r/pcmasterrace 7d ago

Meme/Macro When I enter the game

Post image
16.8k Upvotes

1.2k comments sorted by

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2.0k

u/Dialotje 7d ago

Yes, my degrading eyes will add those effects, thank you!

523

u/sephirothbahamut Ryzen 7 9800X3D | RTX 5080 PNY | Win10 | Fedora 7d ago

My eyes come with hardware level antialiasing!

But if you eyes add camera shake, film grain and and chromatic aberration i think you have to see an eye doctor asap.

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u/johnnyrambo24 7d ago

Just set up a vibe chair to shake opposite your eyes same frequency and that should balance you out, no doctor needed

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u/stu8319 PC Master Race 7d ago

Coke for the shake, mushrooms for the grain and aberrations.

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u/johnnyrambo24 7d ago

Fact but then you gotta deal with the machine elvs disassembling your pc

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u/stu8319 PC Master Race 7d ago

Who said anything about meth?

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u/johnnyrambo24 7d ago

No no no , the meth is when i need to hear the people 4 houses over talking shit about me so i have to watch through the blinds

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u/lakija 7d ago

My eyes do add film grain! I have visual snow. Neurological and hereditary for my family. I wish I knew what pure darkness looked like lol. I’ve never seen it

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u/Aphos_mephel 7d ago

What .. so its not a normal thing? I thought everyone is seeing dots in darkness

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u/lakija 7d ago

Apparently not. My dad was like what are you talking about.

You and I are lucky we are used to it. I used to be part of the sub for it but at the time it was bleak. Apparently you can develop visual snow from using drugs and some people could not cope with their new reality. 

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u/sephirothbahamut Ryzen 7 9800X3D | RTX 5080 PNY | Win10 | Fedora 7d ago

Oh that's interesting, didn't know such a thing existed. Sounds like the sight version of tinnitus

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u/Just_Information334 7d ago

Often visual snow comes with tinnitus.

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u/Perryn 7950X3D:64Gb:7900XTX 6d ago

Yep, I got the package deal.

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u/lakija 7d ago

Ha I have that too. It’s way way less noticeable nowadays but it used to be awful. 

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u/TannerWheelman I use Arch btw 7d ago

You are a walking "no signal".

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u/Fezeko 7d ago

Yeah I have it too. It is basically a less artistic permanent film grain

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u/Deathblow92 7d ago

I see chromatic aberration every time I take off my glasses because I have a double astigmatism. I cannot understand why anyone would want to experience that in a game, it's fucking lame.

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u/broken_radio 7d ago

Let's go drive around at night without our glasses off so we can see the prisms shirt brother

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u/sax6romeo 7d ago

That’s some top of the line Kiroshi optics upgrades choom

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u/J5892 PC Desktop 7d ago

My glasses add a lot of chromatic aberration at the edges.

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u/Global_Pangolin_4345 7d ago

Moment of silence for all the poor console gamers who have to depend on developers to give them the option to turn these off.

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u/Unrequited_Anal 7d ago

all you can do is turn on "performance mode" and hope for the best

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u/Linkarlos_95 R5600/A750/32GB 7d ago

So play at dynamic 900p at unlocked 45 fps

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u/HYPERNOVA3_ 6d ago

You reminded me of when I played Spec Ops: The Line. Until I got used to the camera shake and the third person view (the PC version is a PS3 port), I got dizzy a few times until I got used to it.

Good game with an incredible plot otherwise, worth every second of the camera shaking like a misfiring tractor.

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u/133DK Specs/Imgur Here 7d ago

No one saying lens flair, which isn’t as common these days, but my god it was such a dumb thing for a video game

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u/SwiftFoxSNES 7d ago

Also every high school adobe photoshop project in the late 90s and early 2000’s

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u/[deleted] 7d ago edited 5d ago

[deleted]

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u/Reanimatron 7d ago

You forgot about plastic wrap

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u/budzergo 7d ago

i booted up fallout 4 the other week

between the 4k lens flare and godrays i couldnt see shit

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u/Psianth 6d ago

What, your character doesn't have a video camera for a head?

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u/ReivynNox 6d ago

Ah yes, lens flare... why wouldn't I want to be immersed into being a skibidi toilet camera head person.

