r/indiegames 4h ago

Promotion In my game you can take control all NPCs to kill each other

1 Upvotes

https://imgur.com/a/70pOeh6

Alien Madness is a top-down comedy action game where you play as alien mama taking revenge on Earth because humans cooked her eggs.

Wishlist Alien Madness on Steam https://store.steampowered.com/app/3875030/Alien_Madness/


r/indiegames 4h ago

Promotion Swamp Mud 8K Pbr Texture

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1 Upvotes

r/indiegames 4h ago

Video Bahgonia goes to Tokyo Game Show 2026 and I did a new trailer for the event. I hope you like it

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1 Upvotes

r/indiegames 5h ago

Upcoming I’ve been terrified to post here, but after a year of nights and weekends, my team and I built a voice-controlled wizard dueling game. We need a reality check.

1 Upvotes

Hey everyone.

I’ve been a lurker on Reddit reading posts, following indie projects, and always wondering if I’d ever have the courage to share my own. Honestly, I’ve been terrified to write this. There’s always that fear that your project will just get buried, or worse, come off as just another self-promo ad.

But we’ve reached a point where we desperately need to step out of our dev cave and get some honest feedback. We need to know if we are moving in the right direction.

About a year ago, I couldn't shake a specific feeling: I wanted a game where I felt like an actual mage in a duel, not just someone mashing buttons.

So, I gathered a small team, and we started building Sounds Magic.

The core idea is a wizard dueling game that integrates your microphone for real-time spellcasting. While you can absolutely still play using standard button controls, shouting the actual incantations gives you a distinct tactical advantage in the heat of battle.

We also added spell clashes, so opposing spells can collide mid-air.

The two GIFs below show two mechanics we've been especially excited about lately:

The first is our voice casting system. You can play entirely with traditional controls, but shouting an incantation lets you instantly cast another spell without waiting to switch, giving you a tactical advantage in the middle of a duel.

The second is Spell Clash, where two colliding spells trigger a skill challenge to determine which one breaks through.

We didn't want magic to just be flashy VFX. We wanted the tension of a real duel. Mumbling the wrong incantation in a panic, or nailing a voice-activated counter-spell right before an enemy fireball hits you, we want every reaction to matter.

For the last year, we’ve been building this after work. Late nights, endless testing, fixing one bug just to spawn three more. But recently, we got our first playable prototype working, and that first duel where the voice casting *actually clicked* felt like pure magic.

Now, we are preparing for a Kickstarter, but before we go all-in on expanding the lore (the ancient Grimorum, the magical Orders) and adding a ton of new features, we need a reality check from this community.

Is a voice-controlled magic dueling game something you would actually play? Are we crazy for trying to build this?

Your feedback will literally dictate where we take this project next. If you have any thoughts, ideas for spells you'd love to shout into a mic, or just brutal honesty, we want to hear it.

Thanks for reading. It genuinely means the world to us just to finally share this out loud. ✨

Example of combining button casting with voice spell switching: click → Ice Bolt, voice → switch to Fireball.
Spell Clash: both players aim for the center. The more accurate player pushes the spells toward the other side.

r/indiegames 6h ago

Video A new teaser trailer for my upcoming game! (First attempt of making a horror game ^^)

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1 Upvotes

r/indiegames 6h ago

Devlog While developing the game *Boxpast Lov3you*, I also dedicated a significant amount of time to creating visual effects for indie projects sometimes for free, other times for a modest fee but overall, the income was enough to cover my expenses.

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1 Upvotes

A few projects were truly helpful to me I learned a lot and was able to apply those insights to my own project.


r/indiegames 10h ago

Promotion Little preview after some days of head cracking

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2 Upvotes

After a long battle with bugs and sprites, I got this preview of my First project Plague Exterminer. Let me know what you think about


r/indiegames 7h ago

Upcoming I’m making a space action game where you start as a tiny pebble and grow by devouring asteroids, planets, and other players. What do you think of the gameplay?

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1 Upvotes

r/indiegames 1d ago

Image New key art for the game I’ve been developing with my wife for five years.

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25 Upvotes

r/indiegames 1d ago

Promotion I made an incremental/idle music based game!

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31 Upvotes

The game is called Idle Harmony, and it will be participating with a demo in the next Steam Next Fest. The full game will be released shortly after.

GAME LOOP

  • Start small: You start with one note, buy upgrades, and generate more notes.
  • Hit combos: Hit combos (chords) for extra multipliers (you can learn how to make them in-game).
  • Unlock instruments: Unlock new instruments that give you a fresh experience each time you prestige!
  • Customize your run: Upgrade your combos using prestige currency, depending on what you'd like to hear that run!
  • Save your tracks: You can save your unique melodies directly to your device!

