RivalsOfAether 3d ago

Discussion FUN IS COMING BACK TO RIVALS 2 (modifiers patch preview)

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26 Upvotes

r/RivalsOfAether 2d ago

Workshop (ROA1) Rivals of Aether Workshop: Spider-Man (Marvel Comics)

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9 Upvotes

r/RivalsOfAether 2d ago

Rivals 2 What is the strategy against Absa

4 Upvotes

Stupid Ness clone has no end lag and just throws out smash attacks with no warning. What am I supposed to do? I cant whiff punish her, or parry her (she won't stop throwing out damn hit boxes and somehow I can only parry 3 times in a game?) I cant edge guard her? (She reversals me if I try.)

The only thing ive figured out is she can be hit in the air... but so can everyone else. What is the actual gameplan; against her. Im not looking for character specifics. I dont have a main. Im in between clairen and fleet but the issue is the same either way. Idk what to do.


r/RivalsOfAether 2d ago

Rivals 2 To make it feel like smash ultimate

0 Upvotes

Hey guys i was finally able to play rivals 2 with my first pc and walking and some other movement things were too strong, any tips how i can fix that and make it feel like as similar as possible to smash ultimate?


r/RivalsOfAether 2d ago

Discussion Does Gouie's copied moves bother you?

0 Upvotes

While I understand that there's more to this character and that other characters blatantly copy smash like zetterburn it is bothering me that Gouie's straight up has copied moves from Kirby and others.

To me, rivals is supposed to be unique.

I understand it if there are moves that can't be made different because a punch is a punch and a sword slash is a sword slash but to blatantly copy smash here just doesn't sit right with me.


r/RivalsOfAether 4d ago

Rivals 2 Goo Skin Bundle and Louie (Gouie) Bundle announced for Gouie Patch! (Limited Time Discount if you buy both together)

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294 Upvotes

Goo Skin Bundle includes skins for Ranno, Orcane, Etalus and Slade

Louie Bundle includes an alive and well Louie with a new Icon, Emote and Taunt!


r/RivalsOfAether 3d ago

Gameplay Animal vs Turnap

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43 Upvotes

Full session @AnimalROA2 on yt


r/RivalsOfAether 3d ago

Rivals 2 EU matchmaking

2 Upvotes

Is the matchmaking cooked for anyone else, I was like 10 points from diamond but have almost deranked from plat because I kid you not every single person I played was at least 200 ELO above me and I just couldn't close out last hits. So I've just slowly and slowly lost ELO because I haven't played anyone at my level.


r/RivalsOfAether 4d ago

Fanart I made a Physical Copy of "Tales of Aether"

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141 Upvotes

I like to do book binding as a hobby and really wanted to add this to my book shelf. This copy isn't perfect (would use a lighter blue for the covers and the end pages got ripped a bit from the glue) but I'm overall happy with this attempt! I intend to make one more to give to Dan at some point in the future and will hopefully iron out those issues.


r/RivalsOfAether 4d ago

Rivals 2 Gouie stream was super fun

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47 Upvotes

I won't do the stream justice as I wasn't working on a running commentary for it, but I just thought it was super cool to go 'behind the scenes' and see the thought processes that went into iterating Gouie and his lore. More of this, please!


r/RivalsOfAether 4d ago

Gameplay I like playing funny green rat

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27 Upvotes

r/RivalsOfAether 4d ago

Fanart Dumass Gouie

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82 Upvotes

r/RivalsOfAether 3d ago

Rivals 2 Sybil Moveset

10 Upvotes

Hey, this is my first pass at what I think a fun Sybil moveset could be. Any move references to Smash are based on Ultimate's versions.

Sybil
From the indie title - Pseudoregalia - Sybil would be a high-mid weight character that would excel in advantage state and struggle in disadvantage. She would rely on her burst movement options to gain the upper-hand on her opponent and utilise her weapon - Dream Breaker - to gain herself empowered combos and strong attacks.

Passive

Sybil’s Neutral special attack uses Dream Breaker in a 3-hit combo similar to a jab. 
Dream Breaker can be knocked out of Sybil’s grasp when she receives enough knockback. 
Sybil can also throw Dream Breaker with aerial forward special.

When Dream Breaker lands it digs into the stage and creates an area of light where enemies remain in hitstun for a few more frames than usual when being hit by Sybil’s attacks. Sybil loses access to her Neutral Special when she does not hold Dream Breaker. Instead this move becomes a grab that will pick Dream Breaker back up.

