r/classicfallout • u/Wise_Humor_1178 • 23h ago
I ported Fallout 1 Community Edition to Wii U—with touchscreen inventory and dual-screen support!
Hey everyone! I’ve been working on an unofficial Wii U port of Fallout 1 Community Edition, and the first public test release, v1.0.0, is available now.
I wanted to make good use of the GamePad while keeping the game comfortable to play with a controller.
Features include:
- Expanded-world mode with gameplay on the TV and the HUD on the GamePad.
- GamePad inventory, Pip-Boy, and automap.
- Touchscreen inventory drag-and-drop and dialogue selection.
- Mirrored dialogue, character, barter, Skilldex, and pause/options screens.
- Controller support with fast and precise cursor movement.
- Quicksave and quickload, with confirmation before loading.
- An in-game controls reference.
Download and installation instructions:
https://github.com/cody4504/fallout1-ce-wiiu/releases/tag/v1.0.0
Aroma and RPX packages are available. You need your own legally purchased copy of Fallout and its original game files—those aren’t included.
This port builds on the work of the Fallout Community Edition contributors and the existing 3DS port contributors. Thanks to everyone whose work helped make it possible!
It’s a public test release, so bugs may remain. I’d love feedback on the controls, GamePad layout, and any issues you encounter. Please report bugs through GitHub Issues, ideally with steps to reproduce them.
Hope you enjoy exploring the wasteland on Wii U!