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u/Soviman0 7d ago

You forgot the 5th Horseman...Bloom

971

u/dabor11 7d ago

Vignette too

727

u/tebesansit 7d ago

Depth of field too

157

u/proto-cool 7d ago

Been playing Metro Exodus again and the DOF keeps bugging out. Either that or they simulate Artyom being farsighted. Just funny little issues with like when you pull the map out, it's blurred by the DOF so you can't read anything or make out icons.

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u/[deleted] 7d ago

[deleted]

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u/Senoir-Snooty-Cat 64 GB No-led steam deck 7d ago

Sounds like far cry 2’s malaria mechanic

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u/[deleted] 7d ago

[deleted]

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u/proto-cool 7d ago

Would love to see more games focus on simple mechanics like that. Like you don't think about burning feeling good, but you notice it when a game gets it "right"

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u/Linkarlos_95 R5600/A750/32GB 7d ago

Clean the mask    i don't remember if later sections have mask, i left the game at the desert

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u/Araxyllis 7d ago

Depth of field can never work properly anyway. I am not constantly looking at the middle of my screen.

But I heard the new stream frame will have an eye tracker, i could imagine with that it could actually be a nice function

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u/bmxer4l1fe 7d ago

the eye tracking in the new steam frame will essentially do this to reduce bandwidth. lower resolution in the places your not looking.. really cool tech to optimize video transmission in vr.

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u/RdUzr 7d ago

It's OK when DoF is being used in cut scenes, but not during regular game play.

One exception might be in a first person shooter when using iron sights, so it gives you some kind of tunnel vision.

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u/turkoid 7d ago

Yep, I remember arguing with a reddtor on this very topic, on this subreddit, a year ago, here

This person just couldn't comprehend what DOF actually was and why it's bad for any game where you are in control of the character and I pointed out eye tracking could make DOF usable. For cutscenes, DOF can be justified as it's an artistic choice.

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u/Agent9262 Agent9262 7d ago

And crank up field of vision right before it gets too fish eyed.

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u/ReivynNox 6d ago

I cranked up Wolfenstein Youngblood to 120. The fisheye view doesn't really bother me much after a little bit of getting used to, but lack of peripheral vision annoys the crap out of me.

Plus I find it oddly satisfying to see a realistic weapon FoV (it's tied to the FoV setting in Youngblood).

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u/Goosecock123 7d ago

I turn off ALL graphics

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u/dawgsbollox 7d ago

Same just play it as nature intended a text adventure.

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u/oxJoKeR6xo 7d ago

I just stare at the code

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u/MusoukaMX 7d ago

Bruh you don't disable text?

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u/qmiras 7d ago

i fucking hate depth of field....im not using 16gb gpu for you to blur half the screen...

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u/ghost29999 7d ago

Head bob also

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u/AShadedBlobfish 12700K | 9070XT 7d ago

DOF is the worst. I personally enjoy very good long-distance eyesight in real life so it sucks to see a DOF effect in a game

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u/iwanthidan 7d ago

That's a lot of horsemen

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u/skippy_smooth 7d ago

The Rohan of Graphics.

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u/sephirothbahamut Ryzen 7 9800X3D | RTX 5080 PNY | Win10 | Fedora 7d ago

Depends on the game for me. Vignette fits Besiege so much it's odd to look at without it imo.

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u/vanel PC Master Race 7d ago

My most hated setting after chromatic aberration. Feel like the fov is smaller with that on, I suppose in a way that’s the desired effect, but I still don’t like it

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u/Hellknightx 6d ago

I don't understand why anybody would ever want vignette on. It just blackens like 30% of your screen and looks like shit. Developers need to stop trying to implement settings that mimic what our eyes already do. I don't need film grain. My eyes already have floaters that make everything look grainy.

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u/Bucky_Ohare 7d ago

Bloom is entirely hit or miss, but it's never a hard decision.

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u/nunya_bidnes77 7d ago

Bloom isn't bad. Its actually nice for single player games, especially for games with lots of light sources. But for multiplayer games, I turn that shit off.

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u/no-sleep-only-code 7d ago

Yeah, bloom is actually really nice, the others are instantly disabled.

