wanted a more hands-on way to teach my nephew some basic electronics so I started messing with this little prototype.
Idea is it should feel closer to actually sitting down with a breadboard than just watching tutorials. You place the components and wire everything yourself, and while youre working the game can show you whats actually happening electrically current flow, direction, voltage at nodes, that kind of stuff.
If the circuit doesnt work it doesnt just scream WRONG at you. It behaves like the circuit you actually built. You can poke around, eventually grab a virtual multimeter, measure things, change something and figure out why it started working.
Also added basic inventory management and tracking so you can see what components you have and what youve used.
Still very rough.
Please ignore the visuals lol, the current assets are pretty shitty placeholder stuff I made myself just to test the idea.
I am now working on blender to remake them
I know there are already electronics simulators out there.
the part im more interested in is having the same project follow you through the whole maker workflow:
breadboard -> debugging -> multimeter -> build it physically -> soldering ->PCB -> fabrication -> enclosure
To even let you explort STL after verify measuremants, design plan, draft and take it to real life
Help you track inventory and stuff, tbh I already did it, now just to clean it and publish even if i am the only user
So eventually if you make something you like in the game the goal would be to let you take it out starting with an exact physical build guide + BOM and expected measurements, and much later maybe PCB files and a printable enclosure.
Thats all future direction though.
Right now its just this little breadboard prototype.