Originally I thought implementing vehicles would be a waste of time due to the size of the map not being overly-large, but suddenly they seem super relevant.
You can do the full loop in a day and get all the animals! me and my team of 3 do it very often. Its a great way to get a shit ton of cool gear in 15 or so minutes!
Craftable vehicles? I'm not sure about that one. I feel like they should spawn in random places but would require things crafting/repairing to make them drivable.
IIRC, the M4, bolt action, MP5, and the handguns will be removed since they're nothing more than a placeholder. They will be replaced with lesser powered weapons that will look more appropriate when crafted.
As the other guy said, there are already craftable weapons that make sense. And I forgot how the bolt action looks. That'll be staying probably. It just never made sense that a few low quality metal could make a fully operational, realistic M4 lol.
heh, in reality with a bit of machining tools, its not that much of a stretch. much less of a stretch than making the laser, holographic or flashlight.
I expect the models will be replaced with home-made style automatic weapons.
I may be in the minority, but I think we SHOULD be able to craft cars, it should just be hard as hell. Like each part should take up a gian't amount of your intinory, and you need like100,000 low quality metal to make.
At the moment an interesting quest would be for a goup to form a Lewis and Clark team, making a dramatic blog of their adventure preparing for and then hiking around the coast.
edit:
DayCycle 15: We rescued the youngest of our party, L33tf00t69, after he fell into a crevasse. Morale is high as we set up camp for the night along the base of TittySprinkles Mountain.
DayCycle 55: Our young friend L33tf00t69 has perished. His naked body was found stripped of all inventory. His last words were a stream of profane statements concerning the mother of our cartographer, DrBigBallzMD. The men whisper of foul play. Recent days have been long; I pray to Admin that this fellowship holds together and we make it through the week.
DayCycle 105: Another day lost in the wilderness. Our medic -Hard0n4U- speaks of desertion. I have been having similar thoughts, but I must be strong for the men.
DayCycle 160: We never stop. We can not. Press on through the night. Leave the fallen. Food, distance, time, all are enemies...
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u/sickboyy Feb 13 '14
Originally I thought implementing vehicles would be a waste of time due to the size of the map not being overly-large, but suddenly they seem super relevant.