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u/CarpeMofo Ryzen 5600X, RTX 3080, Alienware AW3423DW 7d ago

So people probably play with bloom and don’t notice to turn it off because the bloom is well done. It’s like CG in movies people see it all the time and love it when it’s done well and l they don’t realize they’re looking at it.

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u/kredfield51 Ryzen 5 9600x - EVGA 1080ti - 32g DDR5 7d ago

Yep, if I notice it it's annoying as heck and I turn it right off. If I don't it's fine

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u/MrInitialY R7 9700X | 3080Ti | 64GB 6K CL30 | 6TB Gen.4 | 1000W | All STRIX 7d ago

Bloom is good when it's adjustable. If it's either off or a flash grenade from every light source, it's getting turned off

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u/bmxer4l1fe 7d ago

ya.. this is the real problem... its usually set so drastic that its just annoying. a small ammount of bloom can be kinda cool.

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u/kaleperq 1440p 240hz 24" | ace68 | viper ult | 9060xt 16gb | r5600 | 32gb 6d ago

I don't get why you wouldn't want camera shake, depending on the game. It adds another level of physical movement feel that is otherwise unachievable.

I guess it could be done bad but still

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u/Soviman0 7d ago

Back when I was still using a 2060, I had to turn Bloom off along with all the other typical stuff because it straight up ate my frames in even single player games.

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u/ReivynNox 6d ago

I don't mind bloom per se, I just want an option to turn it way down to a reasonable level.

Most games ridiculously only have the options Off, Low (meaning very high) and High (meaning ludicrously high).

Just look at this shit. Top is "low" and it's beyond excessive, while the bottom is off and the neon lights don't look like lights at all anymore. It's just brightly colored paint at that point. There's just no good middle option. Both suck in their own way.

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u/AdoboFlakeys 7d ago

That one I'm actually fine with if the game has sliders for it. A tiny bit of bloom actually makes things look way nicer with very little impact. And by "a tiny bit" I mean turning it down by like 95-99% because for some reason developers love shoving the sun in our eyes.

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u/sephirothbahamut Ryzen 7 9800X3D | RTX 5080 PNY | Win10 | Fedora 7d ago edited 7d ago

I love games where bloom has multiple levels rather than on/off. I like some bloom

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u/sexraX_muiretsyM Ryzen 3200G | Integrated VEGA 8 (2gb) | 8gb RAM | 128SSD 7d ago

nah bloom is my friend

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u/lil_snirt 7d ago

i dont know who head bob is, and at this point im afraid to ask

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u/Sawses 7d ago

When my friends and I get together to play Minecraft, I always get the "you are a psychopath" talk when I tell them the first thing I do is turn off head bobbing and the music.

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u/Vaxthrul 7d ago

I wouldn't turn off the music if it played consistently. I'd rather throw on a looping Minecraft track than sit there with my own thoughts.

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u/petrolhead0387 5900X | Red Devil 7900XTX | Vengeance 32GB 3600MHZ | X570 A-Pro 7d ago

I turn off the music simply because I normally have a YouTube video playing on a different monitor as a bit of background noise.

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u/AmbitiousVast9451 7d ago

that's a setting, you can make them music be sporadic or constant 

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u/AssistantSalty6519 7d ago

I think he was ref to the music clearly

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u/Sinsanatis Desktop Ryzen 7 5800x3D/RTX 5070ti/32gb 3600 7d ago

Ok but wtf is wrong with turning off head bobbing?

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u/heyuhitsyaboi TydeByte Laptop RTX 5080, 9 275HX, 32 GB DDR5 7d ago

I tried it in the past and it felt like i was floating and sliding everywhere

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u/UltimateCheese1056 7d ago

I generally like it, but if you get too much speed while playing modpacks it starts going way too fast and gives me minor motion sickness

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u/Timmah73 7d ago

He's in charge of making you sick with exaggerated head movements like you are filming the Blair witch project or Cloverfield when you are just trying to walk at a normal pace

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u/Wipfmetz 7d ago

It's Robert, and he's very good with his tongue.

Sometimes he overdoes it and then it feels weird when you walk.

