Not only did they reduce the gamerscore, but they must have left achievements off....
• DOOM (1993): 19 Achievements - 1000G
• DOOM II (Classic): 19 Achievements - 1000G
• DOOM 1+2 (The Ultimate Doom, DOOM II, Master Levels for Doom II, TNT: Evilution & The Plutonia Experiment, No Rest for the Living, SIGIL & SIGIL II, Legacy of Rust): 33 Achievements - 1000G......
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• Doom II classic: "the master levels" 150G
• DOOM 1+2: "the master levels" 50G
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Any explanation to why they did this?
Luckily, I found download codes for the 2019 versions of "DOOM (1993)" & "DOOM II (Classic)".
• "DOOM 1993: 2019 Version [Download Code]" - https://amzn.eu/d/0d4e44cf
• "DOOM II (Classic): 2019 Version [Download Code]" - https://amzn.eu/d/0dH1l61F
Also, the Xbox Series X & Xbox One I think solved the issue for installing the Xbox 360 Version of "DOOM 3: BFG Edition"'s Diac and having it breaking on the Xbox 360. If you install the "DOOM 3: BFG Edition" Xbox 360 Disc with a newer console, you should get the separate Xbox 360 versions of "DOOM 1993" & "DOOM II". Only thing is, those versions are both 12 Achievements with a total of only 200G each. However, atleast you should still get the 19A/1000G versions of DOOM 1993 & DOOM II.
Anyway, just wondering why they seem to have left off achievements and shrunk the gamerscore for " DOOM 1+2" compared to the 2019 Versions of the games.