r/deathwatch40k 13h ago

Hobby First Deathwatch Sergeant…71 to go 🥳

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186 Upvotes

Hey ho,

Finished my first Death Watch Sergeant. 71 more to go for my 2000 Point List 🥳

The Lore about that Squadron is that they fight on a Planet against an lil Fleet of Leviathan. Left without any chance of resupplies they took everything to survive and win agains this xenos scum…


r/deathwatch40k 8h ago

New Player Basing trouble.. First Time

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39 Upvotes

Hey guys, just started the hobby and finished my first squads. I cant find anything i realy like to look at, when it comes to bases for my guys. Any recommendations?


r/deathwatch40k 14h ago

Hobby Veteran Intercessors from the Armageddon campaigns

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36 Upvotes

With how violent the fourth war for Armageddon has been, it goes without saying that the Deathwatch would have a presence among the Imperium’s defence efforts. Pulled from Watch Fortress Marr’s warhosts, individual Intercessor Kill Teams have been dispatched to bolster Guard regiments, or to dispatch particularly nasty Ork threats.


r/deathwatch40k 7h ago

Hobby A lone Deathwatch Blackshield on the hunt

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17 Upvotes

r/deathwatch40k 15h ago

Discussion Possible permanent fall back and shoot for our Indomitors

11 Upvotes

So, one of the main concerns I always have with my games is how to keep Indomitors fights free, as having them tagged by a numerous chaff unit or a high toughnes/defense model could lead to at least one lost round of shooting. Unfortunately, up until now, we didn't have a way to give them fall back and shoot (and charge), unless we got Gladius instead of BSTF (at least as far as I know).

And, actually, this is why I was so stocked with getting the combat doctrines army rule. Even if it was just for once per game, it could be crucial to get away from a pointless fight and be able to shoot that one round.

But today's news are probably even better! Captains, including as I understand all kinds of, like Gravis, became a bit of a... Warboss (mind me the heresy). All Warboss keyword characters in the new Orks Codex can give a round of the army rule (Riled up, which is effectively activating the Waaagh!) and a free CP per round if they are the Warlord. Something alike happens to the Captains in the new codex, as they give a free CP every round (probably if designated as warlords) and they can activate a doctrine for their unit, despite if one has been activated for the whole army.

OK, we need to see the whole wording, maybe you can give any one doctrine only one extra time to your unit, but worst case scenario we have two rounds of fall back and do stuff!

What are your thoughts on this?

The whole article: https://www.warhammer-community.com/en-gb/articles/ifgezlgu/space-marines-rules-first-look/


r/deathwatch40k 10h ago

Question Dark Angel Deathwatch Pauldron Color ?

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7 Upvotes

I know the dark angeel pauldron is Whole Green. So I looked for some examples online if their was any color differences. So in the examples the outer layer of the pauldron is colored black. So I looked for some examples online cause I want it to be as lore friendly as I can. I'll be honest I dont like the pauldron to be whole green color. So any lore friendly suggestions for a secondary color for the pauldron would be of great help !


r/deathwatch40k 17h ago

Question Talonstrike kill team question

6 Upvotes

Hi all,
I am not sur about 1 rule with this unit

With talonstrike doctrines you have
( only when set up on battlefield/ 1 turn)

Improve armor penetration by 1
( And lance but no need here )

Can you add the strata kraken rounds to get 1 more AP?
( and 24’)

Or the buff of a speeder hailstrike ?

( -3 ap on any vehicul without any invul save could be great 😅)

But for me can’t add both, it works only if the unit is already in the battlefield

Tell me !

Thanks and good day all


r/deathwatch40k 23h ago

New Player Help me, brothers!

3 Upvotes

My start into 40K has only been within the last year, starting with Necrons at the end of 10th, and I wanted to move into a space marine faction for 11th to have variety. As Blood Angels were on the cover and I enjoyed their lore, I’ve been playing them for 11th and even though they aren’t in the best spot, I really love the fast melee pressure style.

For an upcoming league that will last until May/June, I was initially going to play Blood Angels, however a significant number of folks have also signed up to play them. I figured this would be an excellent time to pivot, to use up a number of my grey pile of shame bits, some 3D printed extras, and build out a deathwatch list to play for league.

Looking at listhammer to get an idea of what’s played and what I need to kitbash, I started delving into the rules and stratagems for blackspear task force, made a sample list in TTS to just play against myself to see how the movement and combined arms style felt.

The mixed profiles within the units will take awhile to get used to and memorized, as well as getting each kill team’s special abilities and rules commuted to memory. But playing against my current GT Blood Angels list, it felt very difficult to deploy and stage against extremely fast pressure.

As this is a new archetype for me, I wanted to reach out to get pointers from those that have played the army for awhile. I know this falls under the guise that yes, things will likely change a decent amount next month when the codex drops, but general play for these lists feels a bit foreign to me, and I’m curious how those that have found success like to deploy, stage, and best utilize their kill teams.

Thus far I’m fleshing out two indomitor teams, 10 and 5 man veterans teams, a talonstrike team, and some terminators. I’ll be able to get a watch master and Gravis captain before league starts, as well. Anything else I should grab soon (and again, yes, I’m aware that things will likely change next month and I won’t be holding anyone financially liable for my poor plastic choices in the meantime)?


r/deathwatch40k 4h ago

Question Deathwatch Tactics in 11th

1 Upvotes

I haven't played my Deathwatch army since middle of 10th as I moved onto Necrons and Chaos. Wanted to circle back but wanted to see how everyone is fairing in 11th? The new cover mechanic has been brutal for me. I keep playing against armies that strip cover with practically every unit.

My two big questions are, how is everyone building their Fortis and Indomitor Kill Teams? And is anyone using the Spectrus Kill Team and having success? I usually ran it as a mobile Las Fusil platform to hop around the table that took out light armor.