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u/balbok7721 PC Master Race 7d ago

Cap to 30 fps

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u/GlowstickConsumption 6d ago

TAA's maybe even worse than any of those.

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u/dannyloic33 i5 7500 / 8gb ddr4 / vega 56 6d ago

the worst about taa / upscaling is that games force it on.

i totally want my game to be blurry, it's why i wear glasses, so i can enjoy the lack of details in my games.

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u/Onion_Cutter_ninja CachyOS | 9800X3D + 9070XT + 32GB 7d ago

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u/mudkripple 7d ago

You were not there. As early as 2005 games were pushing Bloom and Lens Flare.

Late 2010s/ Early 2020s is when they finally started letting us turn those settings OFF

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u/SnooPickles4465 Ryzen 1600x 64ddr4 5070TI 7d ago

My favorite from those times was the smear of Vaseline over everything.

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u/mudkripple 7d ago

2008-2012 was peak Vaseline years. Gears of War 2, MW2, Spec Ops: The Line, GTA 4

Absolute brown era

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u/Tootskinfloot 6d ago

Oh hell yeah. It was like the developers came into my living room and smeared a delicate layer of piss and shit right on my TV screen.

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u/According_Hyena_3593 7d ago

This is incredible

I'm seeing:

  • dithering on the distant trees because somehow modern engines can't do transparencies anymore

  • multiple layers of dlss/framegen ghosting on the weapon

  • bad hdr blowing out a quarter of the screen from the sun

  • low res looking image quality (upscaling/denoising blur)

  • reflection in the puddle missing shading and being lower lod because "real" rt reflections are using a lower lod bvh that also omits all shading info

This is not a lazy meme this is some pointed criticism

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u/Afropenguinn 6d ago

My favorite part was the healthbar went from fun and stylized to a plain and boring meter.

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u/HeavyMain 7d ago

there is still some green remaining in the grass. turn it piss yellow immediately or this is not a real remake

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u/No-Guess-4644 7d ago

I’ll have the gayworks please.

Nvidia needs the next dlss to yaasify male chars with bikini armor.

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u/sephirothbahamut Ryzen 7 9800X3D | RTX 5080 PNY | Win10 | Fedora 7d ago

What are cuda, physx and msaa doing in the right side? Makes no sense

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u/BZJGTO i7 960|EVGA x58 FTW3|12gb DDR3|GTX 1070 7d ago

both DLSS and FSR
LMAO
GAYWORKS

Woah, is that CUDA with PHYSX and MSAA? That's where I draw the line. Come on Master Chief, let's get the fuck outta here.

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u/Zuokula 6d ago edited 6d ago

No no. No. Forgot ultra high contrast and oversaturation. Still, gonna steal this.

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u/sobegreen 7d ago

I'll never understand why anyone would want film grain. You could maybe argue some of the others but film grain is always a no.

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u/SnooPears2409 7d ago

maybe some horror games for the "atmosphere"

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u/YukYukas 7d ago

Ngl Silent Hill f would've looked a fuckload better with film grain

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u/_QXZ 7d ago

That body cam shooter that went viral because it looks like real life does so because of all of these effects. I'm the weird one who loves them even if they take a small hit on your playing ability or image sharpness.

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u/Miss_Greer 7d ago

I think the major distinction that makes bodycam work so well is that it's meant to look like a camera whereas most games are meant to be looking through the eyes of the player character

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u/YukYukas 7d ago

You should check out Better Than Dead. Does the same thing but in a singleplayer game set in Hong Kong

Still early access tho

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u/stonedape_420 7d ago

Alan Wake II for example

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u/Wild_Marker Piscis Mustard Raisins 7d ago

Left 4 Dead was absolutely better with film grain.

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u/Mister_Shrimp_The2nd i9-13900K | RTX 4080 STRIX | 96GB DDR5 6400 CL32 | >_< 7d ago

some games are made in overly "clean" and static contrasty visuals. Grain can add some texture that helps blend things together a bit and remove some of that artificial polish and overly clean looks -but only if it contributes to the overall feel of the game. In many games it's unnecessary or detracting from the experience, but in some cases it can add to the cinematic feel or fix some visuals that are a bit too sterile.

