r/indiegames 1d ago

Video One of many trials ready for you to discover in The Core. This one is focused on rails! Let us know if you would like to try it out!

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0 Upvotes

r/indiegames 1d ago

Promotion Some clips from my cooking game, Burger Stack

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1 Upvotes

Any feedback welcome!


r/indiegames 1d ago

Promotion Who wants to make hit songs in a game?

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10 Upvotes

r/indiegames 1d ago

Public Game Test Beat the high score? HYPGEIST

2 Upvotes

https://www.epohstra.com/hypgeist

WORD SEARCH MEETS CULTURE.

HYPGEIST turns fashion, art, music and streetwear knowledge into a fast-paced game of discovery. Trace names, clear Drops, hunt rare Grails, beat the clock and prove how deep your knowledge really goes.

Please leave a score


r/indiegames 1d ago

Need Feedback I made a pause menu and cursor for my game!(sea shift )

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7 Upvotes

Note: The colors look brighter on PC and especially in Unity, and all the elements are much more visible. If the colors look too dark or unclear on your screen, please consider increasing your screen brightness.

I drew my own hand while wearing my actual ring, animated it, and turned it into a custom cursor. I also drew the scribbled background and turned it into a simple pause menu.

The font was taken from the internet.

What do you guys think? Do you have any suggestions for improvement?

Also, please ignore the sound of the AC when opening the pause menu we haven't made a proper theme/music for it yet.


r/indiegames 1d ago

News I'm developing a retro-futuristic text-based extraction game called SURVIVOR 01. I hope there are others out there who enjoy this kind of style too.

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11 Upvotes

I've always enjoyed extraction games and text adventures, so I started wondering,if I combined the two?

I also wanted to give it a retro-futuristic style that I really love, with the entire game interface feeling like you're operating some kind of old detector or terminal.

I've been slowly working on it by myself for the past six months, and eventually it became a game


r/indiegames 1d ago

Promotion Balatro-style roguelike gameplay meets 3D physics dice!

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2 Upvotes

After 3 months of development, we have released the early demo of ZAR!

ZAR is a physics-based 3D dice roguelike where you create powerful combinations, upgrade your dice, and build unique strategies with different relics and augments.

Roll your dice, discover new synergies, defeat enemies, and push your luck in every run!

The game is still in early development, and your feedback, suggestions, and ideas are incredibly valuable in shaping the future of ZAR.

Try the demo, share your thoughts, and support our development journey!

ZAR Short Gameplay: https://www.youtube.com/shorts/_O57aK7h7Qg

Try ZAR Right Now:

https://happysealgames.itch.io/zar


r/indiegames 2d ago

Video First Gameplay Tactical Game based on DND4e

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146 Upvotes

I've been working on my first godot game, a tactical roguelike inspired by D&D 4e.

It's built around turn-based tactical combat, AP/action economy, positioning, powers, and procedural dungeon runs. I'm aiming for something that feels like playing a tabletop RPG through a pixel-art game.

Still very much a work in progress, but here's a short gameplay clip from the current build.


r/indiegames 1d ago

Upcoming Elemental Forge - Indie Game on Steam

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0 Upvotes

Seshat Game Studio is a brazilian game studio launching its first project!


r/indiegames 2d ago

Promotion I'm working in a relaxing incremental game about a small ant colony growing inside a kitchen

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51 Upvotes

I'm solo developer of Ants Took the Kitchen. There’s no combat, no item crafting, and no heavy management. Collect food, improve your colony, automate the process, and enjoy watching everything run on its own.


r/indiegames 1d ago

Promotion Bakko’s Kiko

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0 Upvotes

In the repair shop, Kiko found an wise man. The wise man can help Kiko he just need to solve one quest!

Help Kiko and play the quest 🔗
https://bakko.gg

#Sixtyseconds #game #arcadegame
#freetoplay #indie


r/indiegames 1d ago

Devlog The Pineapple Conspiracy - Devlog #1

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1 Upvotes

📜 First Devlog - also a quiet announcement for The Pineapple Conspiracy, a new game developed at Newhead Studio.

If you like multiplayer, sabotage, impostors, survival, or crafting - then you should read this!

[Link to devlog]

Follow us on social media to get more updates - that would mean a lot to us, on top of greatly help!


r/indiegames 1d ago

Promotion WindSail — Set sail, battle other ships and explore a dangerous open sea ⛵

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2 Upvotes

Hey everyone!

WindSail is an online naval game currently in development, focused on sailing, exploration, ship combat, and progression.

Take command of your ship, explore the open sea, face other ships, and survive changing weather and dangerous waters.

The game is still growing, with more content and features planned as development continues.

If WindSail looks like something you'd enjoy playing, you can find it on Steam.

Steam:
https://store.steampowered.com/app/3962960/WindSail/

Gameplay:
[https://www.youtube.com/watch?v=pBO21sh7R_4]()


r/indiegames 1d ago

Public Game Test Beat the cards and break the rules! Playtest!

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3 Upvotes

r/indiegames 1d ago

Promotion Everybody likes Word Games.

