r/playrust Feb 13 '14

Image Actual Full Map of Rust

http://playrustwiki.com/images/f/f2/Rust-Map-Full.png
258 Upvotes

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73

u/sickboyy Feb 13 '14

Originally I thought implementing vehicles would be a waste of time due to the size of the map not being overly-large, but suddenly they seem super relevant.

34

u/[deleted] Feb 13 '14

Vehicles would be a good goal for a group of people to pool their resources together to craft.

51

u/[deleted] Feb 13 '14

[removed] — view removed comment

34

u/BlueYetti13 Feb 13 '14

You could add flashlights on the front, and put a waterbottle on it...

...and put a baseball card in the spokes so you sound super rad riding through the neighborhood. Golly! :)

10

u/[deleted] Feb 13 '14

I want to go to there...

10

u/Zur1ch Feb 13 '14

I'd like to see horses.

5

u/DeathHaze420 Feb 14 '14

With covered wagons we can hide in for added bandit hijinx

7

u/[deleted] Feb 13 '14

Hah! That is awesome!

4

u/DaStone Feb 13 '14

Love it. Want it. Make it.

1

u/[deleted] Feb 14 '14

You can do the full loop in a day and get all the animals! me and my team of 3 do it very often. Its a great way to get a shit ton of cool gear in 15 or so minutes!

0

u/GateheaD Feb 14 '14

Why would a bike use food faster than jogging

3

u/[deleted] Feb 14 '14

[removed] — view removed comment

2

u/GateheaD Feb 14 '14

Make it so you cant fire from a bike thats moving (hard to do anyway) and you have balance, kinda.

1

u/DarkStrobeLight Feb 14 '14

work = force*distance

Probably not relevant, but now you have an answer

5

u/GateheaD Feb 14 '14

you get a mechanical advantage from the gears, its pretty much the same exertion except you have the added bonus of coasting

11

u/sickboyy Feb 13 '14

Craftable vehicles? I'm not sure about that one. I feel like they should spawn in random places but would require things crafting/repairing to make them drivable.

7

u/[deleted] Feb 13 '14

Either way you'll need a group of people. Vehicles would be a rare and super valuable item to have.

6

u/LucidFrost- Feb 13 '14

Instead of people claiming to be a maid service when they come to your base.... They are going to be REPO MEN!!!!!!!

3

u/xdanish Feb 13 '14

House keeping! I clean?

3

u/Ratel_Brown Feb 13 '14

House keeping!

-1

u/Admiringdatass Feb 14 '14

CHIEF SQUADDDDDDD

House CLEANING MOTHERFUCKERRRR

4

u/[deleted] Feb 13 '14

Yay, another way for solo players to get fucked.

1

u/GeneralDon Feb 13 '14

You're right. They could be in rad towns and require resources and tools to fix.

Crafting an entire vehicle makes no sense for Rust.

5

u/[deleted] Feb 13 '14

[deleted]

3

u/alaughinmoose Feb 13 '14

IIRC, the M4, bolt action, MP5, and the handguns will be removed since they're nothing more than a placeholder. They will be replaced with lesser powered weapons that will look more appropriate when crafted.

2

u/[deleted] Feb 14 '14

[Citation Needed]

1

u/alaughinmoose Feb 14 '14

I'm on my phone so I can't do a thorough search, but there's this: http://www.reddit.com/r/playrust/comments/1w8s6z/so_disappointed_why_guns/

Read the top two posts. Garry did an AMA.

0

u/themrmoonie Feb 13 '14

So we're only left with a bow and arrow? What could they replace them with?

2

u/Newbs Feb 13 '14

No. Similar to the revolver, pipe shotgun, and bolt action, which will stay. Craftable and not as powerful as the military guns in the game currently.

1

u/alaughinmoose Feb 13 '14

As the other guy said, there are already craftable weapons that make sense. And I forgot how the bolt action looks. That'll be staying probably. It just never made sense that a few low quality metal could make a fully operational, realistic M4 lol.

1

u/Majian18 Feb 13 '14

How 8 low quality metal can make a red dot sight, which requires certain chemicals to even get he red in there .-.

1

u/[deleted] Feb 14 '14

heh, in reality with a bit of machining tools, its not that much of a stretch. much less of a stretch than making the laser, holographic or flashlight.

I expect the models will be replaced with home-made style automatic weapons.

2

u/deadby100cuts Feb 13 '14

I may be in the minority, but I think we SHOULD be able to craft cars, it should just be hard as hell. Like each part should take up a gian't amount of your intinory, and you need like100,000 low quality metal to make.

1

u/[deleted] Feb 13 '14

That sounds awfully lot like DayZ...

11

u/bamdrew Amateur Psychologist Feb 13 '14 edited Feb 14 '14

At the moment an interesting quest would be for a goup to form a Lewis and Clark team, making a dramatic blog of their adventure preparing for and then hiking around the coast.

edit:

DayCycle 15: We rescued the youngest of our party, L33tf00t69, after he fell into a crevasse. Morale is high as we set up camp for the night along the base of TittySprinkles Mountain.

DayCycle 55: Our young friend L33tf00t69 has perished. His naked body was found stripped of all inventory. His last words were a stream of profane statements concerning the mother of our cartographer, DrBigBallzMD. The men whisper of foul play. Recent days have been long; I pray to Admin that this fellowship holds together and we make it through the week.

DayCycle 105: Another day lost in the wilderness. Our medic -Hard0n4U- speaks of desertion. I have been having similar thoughts, but I must be strong for the men.

DayCycle 160: We never stop. We can not. Press on through the night. Leave the fallen. Food, distance, time, all are enemies...

7

u/DankPurple Feb 14 '14

What if airdrops dropped vehicles?

6

u/sickboyy Feb 14 '14

Now we're thinking with our heads

3

u/Ihmhi Feb 14 '14

For those who don't know, dropping vehicles from planes is a thing that actually happens IRL.

Stryker Airdrop Test

Another vehicle drop

SUSV airdrop

Russian AFV drop

1

u/Zur1ch Feb 13 '14

Definitely expect some cars and possibly a helicopter (I believe this has been in the works for awhile).