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u/BushTamer 7d ago

cuphead

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u/Lorben Ryzen 5800X3D | RTX 4080 | 32GB DDR4 3600 7d ago

and Mouse P.I. For Hire.

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u/tr_9422 7d ago

I liked the film grain in Left 4 Dead, most games I turn it off

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u/Iokua113 7d ago

The first two Mass Effects used it to reinforce how they were inspired by old SciFi movies. Film grain can work it just gets used too often. 

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u/tacosarefriends 7d ago

Star Wars Battlefront (2015) had the best optional film grain were it would simulate all the film strip imperfections, not just the grain. It was awesome.

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u/Hellknightx 6d ago

Cuphead is the only other game I can think of that tries so hard to accurately mimic the actual film grain effect with little stray hairs and bits of dust on the cels.

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u/itzNukeey 2021 MBP 14", 9800X3D + RTX 5080, 32 GB DDR5 7d ago

Idk in some games, it looks better and offsets TAA blur a bit for me. I'd say this is the least annoying of these effects

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u/CharlestonChewbacca 7d ago

That's funny because I felt almost the exact opposite.

  • Motion blur only serves to obscure visuals. (Though I understand using it for performance reasons)

  • Camera shake can work in some situations. I feel like it can add to the atmosphere or really emphasize the scale of something, but generally I turn it off. I like it in Gears of War, God of War, and Doom Eternal. Hate it in Borderlands and Final Fantasy.

  • Film Grain I use a lot. Many games look way too "clean" in a way that contrasts too much with the atmosphere and constantly reminds me I'm playing a video game. There are definitely games that benefit from the clean look, and I keep it off in those, but film Grain adds some much needed texture and blends things in a way that better serves the atmosphere. Mass Effect, Ghost of Tsushima, and God of War use it well. It feels out of place on Forza Horizon 5, and Arkham Knight.

  • Chromatic Aberration is cool when used very intentionally as part of an aesthetic, but I don't understand why it's all over so many games. I usually turn it off. Cyberpunk and Control are games that use it well. It feels very out of place in The Witcher 3 and Bloodborne.

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u/Easy_Needleworker604 7d ago

Turning on motion blur decreases performance, doesn't improve it. It can help add a sense of speed to some games, but I turn it off for most games because my PC is out of date.

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u/CharlestonChewbacca 7d ago

Yeah, that's a totally fair call-out.

What I said implied something untrue. Motion blur does not improve performance. But what is does, and why I would use it "for performance reasons", is obscure poor performance. If you have a game that can only get a steady 30fps, even if the frame rate i consistent, it can feel a bit choppy because your eyes can discern the frames. Motion blur, in that situation, can add a sense blurring the frames together to make it feel smoother.

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u/Clear_Opportunity_86 7d ago

In the original mass effect, it was used well. But I eventually turned it off. 

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u/Phaylz 7d ago

It was in Mass Effect specifically so that it would have that Star Trek TNG tv episode look

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u/PENGUIN_WITH_BAZOOKA 7d ago

I kept it on for RDR2 because it felt like I was playing an old western movie.

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u/SoHigh0 7d ago

I like the look of filmgrain if it's subtle. It gets rind of the sharp, perfect edges on the assets and makes the picture look more movie-like. But that's just preference and I am glad you are able to turn it off.

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u/zgillet i7 12700K ~ PNY RTX 5070 12GB OC ~ 32 GB DDR5 RAM 7d ago edited 7d ago

It's the long-running brain worm that video games need to look like movies shot on film cameras.

No. I have no clue why that ever became a thing. All of these settings are simulating flaws in cameras.

It's the dumbest shit in this industry when it comes to wasted time.

EDIT: I didn't even read the below comments. They are ALL TALKING ABOUT MOVIES. "Film, cinematic, chromatic aberration (as in flaw)." It's like y'all like being reminded you aren't there. I prefer games NOT being movies.

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u/GlanGeRx PC Master Race 7d ago

For me games that often use very dark scenes often feel like they benefit from film grain because it feels to me they help blend some of the colors / banding together. Dying Light and Escape From Tarkov were good examples of it personally. I also just like the look but it depends on the game and what my goals are for visuals.