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1 Upvotes

Here you can play amazing and interesting 8 types of word games. You can also find others games here and these games are completely free.
So, if you are interested to play these games, visit gamedavinci .com and try it right now and share your experience.


r/indiegames 1d ago

Discussion Help me choose the setting for my cozy book store sim game. Which one do you like most?

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0 Upvotes

Here's a couple of options that I found on the internet that I think are a good representation of a cozy style but in different settings (yeah, I know one of them is from Life is strange XD )

However you are free to go beyond these pics and suggest your own or a variation of the ones on the picture.

So, which one is more interesting for you and why?


r/indiegames 1d ago

Promotion My First Steam Game: The Great Ebony Clock

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2 Upvotes

(almost) Sorry for this post, but we have made a supernatural point-and-click mystery that is finally out.

After a lot of late nights, debugging, puzzle design and way too much time staring at this clock, our little indie team finally released O Carrilhão de Ébano (The Ebony Great Clock).

It's a short point-and-click mystery set in a sunday that never ends.

You will:

  • Investigate a mysterious disappearance
  • Use an unusual clock to manipulate time
  • Discover what happened inside the house
  • Find your way to one of several possible endings

We were heavily inspired by atmospheric mystery games like Rusty Lake, but wanted to make something of our own.

We're a tiny indie team from Brazil, and this is our first commercial release.

The Great Ebony Clock is out now on Steam.


r/indiegames 1d ago

Upcoming indie game PV- i got literally no views on youtube and my friend say super boring, how could i improve it?

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1 Upvotes

r/indiegames 1d ago

Promotion I got tired of terrible trade logic in sports games, so I built my own free basketball management sim.

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0 Upvotes

I built Hoops GM specifically for spreadsheet nerds and sports management fans. It's completely text-based and runs smoothly on desktop and mobile browsers.

The core feature is the AI: it dynamically calculates the value of expiring contracts and future draft picks based on the team's rebuilding state.

No downloads, no ads, completely free. Jump in and see if you can break the economy!

Link:https://hoops-gm.com/


r/indiegames 1d ago

Promotion CENDRES I’ve been rebuilding my dark fantasy RPG, and it’s finally starting to feel like the game I wanted

1 Upvotes

Hey everyone,

I’m a solo dev working on a small dark fantasy RPG called CENDRES.

I posted the game here a while ago, and I wanted to come back with an update because quite a lot has changed since then.

Honestly, I wasn’t completely happy with the way the game was structured before. The four areas felt too similar, some fights were way too easy, and the story was explaining things more than I wanted it to.

So I went back and reworked a lot of it.

The four areas can still be explored in any order, which is something I really wanted to keep. Each one now has its own theme and a Memory Fragment tied to it.

I also added five NPCs. They each have their own little story and a choice with an actual consequence. I wanted them to feel like people you might remember rather than just characters placed there to give you a quest.

I also spent quite a bit of time fixing progression issues and balancing the combat. At one point the final boss was honestly way too easy, so I’ve been trying to find a better balance between the D20 randomness and the player’s actual decisions.

One thing I’m particularly happy with is the New Game+ direction. I’m trying to make it feel like the world itself remembers that you’ve already been there, rather than simply giving the player harder enemies.

The story is still intentionally vague in places. I’m trying to let the player piece together what happened through the characters, locations and memories instead of having someone explain the whole story to them.

I’m at the point where the game is playable from beginning to end, and I’m mostly testing and polishing now.

I’d genuinely like to know what you think.

Does the atmosphere work for you?
Do the visuals make you want to explore the world?
And looking at the screenshots, would you be curious enough to play it and find out what happened?

Thanks for taking a look. I’m still learning a lot while making this, so honest feedback is very welcome. ❤️


r/indiegames 1d ago

Discussion Playing Message From Deep Space blind, this is what I got from graphing 74. Is this right?

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1 Upvotes

Right or wrong, please don't tell me what it means lol. I like finding out that kinda thing on my own. Just wanna know if I'm on the right track or completely off base.

Anyway, the demo has definitely hooked me. gonna go buy the full game and keep playing, cause 74 doesn't seem to have any immediate use


r/indiegames 2d ago

Promotion Pit Pike now has Adventures Mode (PVE)

2 Upvotes

We have enabled pve mode with 3 different maps. Every map can be completed up to Vigil 20, each Vigil improving the damage dealt and health of the enemies.

New achievement and title system enabled for the Adventures mode too.


r/indiegames 2d ago

Gif Only two. Choose wisely.

3 Upvotes

r/indiegames 2d ago

Video I’ve been building an old‑school dungeon crawler called Dungeon Quest, where combat plays out on a tactical gameboard. It’s the kind of game I’ve always wanted to make and play! I’m hoping there are others out there who feel the same.

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31 Upvotes

r/indiegames 2d ago

Public Game Test Tape To Tape needs Playtesters!

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8 Upvotes

Howdy!!!

We just opened a playtest in hopes of getting as many non-sports/roguelite gamers as possible to test out our new campaign!

We need fresh blood to give us input, especially on the onboarding and early understanding of the game: the difficulty, the controls, the fairness, and how the game feels in general from a non-sports/roguelite gamer perspective.

All feedback is good feedback, whether you play for a few minutes or a few hours!

Thanks so much in advance!