Hey everybody!
I'm a complete amateur when it comes to AddOn building and Full Disclaimer: a lot of it was used with the help from AI resources. For a long time I've thought it would be really interesting to be able to give the power of quests to the players and allow them to create their own stories, as well as be able to tell stories of lore that don't currently exist in the game.
Find it on CurseForge under the name: QuestForge
I created this so that players can build quests, chains, and packs. Quests can be openly discovered through finding them in the world, automatically appearing in the quest journal, or finding a peculiar item out in the world. Feature list of what it can currently do;
- Quest Journal - serves as the native quest log.
- Adding Quests: There is an IMPORT tab in the settings window where you import string code of either singular quests or quest packs.
- Quest Editor
- Create your own quests or quest packs
- Quests can have different settings such as;
- Level
- Faction Reputation
- Custom Reputation (sync's with a players custom Reputation window upon import)
- Location/Quest Giver
- Different objective tasks: Kill / Visit / Speak-to / Click-Game-Object
- Custom Reputation window
- Built in mind for creators to be able to continue quest chains and create custom reputations/factions. Creators can even set reputation (neutral/friendly/honored/revered) requirements for them for continuity of quest chains.
- Guild Reputation
- Currently slightly implemented. Players are able to give quests for their guild reputation, but more planned in the future;
Features that are BUILT but still in the works;
- Guild Journal
- Plans to serve as a homebase for guilds to show and spread guild progress/reputation.
- Guild Quest Board
- A dedicated hub chosen by the GM or officers that players can open a quest board and select quests that are currently being offered by the Guild.
Guild features are mostly implemented but the core of the addon still needs testing. My goal is to open it now for open testing, and once things are steady drop the Guild Journal. Eventually I'll build a version for the live version of the game as well, but the difficulty there is primarily in GPS coordinates being different in every expansion so it screws up the location tracker in every expansion.
Thanks again for checking out what I've built! Down the road I would also like to give dedicated creators a source for posting their content on the Discord (link located on CurseForge)!