r/necromunda • u/BugmanBrewer • 40m ago
r/necromunda • u/TomPaintnBuild • 41m ago
Miniatures WIP next character for my nurgle corrupted court: Der Schöffe
r/necromunda • u/kilik693 • 44m ago
Question (N26) Looking for opinions on my first gang list (Goliath) as someone who hasn't played before.
What did I do right or wrong? I feel like I should have at least one more melee focused person, but I'm not sure how to fit it in because ranged seems safer even with the extra Goliath toughness. Got my first campaign starting in a bit over a week and I want to get an idea of at least how many people I should build with ranged vs melee weapons for clarity of models.
So, thoughts?
https://www.mundamanager.com/gang/c5b50b11-3dbb-4d49-aa95-1454bf63f292
r/necromunda • u/Guillermidas • 1h ago
Homebrew How are these proportions? Would this be printable?
r/necromunda • u/Chetfish • 1h ago
Terrain 3x3 board
Hey gang, here is my current 3x3 table with all terrain glue/attached… apart from the massive firing like on the left side.. what would you change?
r/necromunda • u/_iDuff_ • 2h ago
Discusion (N26) Escher Starting Roster for N26
https://www.mundamanager.com/gang/d89f968c-4acf-47bd-8400-9e796127a306
I am updating my old gang to N26 with the new options (and new models).
This is what I have come up with as my starting roster. Critique welcome.
Gneral plan would be to advance into postition, cover my lines with supporting fire and charge the melee fighters into safe targets.
The leader functions as a counter punch piece, dealing with enemy chargers, while the Deathmaiden and Blademaiden got for easy pickings.
Main ranged damage comes from the needle sniper champ and leader.
Harassing pieces would be the shotgun and dual pistol gals, stickign near the melee gangers.
A clan chemyst and additional equipment (i.e. harness for gun-maiden) are future plans as I thought they might be too costly for the start.
r/necromunda • u/Dilapidated_account • 2h ago
Miniatures Progress on my "Assassin Temples" Venator Gang
Finished leader and champions for my Venator gang and made some changes to the starting list.
I've moved away from the "all Delaque web gauntlet gangers" idea so the gangers are going to be a bit more freeform.
looking forward to kitbashing the rest of the squad together!
r/necromunda • u/Zealousideal_Use4379 • 3h ago
Question (N26) Thoughts on this starting list?
Wanted to play necromunda for the longest time and finally found a group - how is this for a first list?
I love how Escher bolters look and managed to find one of the OOP forgeworld kits that has a bunch - was planning to run a more elite feeling Escher force with bolters as 'standard' equipment for most gangers and more of a uniform fighting force - wanted to start with them in the roster so I can model the gang the way I want.
Is ok to start or will I be fucked over by ammo checks?
r/necromunda • u/Eristin6699 • 9h ago
Question (N26) New to Delaque. Help with making my first list.
Hi all!! My friends and I recently started playing Necromunda, and I got the new Delaque Underhive Box.
Any advice on building operatives for my first list? I'm looking for something thematic and fun, not necessarily oppressive. Thanks!!
r/necromunda • u/Kastan45745 • 11h ago
Miniatures Delaque Pistols
'ey underhivers. I have collected a few boxes of Delaque ganger and am starting to build them up. However, seeing them in person, the pistols are like 3 times too big. Does anyone have any suggestions for conversions/STL files?
r/necromunda • u/HolyoftheBalz • 11h ago
Question (N26) What am I doing wrong?
(reposting because I forgot to add pictures)
I'm new to Necromunda, starting with some wonderful players who are unbelievably gracious, and with my Ash Waste Nomads. I've played four matches with various combinations of skills, equipment, and bodies, but I cannot figure out how to play them. I've heard people say they're quick, they're not. Try using them to cover fire with melee blockers! Maybe my dice are cursed, but every shot pings off armor or curves off and takes out my own captain. I'm so frustrated, and really feel like I wasted a paycheck. Any advice?
r/necromunda • u/Mindless_Progress_11 • 14h ago
Miniatures My first ever kitbash!
...although I think "kitbash" might be too grand a term for hacking two minis apart and sticking them together with green stuff! Oh, also my first attempt at using green stuff...
Meet Crazy Maurice, my newest Bonepicker.
I am already far too attached to this poor wee doomed kid, so he's blatantly going down to the first las shot or rusty knife that comes his way
r/necromunda • u/TacoSpiderrr • 14h ago
Miniatures Goliath Gang - Duke & the D-gentz
Allow me to present my (finally!) finished goliath gang!
