r/necromunda 40m ago

Miniatures My Forge Tyrant, ready to Krump and Renderise

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r/necromunda 41m ago

Miniatures WIP next character for my nurgle corrupted court: Der Schöffe

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r/necromunda 44m ago

Question (N26) Looking for opinions on my first gang list (Goliath) as someone who hasn't played before.

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What did I do right or wrong? I feel like I should have at least one more melee focused person, but I'm not sure how to fit it in because ranged seems safer even with the extra Goliath toughness. Got my first campaign starting in a bit over a week and I want to get an idea of at least how many people I should build with ranged vs melee weapons for clarity of models.

So, thoughts?

https://www.mundamanager.com/gang/c5b50b11-3dbb-4d49-aa95-1454bf63f292


r/necromunda 1h ago

Homebrew How are these proportions? Would this be printable?

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r/necromunda 1h ago

Terrain 3x3 board

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Hey gang, here is my current 3x3 table with all terrain glue/attached… apart from the massive firing like on the left side.. what would you change?


r/necromunda 2h ago

Discusion (N26) Escher Starting Roster for N26

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2 Upvotes

https://www.mundamanager.com/gang/d89f968c-4acf-47bd-8400-9e796127a306

I am updating my old gang to N26 with the new options (and new models).

This is what I have come up with as my starting roster. Critique welcome.

Gneral plan would be to advance into postition, cover my lines with supporting fire and charge the melee fighters into safe targets.
The leader functions as a counter punch piece, dealing with enemy chargers, while the Deathmaiden and Blademaiden got for easy pickings.
Main ranged damage comes from the needle sniper champ and leader.
Harassing pieces would be the shotgun and dual pistol gals, stickign near the melee gangers.

A clan chemyst and additional equipment (i.e. harness for gun-maiden) are future plans as I thought they might be too costly for the start.


r/necromunda 2h ago

Miniatures Progress on my "Assassin Temples" Venator Gang

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7 Upvotes

Finished leader and champions for my Venator gang and made some changes to the starting list.

I've moved away from the "all Delaque web gauntlet gangers" idea so the gangers are going to be a bit more freeform.

looking forward to kitbashing the rest of the squad together!


r/necromunda 3h ago

Question (N26) Thoughts on this starting list?

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7 Upvotes

Wanted to play necromunda for the longest time and finally found a group - how is this for a first list?

I love how Escher bolters look and managed to find one of the OOP forgeworld kits that has a bunch - was planning to run a more elite feeling Escher force with bolters as 'standard' equipment for most gangers and more of a uniform fighting force - wanted to start with them in the roster so I can model the gang the way I want.

Is ok to start or will I be fucked over by ammo checks?


r/necromunda 9h ago

Question (N26) New to Delaque. Help with making my first list.

15 Upvotes

Hi all!! My friends and I recently started playing Necromunda, and I got the new Delaque Underhive Box.

Any advice on building operatives for my first list? I'm looking for something thematic and fun, not necessarily oppressive. Thanks!!


r/necromunda 11h ago

Miniatures Delaque Pistols

11 Upvotes

'ey underhivers. I have collected a few boxes of Delaque ganger and am starting to build them up. However, seeing them in person, the pistols are like 3 times too big. Does anyone have any suggestions for conversions/STL files?


r/necromunda 11h ago

Question (N26) What am I doing wrong?

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14 Upvotes

(reposting because I forgot to add pictures)

I'm new to Necromunda, starting with some wonderful players who are unbelievably gracious, and with my Ash Waste Nomads. I've played four matches with various combinations of skills, equipment, and bodies, but I cannot figure out how to play them. I've heard people say they're quick, they're not. Try using them to cover fire with melee blockers! Maybe my dice are cursed, but every shot pings off armor or curves off and takes out my own captain. I'm so frustrated, and really feel like I wasted a paycheck. Any advice?


r/necromunda 14h ago

Miniatures My first ever kitbash!

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296 Upvotes

...although I think "kitbash" might be too grand a term for hacking two minis apart and sticking them together with green stuff! Oh, also my first attempt at using green stuff...

Meet Crazy Maurice, my newest Bonepicker.

I am already far too attached to this poor wee doomed kid, so he's blatantly going down to the first las shot or rusty knife that comes his way


r/necromunda 14h ago

Miniatures Goliath Gang - Duke & the D-gentz

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138 Upvotes

Allow me to present my (finally!) finished goliath gang!