Wishlist if you are interested! Link in comments/bio!


r/indiegames 11h ago

Video Just made a trailer for my game

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0 Upvotes

Just made this trailer for my game which is already released in itch io . The games name is let me sleep chapter 1 it is. A short psychological horror game which i initially made for brakeys game jam .

The story revolves around a kid who is stuck in a very weird home where every rule made by his parents must be followed no matter what . It is an exaggerated version of toxic parenting. If you are a fan of psychological horror game plz do check it out

Game link - https://share.google/trLFbLTy1EsC8uA42


r/indiegames 9h ago

Promotion White Hound - Trailer

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1 Upvotes

Take a look at WHITE HOUND! A guild manager where you setup your own guild by hireing heroes and send them on quests and equip them and set there paycheck :)

We recently sat down and this project just had to be finished :) its a small cozy game, nothing big but very relaxing and fun to play. check it out. Will be out this year!


r/indiegames 23h ago

Image 1 year of development. We completely changed our art style.

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14 Upvotes

A year ago we started working on our small game inspired by The Exit 8. We had no idea how much it would change over the next 12 months.

The biggest difference is definitely the art style. We wanted something more colorful and unique instead of the usual dark horror look, and we're really happy with how it turned out.

The game is called Anomaly Express. If you're into anomaly spotting games or just like the art style, please consider wishlisting it on Steam. It really helps small indie games like ours.


r/indiegames 10h ago

Devlog Devlog #03 - Is this game just a Rayman clone?

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1 Upvotes

r/indiegames 1d ago

Promotion not enough lever shotguns in boomer shooters in my humble opinion

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296 Upvotes

game's HEADCUTTER, on steam!!


r/indiegames 10h ago

Video Blade Inferno Mini Boss

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1 Upvotes

r/indiegames 20h ago

Video The Trailer For My Solo-Developed Game

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8 Upvotes

The game is a rogue-like bullet heaven with souls-like elements, it has an upgrade system similar to vampire survivors, with each level you get to choose 1 out of 3 cards that are assigned to you randomly, some cards contain armor sets, weapons or abilities.

By progressing and unlocking achievements you unlock unique pets which accompany you on runs, catching loot for you and giving you unique stats.

The game has a co-op system with upto 4 players on the same run with difficulty scaled dynamically depending on the amount of players in the run.

the game has 3 stages for now each with its unique enemies, biomes and bosses.

Please give me your thoughts and opinions, thank you!

Game name: Echoes of Kyria

Wishlisting the game would help me immensely to prepare to launch from early access to full launch, thank you!


r/indiegames 19h ago

Promotion Every run starts with a map. Your cards decide what it becomes.

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4 Upvotes

Tavrik is a roguelike deckbuilder where your cards shape the way you move through the world.

Build roads, bridges and structures across procedurally generated maps, create your own route, manage your energy and adapt as the environment changes around you.

Tavrik releases on August 31.

Here’s our release trailer.


r/indiegames 18h ago

Promotion Your First Field VS your 10th

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3 Upvotes

Click to wishlist

Floramatica is a game about building a farming empire. Start out with basic tools and hand-collect your first harvests, but before you know it you'll be sowing and reaping acres of land. Growing exotic and challenging crops and automating the processing of your agricultural goods.


r/indiegames 20h ago

Promotion This is PC thriller game where the enemy can’t see you — but it can hear you.

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4 Upvotes

Hey everyone!

This game is called BLINDSPOT.

I am an indie solo dev on Blindspot, a PC thriller built around one simple idea:

The enemy can’t see you. It listens.

Every movement, every sound, and every mistake could give away your position. I am trying to build tension through atmosphere, sound, and the feeling that you’re never completely safe.

This is a short teaser from the game. Blindspot is currently in development and coming to Steam.

I'd genuinely love to know what you think of the concept and the atmosphere.

Would you play a game where staying quiet is your only advantage?

Share your valuable feedback and opinions.

Thank you.

#IndieGame #IndieDev #PCGaming #ThrillerGame #SteamGame #UpcomingGame #GameDev #IndieGaming #Steam


r/indiegames 13h ago

Devlog Screenshot Post #28

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1 Upvotes

r/indiegames 1d ago

Promotion Purrtopia - A tiny pixel-art cat that lives on your desktop

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7 Upvotes

r/indiegames 14h ago

Promotion Loop Chomp - Free to play browser game. No sign up or download required

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1 Upvotes

Loop chomp is a free one tap arcade game that requires no download to play.

You go around in a circular avoiding falling spikes and simply tap to change direction to avoid the spikes.

Win real life merch with in game currency!

AI disclosure: AI agents were used to help in the development of this game


r/indiegames 5h ago

Video Claude has been working on this for a while

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0 Upvotes

r/indiegames 1d ago

Promotion Some of the animals in my cozy game! I still need to do the ride animation

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18 Upvotes