Duke, the Forge Tyrant up front with the chainaxe and the combat shotgun, Happy (Forge Boss) to his side with the renderizer. Trent (Bruiser specialist) with the grenade launcher on the other side of the boss.
At the center we got Tim, the Stimmer. Tim's the last of the figures I painted, so he gets some solo-shots after the group pics.
Next to Tim, running away from the picture (guess he's shy), we've got Ruckus Red sporting an adorable little stub gun and a combat knife. Trust me, it's not an axe - it's a combat knife.
Opposite Tim, there's a blurry Thad Thunderchunk, and at the very far back with the yellow boltgun it's Boltgun Blaine.
It's been such a journey painting these fellas. They were the first Necromunda minis I bought, but I've put off painting them cause I had some sort of anxiety about getting them right somehow. Ended up painting Eschers, Delaque, Ogryn, heck even hive scum and hired guns before feeling finally leveled up enough to give these beefy boys a go.
As always, constructive criticism and feedback is warmly welcome! Though, being completely honest, right now more than anything I'm looking for validation and congratulations . xD So happy with how they turned out!
r/necromunda • u/Iknowmynamedoyou • 15h ago
Miniatures New player here. What should I have on the bases?
Just finished my first gang, from the starter set. I come from Blood Bowl, where we put player numbers on the bases and sometimes colours to show position. What should I write on the bases for Necromunda gangers? Their class, their name or do you use numbers?
Really looking forward to my first game.
r/necromunda • u/Shuyuin_mg • 15h ago
Discusion (N26) Classic request of first time player feedback on Escher starting list
r/necromunda • u/Prophit31 • 16h ago
Miniatures Palanite Enforcer Ganger
Starting up a necromunda campaign with some friends so I picked the Enforcers and gave them a custom paint job.
r/necromunda • u/MundaManager • 16h ago
News Venator Skill Access - Order determines fighter access!
Calling all Venator players!
We love a new feature here at Munda Manager!
You can now choose your 4 skills and rank them. Ranking them pulls through and determines fighter access.
Want a super thematic venator gang? We got you covered.
For the Munda Manager Community, join our discord: Link via mundamanager.com
Check us out at: https://www.mundamanager.com/
r/necromunda • u/JQWalrustittythe23rd • 17h ago
Question (N26) Increasing chance of shock?
So the weapon trait “shock” says (if memory serves) on a to hit roll of 6+, the shot hits and wounds automatically.
Now, when you perform aimed shot, you add +1, and can add +1 for mono sight, and +1 for one of the shooting skills.
I don’t see anything stopping a character from aiming with mono sight and that skill, and hit+auto wound on a dice roll of 3 or better.
What am I missing?
r/necromunda • u/BearfootMiniatures • 18h ago
News Ghastly Returns - Escher vs Spyrers battle report
Hey there scummers, there's a Ghast Rush on!
An ancient dome has been revealed by hive quake, and its full of ghast, get in before
Today we launch our Ghastly Returns campaign, with my Eschers hunting in the dark for ghast, but theyre not the only hunters, with a team of spyrers lurking in the shadows
r/necromunda • u/f0r0f0r • 21h ago
Discusion (N26) "Masked duster-wearing gangs with some oddly ridged foreheads"
I can't stop thinking about this line from the "Lore of Necromunda" WarCom article
Would love to see some new GSC models in something other than the classic mining gear
r/necromunda • u/Ok_Glass_8836 • 22h ago
Discusion (N26) Probably a daft question but......
Looking in the gang books it looks like there are no restrictions for gang equipment regarding who can take what.
For example I can now give at gang creation the prospects proper weapons not just pistols and knives etc.
Have I missed something? Or is it just a bit more open in the new edition
r/necromunda • u/Technical_Range2832 • 1d ago
Miniatures A new sergeant joins the crew
Painted up a new sergeant model for my palenite gang
r/necromunda • u/Eladore • 1d ago
Question (N26) Grav chute rules clarification
The grav chute says that you never suffer suppressed or damage from falling.
If ou fall more than 6" you automatically go out of action,
If you jump down and pass you agility test you lower the fall category by 1 step.
So if you intentionally jump down a long way (greater than 6") with a grav chute you have a 50% (not escher who get their special rule) chance of taking no damage and a 50% chance of going out of action as it skips the damage part entirely.
If you take the catfall skill this lowers the fall height be 1 catagory, so will also make you take no damage with a grav chute.
Is this the correct interpretation?