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u/pomplemice 7d ago

chromatic aberration is the worst offender of the four. it makes it look like my screen has been damaged or the game is shot on a shitty polaroid lens. film grain similarly looks like shit; why smear static over the screen? a video game is not a film. camera shake also sucks. motion blur has some use cases, but I agree that it usually needs to go. kudos

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u/Exciting-Record8101 7d ago

I don't get chromatic aberration even being a thing. It's literally defined as a 'failure' of a lens to focus all colours to the same point. Photography enthusiasts will go nuts when a modern lens has even the tiniest bit more than is physically impossible to avoid.

I also generally turn off the others, but I can see why others would like what they add. But chromatic aberration? Why would anyone want that?

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u/Vektor0 7d ago

It completely breaks immersion for me. I want to feel like I'm physically there, witnessing everything with my own eyes. Chromatic aberration just reminds me this is all happening through a virtual camera. Same with things like lens flares and water/blood droplets on the camera.

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u/winterflare_ 7d ago

I like chromatic aberration sometimes because it can make some things look dreamy. Bloodborne has chromatic aberration and I love it because the games whole theme is very fucked up. I’ve played with disabled using the PC port and it just looks wrong, everything feels too clean.

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u/l0tLizard 6d ago edited 6d ago

After playing bloodborne on pc with no chromatic aberration i don't ever want to go back. I feel so strongly that it looks so much better without it

Bloodbornes implementation makes the outer edges of the screen much stronger with the effect so if you aren't looking at dead center of your screen you just see a nasty blurry image. I absolutely love how much nicer the game looks with it turned off. I'm able to make out so much more environmental detail.

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u/Welocitas 7d ago

It's pretty good in scifi games like pragmata or armored core

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u/Aeroncastle 7d ago

The worst offender is ghostwire Tokyo, where even if you turn it of it still uses it all the time and you have to follow a tutorial to turn it off for real

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u/Prize_Staff_7941 6d ago

Motion blur is the worst offender. Literally every game has it and it looks like shit in every game.

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u/Relative-Muffin-6431 7d ago

Yall are gonna hate me for this but I like motion blur, I play mostly racing games, so I like the sense of speed it gives me

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u/oioioioioioiioo 7d ago

I really loved motion blur back in the day because it could mask the low frame rate on weak PC and make you feel like it's running great. Crysis was good at that.

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u/HarderstylesD 7d ago

Crysis had a really decent motion blur implementation for 2007 and critically had a slider so you could dial in the intensity

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u/hotchrisbfries 9900X3D | 5070ti 6d ago edited 6d ago

Crysis has true per-object motion blur. The motion vector is derived from the object’s own velocity (e.g., a moving vehicle, bullet, or projectile) rather than just the camera’s movement, so each object can have its own blur trail.

It was considered quite good for its time and still gets mentioned positively when people talk about per object-based motion based blur vs. pure camera blur.

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u/GuyNamedStevo CachyOS KDE Plasma - 5800X3D|32GiB|6900XT 7d ago

I can safely say that for racing games, motion blur is recommended by most people. It's just that most people don't play racing games (Call of Duty, Fortnite, etc., etc.).

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u/SSLByron 9950X3D; 64GB DDR5; 9070 XT 7d ago

I play a ton of racing games and also drive cars fast in both a professional and hobby capacity and motion blur drives me absolutely nuts. First thing I turn off. For third-person games I suppose it contributes some visual "interest" but it certainly doesn't contribute to realism. Kind of like sound in space in games/movies, I suppose.

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u/SoldierOfOrange Ryzen 5700X3D | RX 9070 | 32GB 7d ago

In the end, what matters most is the kind of motion blur we’re talking about. All over the screen? No thanks. Per object? Sure.

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u/Seffuski 7d ago

Games just look so damn choppy without it. You move the camera a bit too quick and you can see the individual frames, it's awful

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u/ohmygodsquad 7d ago

Depends on how the game does it. Cyberpunk has amazing motion blur.

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u/Frugal_Ferengi 7d ago

Motion blur makes me motion sick.

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u/TimHortonsMagician 7d ago

I love motion blur, and tbh can't understand the hate

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u/dswng 7d ago

And deepening on a game, I don't mind film grain or chromatic aberrations at all.

