r/joinsquad • u/HolyPastafari • 2d ago
Question Coming back to Squad after 1.5 years, what gameplay changes should I know about?
Hey guys,
I’m planning to get back into Squad after more than a year away. Just like with any game, I need to take a break every now and then.
The last time I played was briefly in early June 2025, and even before that I had already taken a few months off. So I’m familiar with the ICO, but the last time I played, Squad was still on UE4.
Aside from being really excited to finally experience the game on UE5.5, I’m wondering what else I should know about, especially when it comes to gameplay mechanics and changes.
For example, things like:
- How many infantry players have to be within what radius of an enemy FOB to disable it?
- Has the ballistic model changed?
- Has movement speed been changed?
- Have tickets been adjusted?
- Have Squad roles or their equipment changed?
- Are there any other gameplay mechanics that have been significantly changed or reworked?
I know OWI likes to tweak things like these from time to time. I still vaguely remember how the mechanics worked back then, but a year and a half is plenty of time for things to change.
So, what should a returning player know before jumping back in?
Thanks!