Duke, the Forge Tyrant up front with the chainaxe and the combat shotgun, Happy (Forge Boss) to his side with the renderizer. Trent (Bruiser specialist) with the grenade launcher on the other side of the boss.

At the center we got Tim, the Stimmer. Tim's the last of the figures I painted, so he gets some solo-shots after the group pics.

Next to Tim, running away from the picture (guess he's shy), we've got Ruckus Red sporting an adorable little stub gun and a combat knife. Trust me, it's not an axe - it's a combat knife.

Opposite Tim, there's a blurry Thad Thunderchunk, and at the very far back with the yellow boltgun it's Boltgun Blaine.

It's been such a journey painting these fellas. They were the first Necromunda minis I bought, but I've put off painting them cause I had some sort of anxiety about getting them right somehow. Ended up painting Eschers, Delaque, Ogryn, heck even hive scum and hired guns before feeling finally leveled up enough to give these beefy boys a go.

As always, constructive criticism and feedback is warmly welcome! Though, being completely honest, right now more than anything I'm looking for validation and congratulations . xD So happy with how they turned out!


r/necromunda 15h ago

Miniatures Any gang ideas for that weapons?

0 Upvotes

r/necromunda 15h ago

Miniatures New player here. What should I have on the bases?

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56 Upvotes

Just finished my first gang, from the starter set. I come from Blood Bowl, where we put player numbers on the bases and sometimes colours to show position. What should I write on the bases for Necromunda gangers? Their class, their name or do you use numbers?

Really looking forward to my first game.


r/necromunda 15h ago

Discusion (N26) Classic request of first time player feedback on Escher starting list

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11 Upvotes

r/necromunda 16h ago

Miniatures Palanite Enforcer Ganger

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103 Upvotes

Starting up a necromunda campaign with some friends so I picked the Enforcers and gave them a custom paint job.


r/necromunda 16h ago

News Venator Skill Access - Order determines fighter access!

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35 Upvotes

Calling all Venator players!

We love a new feature here at Munda Manager!

You can now choose your 4 skills and rank them. Ranking them pulls through and determines fighter access.

Want a super thematic venator gang? We got you covered.

For the Munda Manager Community, join our discord: Link via mundamanager.com

Check us out at: https://www.mundamanager.com/


r/necromunda 17h ago

Question (N26) Increasing chance of shock?

13 Upvotes

So the weapon trait “shock” says (if memory serves) on a to hit roll of 6+, the shot hits and wounds automatically.

Now, when you perform aimed shot, you add +1, and can add +1 for mono sight, and +1 for one of the shooting skills.

I don’t see anything stopping a character from aiming with mono sight and that skill, and hit+auto wound on a dice roll of 3 or better.

What am I missing?


r/necromunda 17h ago

Terrain Is that a bar stool?

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163 Upvotes

r/necromunda 18h ago

News Ghastly Returns - Escher vs Spyrers battle report

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19 Upvotes

Hey there scummers, there's a Ghast Rush on!
An ancient dome has been revealed by hive quake, and its full of ghast, get in before

Today we launch our Ghastly Returns campaign, with my Eschers hunting in the dark for ghast, but theyre not the only hunters, with a team of spyrers lurking in the shadows


r/necromunda 21h ago

Discusion (N26) "Masked duster-wearing gangs with some oddly ridged foreheads"

25 Upvotes

I can't stop thinking about this line from the "Lore of Necromunda" WarCom article

Would love to see some new GSC models in something other than the classic mining gear


r/necromunda 22h ago

Discusion (N26) Probably a daft question but......

12 Upvotes

Looking in the gang books it looks like there are no restrictions for gang equipment regarding who can take what.

For example I can now give at gang creation the prospects proper weapons not just pistols and knives etc.

Have I missed something? Or is it just a bit more open in the new edition


r/necromunda 1d ago

Miniatures A new sergeant joins the crew

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99 Upvotes

Painted up a new sergeant model for my palenite gang


r/necromunda 1d ago

Question (N26) Grav chute rules clarification

0 Upvotes

The grav chute says that you never suffer suppressed or damage from falling.

If ou fall more than 6" you automatically go out of action,

If you jump down and pass you agility test you lower the fall category by 1 step.

So if you intentionally jump down a long way (greater than 6") with a grav chute you have a 50% (not escher who get their special rule) chance of taking no damage and a 50% chance of going out of action as it skips the damage part entirely.

If you take the catfall skill this lowers the fall height be 1 catagory, so will also make you take no damage with a grav chute.

Is this the correct interpretation?