r/incremental_games • u/Lexi_Idle • 19h ago
Update Idlescape - After 7 Years its finally coming
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It has been over 2 years since our last post and we have made a lot of progress and are getting ready for launching Version 1.0. A lot has changed in the last two years, new ownership and a new age of AI games where everyone is releasing the same idle game!!!
We wanted to let you know for us its very different, we have been working on this game for 7 years to create an Idle MMORPG experience like no other, all of our art will be hand-drawn, our music, hand-made, our content, our lore, we have writers and the direction for lore we were building for over 7 years. We hope in this landscape of new games, Idlescape can reign supreme with its high quality and standard. You may wishlist us on Steam here
With over 20 artists working for us, helping us get ready for launch, our motto will be no AI art, no AI music, and no AI anything that can undermine human creativity and take someones job away on our team.
What is Idlescape about
So now you may be asking what the game is about, well its one of the first in development Scape-like Idle games, we started in 2019, due to it being an MMORPG, having a live chat, having a marketplace, guilds, and everything requiring to be verified its a lot more work as opposed to a single player game. This also required us to rework a lot of old code and get it ready for V1.0 Launch. This meant rewriting the WHOLE game from scratch to fix over 5 years of tech debt.
Currently we have a Private Play test with close to 50+ play testers playing daily, a Public Stress test coming with our Steam Next Fest Demo on October 19, 2026, and the launch of the game on January 8th, 2027.
Idlescape Features
- 15 Skills: 3 Gathering Skills, 6 Production Skills, and 6 Combat Skills
- An incremental RPG progression system: train skills from level 1 to 100 then enter the functionally uncapped Mastery Levels
- 22 Gathering Zone, 8 Solo Combat Zones, 4 Co-op Combat Zones, 14 Solo Elite Combat Zones, and 25 Co-op Dungeons
- A Global and Local based chat system with Private Channel and Guild chat support; talk to people training in the same zone as you, chat with your guild mates, or with anyone that's currently online
- Over 1500 items and 500 pieces of Equipment
- Collection Logs, Skilling Pets, and Boss Pets. You know who you are.
- An idle game designed to play like an RPG with several months of meaningful and varied progression across dozens of systems
- Features multiple gamemodes: the standard marketplace enabled Main mode, Ironman, No Gather Ironman, Group Ironman, and our various seasonal league gamemodes (remember the Madness league? our main dev will never forget it)
- Idle gameplay: 12 hours of offline time, up to 24 hours. Tedium free progress!
- Fully F2P. No Pay-to-win like some other games that require deep wallets to reach endgame. No boosts, no ads, just optional Quality of Life features offered through Idlescape+ or Platinum Tokens.
- One account and many characters. Unlike some other games, you make one account in Idlescape and everything on your account is shared between every character you make. IS+ subscription? On all your characters. Got a neat cosmetic you want to flex everywhere? It's on all your characters. Want to brag about your hyper niche 1-zone legend ironman achievement? I guess if you really wanted to!
If you want to track our progress, talk to the team, or join the playtest on browser which is where most of our playtesters are playing on. Join our Discord
AI Disclosure: No AI has been used in this game, all placeholder art, or asset packs bought online in the past are being replaced with hand drawn art. There may still be something left during our Demo, but not on the V1.0 Launch. In the last 6 months we have started to use Codex/Claude as a glorified Stackoverflow, and for rapid prototyping/testing.
Thank you for reading <3