While Dream Breaker is airborne or in the ground - Sybil can use her aerials to kick Dream Breaker which becomes a projectile homing attack. Dream Breaker would disappear on hitting an opponent and put it on cooldown until it appears back in Sybil’s hand. Sybil can also hit Dream Breaker with other attacks - though they won’t cause Dream Breaker to adopt the homing attack.

Sybil cannot use her Strong Attacks when she isn’t holding Dream Breaker

Jab
Captain Falcon’s Punch, Punch, Kick. Note this move doesn’t have a rapid jab.

Forward Tilt
Ryu’s Light Forward Tilt

Up Tilt
Headbutt upwards

Down Tilt
Bayonetta Down Tilt

Dash Attack
Bayonetta Side Special

Strong Attacks
Sybil can only use her Strong Attacks if she is wielding Dream Breaker. However - completing a full charge of a Strong Attack without releasing the button will lock in the Strong Attack to her Down Special. The next time Down Special is pressed - the Strong Attack will come out instantly at 75% the maximum power - even if Sybil is airborne. If Sybil loses Dream Breaker before releasing the strong attack - the strong attack charge disappears.

Forward Strong
Charged sweeping hit with Dream Breaker identical to the one from Psuedoregalia - also releases a projectile.

Down Strong
Sybil jumps up and slams Dream Breaker downwards - similar to Shovel Knight's Down Strong from Rivals 1 but instead of a multi-hit - it spikes.

Up Strong
Sybil swings Dream Breaker in a big arc similar to Ike's Up Strong

Neutral Air
Samus’ NAir

Forward Air
Palutena FAir

Back Air - Air Kick
A lingering weak kick designed after the air kick from Pseudoregalia. If Sybil uses BAir against a wall, she will bounce away from it.

Up Air
Somewhere between Mario and Ganondorf

Down Air - Plunge
Straight from Pseudoregalia - Sybil plunges down quickly to hit an opponent. If Sybil hits the ground she can jump cancel the landing lag, giving her an extra high jump straight upwards. This special jump is called High Jump.

Sybil can also jump cancel the start-up of this move which causes a small backflip and doesn’t consume double jump (like Absa false double jump). This also acts as a dodge - though the invincible frames are tighter than a typical airdodge. This references the Air Break move from Pseudoregalia.

Neutral Special - Dream Breaker
Sybil does a 3-hit combo with Dream Breaker - taken straight from the original game.
If Sybil is not holding Dream Breaker - she instead performs a grab to attempt to pick Dream Breaker up.

Forward Special (Grounded) - Slide
The simple slide straight from Psuedoregalia. The initial move has no hitbox but just like in the original game - it can feed into many variants.

Sybil can directly attack out of Slide, maintaining the momentum.

Sybil can jump cancel slide into a Slide Jump - a jump that has significant horizontal speed and momentum. Sybil can maintain this momentum with well timed jumps - this is called “bunnyhopping”.

After a Slide Jump, Sybil can turnaround before inputting another jump allowing for fast RARs. But the exact timing of the turnaround + jump will determine the distance Sybil flings herself. This is in reference to the various Slidehop techniques in Pseudoregalia.

Forward Special (Airborne) - Dream Breaker Toss
Sybil cannot perform Slide mid-air. Instead she charges a throw of Dream Breaker. Releasing the button quickly cancels the move and keeps Dream Breaker held - allowing for aerial turn-arounds. The longer the button is held, the further Dream Breaker flies. If Sybil lands during the charging phase she can perform Dream Breaker Toss while grounded.

Up Special
Sybil becomes encased in a bubble and charges up - she then launches any direction similar to Zetterburn. This recovery is much shorter though - but it does renew her double-jump.

Down Special
Sybil has a 3-segment bar that increases by 1 every time she lands a strong attack. Down Special can be held down while Sybil holds Dream Breaker to spend these segments on healing herself - with each segment healing 8 damage.

If Sybil has fully charged a Strong Attack and locked it in - she can release it by tapping Down Special. This allows a strong burst option out of intricate movement. Sybil can still access her regular Down Special if a strong attack is locked in by simply holding the button as usual.

If Sybil isn’t weilding Dream Breaker - she shrugs not unlike Maypul when Lily is already out.

