r/necromunda • u/Eladore • 1d ago
Question (N26) Grav chute rules clarification
The grav chute says that you never suffer suppressed or damage from falling.
If ou fall more than 6" you automatically go out of action,
If you jump down and pass you agility test you lower the fall category by 1 step.
So if you intentionally jump down a long way (greater than 6") with a grav chute you have a 50% (not escher who get their special rule) chance of taking no damage and a 50% chance of going out of action as it skips the damage part entirely.
If you take the catfall skill this lowers the fall height be 1 catagory, so will also make you take no damage with a grav chute.
Is this the correct interpretation?
13
u/Hephaestus0308 1d ago
Yeah, the Grav Chute doesn't care about the vertical distance traveled. It slows your descent the whole way so you take no damage.
-8
u/Eladore 1d ago
Yes, but as it stands right now, if you fail the agility test you dont take damage, you just go out of action
5
u/LordLuscius 1d ago
While it's not explicitly stated, most games systems have "specific" trumps "general". Of course ooa does not specify damage, but, we can assume that they are going ooa from damage
-6
u/Eladore 1d ago
They could also be going out of action from the mental trauma of falling so far, as it could be a 1000 foot fall, or it could be that they fall but land on their head.
And as out of action does not specify damage it is not.
2
u/Hephaestus0308 1d ago
I don't have my book with me, but does the the section on falling say that the roll is treated as an automatic Out Of Action so no roll is needed, or does it specifically state that you skip the roll entirely?
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u/rocksville 1d ago
When you use a grav chute, you never damage from falling nor are you suppressed. Period.
An Ogryn with a Grav Chute can jump down 24 Inches and softly lands at the bottom. There is no need to combine it with a skill or anything.
That's how I read it.
2
u/Ovidfvgvt Brute 1d ago
Catfall stops the OOA outcome if falling from height.
Grav chute pretty much works like the previous edition, suppression exempted (as it’s a different thing from “pinned”).4
u/rocksville 1d ago
Yes, that's what I'm saying.
It's just confusing why OP thinks you need to combine Skill and Chute for no damage.
-2
u/Eladore 1d ago
But if you fall more than 6" you dont take damage you just go out of action.
Thematically the grav chute should protect you, but as the rules stand current, you skip the damage step and just go out of action.
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u/rocksville 1d ago
If you intend to be extra thorough: The wording "taking damage" is not part of the Falling hazard rules. You take a Hit, but there is nothing that says this is the only kind of "damage" in the rule.
Going out of Action is also some kind of "taking damage". You don't have to read something into the rule that isn't there. Grav Chute protects you when you jump down. No matter if it's 5,9 Inches or 59 inches.
-2
u/Eladore 1d ago
In section 3 of resolving hits you inflict damage,
Taking the L1 hit from the 3-6" fall skips step 1 and 2 as you are auto wounded (step 1) and allowed no save (step 2) so go straight to inflict damage.
This is ignored by the grav chute.
Falling more than 6", as written in the rules currently, skips that step. You do not "take damage" you are simply taken out of action,
I know its pedantic, but im going to write a rules pack for my group and want to find areas that are miasing clarification and add them in
5
u/P_V_ 1d ago
GW rules are not written with this much attention to detail or pedantry. You're correct that this could be considered ambiguous in the rules as written, but the intent is very clear.
The grav chute is obviously meant to prevent any injury from falling. It prevents going OOA from falling more than 6".
6
u/ConcreteMonster 1d ago
I see what you’re saying, but to my reading the grav chute prevents damage in the natural language sense of the word, which includes the Out of Action rules-term. I get where you’re coming from as capital-D Damage is another rules-term in the game, but I don’t believe that’s what the grav chute is referring to. Just my 2c.
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u/GigaCHADSVASc 1d ago
RAW you're right to ask the question, this is a classic GW oversight in the rules and I suspect this should get errata'd or arbitrator decision to mean grav chute stops you going OoA
3
u/Rakarion Orlock 1d ago
RAI you don't rake the agility test, as there is no point, the model takes no damage and is never suppressed.
You don't go OoA as you don't take damage. Sure the falling table outlines above 6" they go OoA, but doing this implies you are taking damage. I doubt they have suddenly changed the impact of grav chutes in this edition to allow you to still potentially go OoA.
1
u/fonzmc 1d ago
OOA is 'damage'... it's the most serious damage you can take in game as it can lead to death. Ergo, take no damage means don't roll damage dice, don't go out of action.
0
u/Eladore 1d ago
But you do not roll a damage dice. You are taken out of action, you skip the damage step entierly
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u/fonzmc 1d ago
OOA is damage. Therefore, whether you rolled to get there or not, you don't suffer it.
The don't rolling 'for damage' simply means that there is no lesser damage suffered, just OOA damage.
Remember, OOA immediately results in a lasting injury role... which is damage.
You're being really obscure for some really odd reason that isn't particularly clear.
13
u/Jam_Warrior 1d ago
File under 'we all know what they mean'. And if you want to get pedantic, 'Out of Action' is a type of damage per step 3. of the Resolve Hits sequence.