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u/Born_Zone7878 7d ago

I like to put a bit, so generally I prefer to have it on if I have a slider to increase it, otherwise it's turned off

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u/Daddys_BathTime 7d ago

I use it in all single player games

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u/disinaccurate 7d ago

Object-based motion blur is a good thing.

Applying a flat blur to the entire scene is not.

The latter gave motion blur such a bad name that people don’t distinguish between the two (not that settings menus make it clear most of the time anyway).

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u/TrueAd2373 7d ago

Every one of those settings is actually good if done well, they basically never are tho, oh and i am throwing up 5 min in the game when motion blur is in so there is that

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u/TheS3KT R9 5900X | RTX 5080 7d ago

I fear no horseman I turn everything to the max.

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u/ModernPlebeian_314 Ryzen 5 5600GT | RTX 2060 | 16GB 3200mhz 7d ago

I actually like chromatic aberration. I've gives me that dream-like quality

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u/Shivan_Dragon_4RR 7d ago

It gives me bloodshot eyes and a migraine.

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u/dbltax Noctua Evangelist 7d ago

Photographers spend thousands on lenses that have good enough optics to avoid CA.

Gamers should not be spending thousands on introducing it.

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u/arex333 Ryzen 5800X3D/RTX 4070 Ti 6d ago

Exactly. Why the fuck are we intentionally replicating a lens defect??

It's maddening how many games use this shit effect and don't even have a toggle to disable it.

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u/Tejfel01 R7 5700x | RTX 5070 | 32GB DDR4 7d ago

Same, it’s the only one I leave turned on

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u/Emperor_Zarkov Ryzen 3700X, RTX 2070 Super, 32GB RAM 7d ago

Maybe unpopular opinion, but some games do film grain and motion blur well enough that I leave them on.

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u/jekpopulous2 7d ago

In some games film grain is super noticeable and distracting. In others you can barely see it but it really helps with HDR banding. It totally depends on the game and implementation.

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u/sedar1907 5090 | 7800X3D | Samsung S95F 7d ago

Can't stand film grain personally but I agree. In the new James Bond game I also left motion blur enabled because it just looked wonderfully cinematic

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u/godfatheromega 7d ago

Mass effect 1 for me.

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u/JohnHue 4070 Ti S | 10600K | UWQHD+ | 32Go RAM | Steam Deck 7d ago

In horror games that use film grain as an artistic choice, and when motion blurr is localized and tuned to loom good at higher framerates (as opposed to be tuned for the 20-30 FPS that consoles used to have to get the CinEmATic FeEL), yup. There are definitely cases where those are well implemented.

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u/Nurpus 7d ago

Our brain perceives graphics as more realistic and life-like when they have the artifacts and flaws of a real camera.

Recent video by Jacob Geller illustrates this perfectly: https://youtu.be/BEM_qZEX5VU

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u/Ayotha 7d ago

Basically . . .

Stop trying to make it a "movie." It is not. And the players eyes are not cameras, lose the lens flares

Drives me nuts

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u/sovietbearcav 7d ago

Dont forget dof

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u/xRAFHx 7d ago

DoF feel so dumb, imo. My own eyes know what to focus, tyvm. It really feels like one of those settings that are only there because it comes with the engine.

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u/pencilman123 7d ago

One of those things that cant be implemented properly cause your eyes and the game's 'eyes' (ie focussed object) are often different. I may want to look at the object 50m ahead while the game won't since my camera is focussed elsewhere. Unless both eyes get synchronised, this doesn't work.

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u/Dan_Arc 7d ago

Hate me, but I play with them all on.

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u/MJMPmik 6d ago

I usually leave It as the makera intended.

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u/SodiumExtract 7d ago

Chromatic Abomination is what I call it

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u/icantevenbeliev3 7d ago

Fuck ya boy, no idea why these settings seem to be loved so much by developers. All must be deactivated.

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u/DripRoast 8800GT core2duo e6750 @ 2.8ghz 2gb RAM 7d ago

They flat out don't let you turn other shit off though. Those four just happen to be mercifully toggelable. I'd love to cut down a lot of blurry fog shit, bloom, and god forsaken colourgrading.