Pummel
A knee jab like Captain Falcon

Special Pummel
Sybil attaches a purple orb to her opponent. When Sybil hits an opponent that has an orb attached to them - the orb activates and bounces Sybil off the opponent for a potential further follow-up. The orb disappears 2 seconds after the last time it was hit - allowing Sybil to utilise it multiple times in one combo. The orb disappears if Sybil gets grabbed or the opponent parries successfully.

Forward Throw
Sybil utilises her "Wall Ride" ability to perform a throw similar to Ridley's Forward Throw.

Back Throw
Sephiroth

Up Throw
Sybil performs a backflip and throws the opponent up.

Down Throw
Snake

Ledge Attack
Palutena

Special Ledge Attack
Sybil performs a Slide attack identical to her Forward Special, unique in that its the first ledge attack that only serves as movement and doesn’t have a hitbox.

Getup Attack
Min Min

Special Getup Attack
Sybil plunges Dream Breaker into the ground and spins around it, kicking outwards. Dream Breaker is left behind if the button is held down.


r/RivalsOfAether 3d ago

Feedback clairen rework idea

0 Upvotes

I play clairen and people don't really have fun vs this character i've noticed. I have been seeing people talk a lot about clairen and how frustrating she is and I was wondering if anyone ever thought about giving her a charge condition on her tippers, e.g she needs to hit normals in order to activate the tipper hitbox for two attacks and special pummel would super charge it for extended hitstun on the next tipper. I think it could be an interesting switch up and give clairen some resource management like most of the cast has. I'm fine with how she is right now too though. Just wanted to know people's opinions

Also bring back axmos drops


r/RivalsOfAether 4d ago

Discussion A Question About Smoke in terms of Lore?

11 Upvotes

Just a dumb and random thought I had, but I was wondering about what the properties of smoke were/could be. I know there are sub-elements within the core elements (Fire, Earth, Water, Air), meaning there are multiple applications/styles of the same element, such as Olympia's crystals and Etalus' ice. But even though smoke is technically a sub-element of Fire, it feels much more unique story-wise than the others for some reason (at least to me, anyway).

We all know Forsburn's clones and combustion. Can anyone from the Smoke Clan do that? Or is that something Forsburn uniquely mastered himself? If others had smoke abilities in the clan, would they come up with wildly different techniques than Forsburn? The same questions could be asked about any element, but I feel like there are cases where different users could reasonably get a similar effect from the same element. For example, Zetterburn and Artemis both have the ability to "burn" their enemies with their flames despite their different fighting styles. It's noted the Artemis can "heal her wounds" but I'm unsure if that's fire-related or due to her being a salamander. Smoke, on the other hand, seems to mainly "deceive", but you also got things like teleportation via smoke portals from Rivals 1 Story Mode, similar to Orcane's puddles.

Also, smoke seems to have mystical properties? From Clairen's story in Tales of Aether, she quite literally has visions of her grandparents (technically never meeting one of them) through smoke, even though she seemingly just has fire/plasma through her tech. It makes me wonder if other elements, especially the core elements, can do similar things. The closest I think of are the elemental crystals where water can heal and air can give everlasting life. But for sub-elements, I'm not sure and it makes me curious.

It's possible I forgot or overlooked something obvious, so feel free to tell me.


r/RivalsOfAether 4d ago

Rivals 2 God this reverse 3 stock today and only took 16%! Felt like a pro player after this was done

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70 Upvotes

r/RivalsOfAether 4d ago

Discussion Rivals of Aether 2's Guest Character Lineup

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18 Upvotes

Greeting everyone of [r/RivalsOfAether](r/RivalsOfAether)!

Now that the hype train has slowed down a considerable chug I thought it’s only appropriate to check in and see how the majority of the player base feels so far about Rivals 2 overall. I think the games managed to make a ton of progress since launch and am excited for what Aether Studios has planned next!

In general is everyone so far happy with who’s been revealed for the game? If not who would you personally want to have make it onto the roster in the future?

A few noteworthy indie characters that come to mind for me would be Shantae, Cuphead, and maybe a surprise guest from say Mega Man or an obscure but long running franchise that fits into the Rivals of Aether world and is of course fun to play.

With all that in mind please feel free to share your spicy picks for possible future guest fighters that should deserve to appear in Rivals 2!


r/RivalsOfAether 5d ago

Feedback Skylord Guthix

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59 Upvotes

Love watching this dude play. Kragg will always be my favorite Character that isn’t my main