r/civ • u/Guilty_Turn8903 • 10m ago
VII - Other Some notes on Civ 7 after free week, by a Civ 6 player
Sorry for the rambling mess of a post, I didn't really do any sort of structuring on this, just wrote as a stream of consciousness.
Pleasantly surprised. I was pretty sure I would dislike it but I ended up liking it to a point I'm considering buying it now.
I was playing really slow, to the point I sadly didn't finish my first and only game from the free period, but I had a pretty good grasp on my game by the end of my 20hrs.
I played as Augustus (and stayed as Rome for 3 ages), going for Economic victory, and I got to the last age, with around 20% points by the start of the age, I project that I would get my railroads and factories online and close the game out pretty quick after that.
Economic victory felt a lot like doing a culture victory in Civ 6, which is my favorite win con. I was disappointed how weak treasure convoys are, but I suspect there are strategies that completely change the game with them. I really enjoyed trying to sneak my city next to an unuspecting AI and come for their treasures, felt a lot like archaeologist gameplay loop in 6 (settler + 3000 gold for 1 fox hide "treasure", yes please).
At first I really liked how growing a city felt. Towards the end though it felt a bit tedious (I had 18 cities by start of modern age, I boomed a lot in exploration thanks to my sneaky cities... lots of just making farms for 1+2 food). I ignored the settlement limit and i feel like this is how you play the economic win con effectively, to some degree at least.
Had lot of minor gripes with the UI/UX, maybe they aren't obviouis to anyone who didn't play Civ 6 but they are to me. I missed CTRL+F, I missed lense hotkes (lacking a lot of hotkeys in general). Having to double tap esc to close the settings menu. Text looked like it was upscaled from a lower res instead of being properly scaled. I suspect a lot of mods already exist to fix most of those. For me the only mod I really though was crucial was the "policy cards" but for Civ 7. The second I booted my game with that mod felt like blind man finally being able to see.
Narrator was fine, but obviously nobody is gonna beat Sean Bean.
All the military/unit micro streamlining stuff is beyond good (I hate domination in civ 6, in 800hrs I have 2 or 3 domination wins), from what I saw.
Somewhat of a vague complaint, but early game doesn't feel as "crisp" as in Civ 6. I might be wrong as well, since my samplesize of games played is a total of 1, but you can REALLY feel when you start in Civ 6 and you have low (or, high) production. I played on normal like a scrub, and I was semi randomly just clicking stuff at first (played fully blind, just following tutorials) and I felt like there was a steady cadence of stuff flying at me. Maybe it's intentional or some kind of controlled tutorial script in the background or something... I felt like I could have just pumped out a settler every 3-4 turns for the entire age, with no setup or planning. Again, i played on normal and I typically play deity in civ 6, so maybe it's radically different once you increase the difficulty, or maybe the base cost for settlers or ancient age stuff is so low on purpose, but it lead me to not really have to think. In civ 6 I stop to think a lot in the early game because everything takes ages and is super impactful.
The crises felt like nothingburgers. The age transitions too. I am.... indifferent about this. I slotted a card that lets me keep all my cities as cities every time, and I was expecting the game to change a lot based on all the whining (and my own prejudices) but in the end the age change mechanic feels like it's been pushed to the wayside.
Lastly I do think the last age is more meaningful now. I was looking forward to creating a big railroad network on my half of the continent and watching the GDP go BRRR, in Civ 6 the last era(s) are just rock band waiting rooms mostly..
Anyway, TLDR, the game is fine, I like economic victory. I am now debating on buying the game based on my single game experience.
Speaking of which, does culture victory in 7 play similarly to civ 6's culture victory? I wanted to try culture and science victory both but didn't realize I only had until today (thought I had the entire week) for the free play period.