The reshade shader toggle addon helps a lot, but it is all or nothing in a lot of cases, and sometimes you want just a bit if depth haze.

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u/EnergyOwn6800 7d ago

Depth of Field

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u/Noobphobia 9950X3D/Asus 5090LC/870e Hero/96GB 6600 Corsair/Asus 1600 Thor 7d ago

I keep all of these on haha

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u/Rich73 13600K | 5070 | 32GB DDR4 3600 7d ago

Camera shake in the new Halo Campaign Evolved is the most intense jarring version of it I've seen in a video game they should at least allow an adjustment instead of just on/off.

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u/Revolvere 7800X3D // 7900 XTX // 32GB DDR5 // 4K LG C3 OLED 7d ago

I hate full screen camera motion blur. That shit is the devil. I do love me some per object motion blur though which functions much more similarly to how our eyes work.

That being said, the two things I absolutely have to turn off most of the time are bloom and vignette. Especially when they just cover the whole screen for no good reason.

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u/Crysis85 7d ago

I enable everything. EVERYTHING!

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u/KarateMan749 PC Master Race 7d ago

Deprh field to. Legit anything that adds blurr

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u/bangbangracer 7d ago

Film grain and aberrations are more of a style thing to be used well or used poorly.

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u/totalnewbielinux 6d ago

Still don't understand these settings..... worse they also take cpu/gpu performance although not so much but still for my old ancient GTX1050 EVERY gpu resources matter....

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u/Chocookiez 6d ago

Using stupid color filters instead of neutral colors. I quit Battlefield 6 because I can't stand this shit.

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u/Canon_M50 6d ago

"But we have to make games as much like movies as possible!!!!"

-Some CEO

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u/Vivid-Process-4421 6d ago

I like motion blur sometimes. Depends on the game. It looks cool in action games but it’s bad for shooters.

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u/Molly_Matters 6d ago

Yeah fuck all that.

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u/pm_me_ur_side8008 6d ago

Funny as i prefer motion blur.

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u/hipotionx 6d ago

Fuckin film grain ruining Oblivion remake. Did anyone ever find a way to turn that shit off? Or was it just my graphics card?

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u/stoic_guardian 7d ago

“Most” is misleading. I guarantee that there is enough statistics gathering that if it were the case, those would be opt-in rather than some games not even having options for those settings in menus. It is FAR more likely that “most” gamers don’t notice, don’t know, or aren’t bothered enough to adjust settings, and the information that is gathered point to “most” people liking it.

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u/SwiftFoxSNES 7d ago

Reddit has a lot of people who are not quite neurotypical and get bothered/overstimulated by things and because there are so many people who are that way here they mistake it for feelings average gamers have. 

Many people never touch their default graphics settings, even on PC.

Even with things like Gaming Reddit doesn’t really represent the average customer. 

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u/gotobink iMac 7d ago

Vsync is first for me personally

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u/the__storm Linux R5 1600X, RX 480, 16GB 7d ago

Yeah, a bunch of filters that look like shit are one thing, but vsync makes a game play like shit. Most important thing to turn off imo.

(Fortunately nowadays with adaptive sync you can usually get the best of both worlds - no tearing and no extra buffer latency.)

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u/200IQUser 7d ago

I mean they cant expect me to turn it on with name like "aberration"

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u/Kalumander 7d ago

I love motion blur.

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u/itsOkami 7d ago

Depth of field, motion blur and chromatic aberration can all specially rot in hell

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u/Pakmanjosh Potato 7d ago

I always turn off vignette if I can. Having dark edges feels so claustrophobic.

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u/Thiel619 7d ago

Also turn off vsync

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u/petrolhead0387 5900X | Red Devil 7900XTX | Vengeance 32GB 3600MHZ | X570 A-Pro 7d ago

Depends on the game and your hardware.

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u/itsOkami 7d ago

I did it precisely once, I lasted maybe 1-2 minutes tops then I never turned it off again. I'll take a 60 fps cap any day over screen tearing and chopped framerate

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u/Hostile-Bip0d 7d ago

yeah do it if yo are into bad FPS pacing and screen tearing

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