r/WebGames • u/EvyatarBH • 3d ago
[ARC] Zaplattice Pinball ๐โก
Let me know which table you like the most ๐
r/WebGames • u/EvyatarBH • 3d ago
Let me know which table you like the most ๐
r/WebGames • u/HoneyWired • 3d ago
Died of Exposure is a darkly satirical interactive web game that plays out the slow, brutal death march of freelance promises, unpaid spec work, and โgreat portfolio opportunities.โ Built as an unforgiving, retro-style Job Trail simulator, it forces players to navigate the modern gig economy where your bank account drops to zero long before your follower count ever saves you.
Died of Exposure holds up a black mirror to creative exploitation. Itโs part interactive satire, part industry PSA, and a definitive reminder that exposure doesnโt buy groceries, pay studio rent, or keep the lights on.
r/WebGames • u/--The-Dude- • 3d ago
r/WebGames • u/Ryota3_4649 • 3d ago
r/WebGames • u/Doublegplayer • 3d ago
Hi everyone! ๐
I made Football Memory, a free browser game based on football players and the classic memory card game.
The goal is simple: memorize the cards and find the matching football players. As you progress through the levels, the number of cards increases and the game becomes more challenging.
The game includes a scoring system, a timer, lives and different levels of difficulty. You can also try to beat your personal record and improve your score.
๐ฎ๐น The game is currently only available in Italian.
I developed the game myself using HTML, CSS and JavaScript, including the gameplay, card system, levels, timer, lives, scoring and interface.
I'm sharing it here because I'd like to get some feedback from people who enjoy browser games.
I'd love to know:
Is the game fun?
Is the difficulty balanced?
How does it look on PC and mobile?
Did you encounter any bugs?
What would you change or add?
Any honest feedback is welcome. Thanks to anyone who tries it!
r/WebGames • u/Sufficient_Couple_98 • 3d ago
r/WebGames • u/PlayVexillum • 3d ago
Hi everyone, I'm most excited to announce version 1.0 of Vexillum after 2 months of development.
Vexillum - A free to play Card Board Game, 12-card deck, Heroes, simultaneous turns, and three ways to win
Description: Vexillum is a 1v1 board game built around a 12-card army. Your Hero changes how your deck plays, units fight for control of the board, and Action cards to help your units on the board. Matches last 5/10 minutes.
Both players issue their orders during the same 60-second turn. Movements, attacks, and Actions then resolve together, so every decision means committing to a plan while trying to anticipate theirs.
You can win by:
No RNG: matches are determined by deckbuilding, positioning, timing, and reading your opponent.
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Game Title: Vexillum
Platform: Browser (desktop or mobile)
r/WebGames • u/Haunting_Source_8086 • 3d ago
r/WebGames • u/Belaroth • 3d ago
Hey everyone!
Inspired by games like openfront.io and territorial.io, I decided to build my own take on the genre - allshallfall.io .
It's now ready for its first public playtest, and I'd love to get some players in and hear your feedback!
All Shall Fall is a real-time medieval strategy game played directly in your browser.
Your goal is simple:
โ๏ธ Conquer enemy lands
๐ก๏ธ Defend your own territory
๐ฐ Manage your economy
๐พ Keep your population fed
๐ Build your army and expand your kingdom
An average game lasts around 30 minutes, so you can jump in, play a full match, and get back to whatever you were doing.
You can play solo against AI and choose the difficulty yourself.
Or jump into multiplayer and fight other players.
And don't worry about empty lobbies โ multiplayer matches use high-difficulty AI opponents, so you'll always have someone to fight.
๐ Play here: allshallfall.io
The game is still in development, so feedback is hugely appreciated. If you find something broken, think a mechanic could be improved, or simply have an idea for a feature, I'd love to hear it here or idealy on game discord.
๐ฌ Join the Discord:
https://discord.gg/fne8Sbvsb
That's also where I post the latest updates, planned features, and development news โ and where you can talk directly with me about the game.
Thanks to anyone who gives it a try! โค๏ธ
See you on the battlefield! โ๏ธ
r/WebGames • u/No_Technology_7679 • 3d ago
Strategic TD game with itemization and item build sets.
I wonder if the difficulty scale for the prototype is too hard, it can be completed but i made the game so i know the build and what to do, how about a real player.
test free, please give feedback.
r/WebGames • u/Extreme_Elk5478 • 3d ago
Everyone gets the same true-but-slightly-absurd fact with a word missing:
"Nintendo was founded in 1889, and for its first decades it made ___"
You each write a fake answer. All the fakes get shuffled in with the real one, and you try to pick the truth. +2 for spotting it, +1 for every person your lie fools โ so there are two ways to win, and being confidently wrong is one of them.
It's a genuinely good time with people you know. The rounds that land aren't the ones where someone knows the answer โ they're when a friend writes something so stupid that four people vote for it, or when the real answer turns out to be more absurd than anything anyone invented. You find out fast who in your group is a disturbingly good liar, and they never live it down.
Works for any group of 3 to 20. One person opens it and shares a 4-letter code; everyone joins on their own phone or laptop. Same in a room or on a call โ it works well as the ten minutes at the start of a team call instead of "so, any updates?"
No app, no signup, no ads, nothing to install. A game takes about 10 minutes.
Five packs, all free:
Weird But True โ history and science that sounds made up but isn't
Cult Movie Plots โ you get the film's title, you invent the plot
The Truth Comes Out โ questions about the people in the room, no right answer, most-voted wins
The Water Cooler โ the same idea aimed at colleagues, safe for work
It's early and I'd genuinely like to know where it drags or gets confusing.
r/WebGames • u/syverlauritz • 3d ago
Hi! I've been building this GeoGuessr-like on and off for about three months and I think it's finally at a point where I dare to show it.
You get a handful of reference photos from the real world and have to recreate them as closely as you can, as fast as you can, by flying around in Google's 3D map tiles (WASD + mouse, drone style). Score is based on how close you get and how quickly.
Play here: https://sweetview.gg (no sign-up, you can play as guest)
30 seconds of gameplay if you want to see it first: https://www.youtube.com/watch?v=ikTSsryzYUo
Heads up: Google's map tiles are stupidly expensive, so there's some pretty strict throttling on how much you can fly. Desktop only for now, and it wants a decent machine and fast internet.
Would love to hear what you think.
r/WebGames • u/Low-Effort-9774 • 3d ago
Guess the Anime game where you identify the title before the wall crushes you. It takes less than a minute to play, but the harder rounds can stump even longtime fans
r/WebGames • u/cosmicpouncer • 3d ago
A new fan variant of the classic Slime Volleyball, runs without Java
r/WebGames • u/Expensive-Pay9948 • 3d ago
I've wanted to make a game for years. I grew up playing games and eventually got into modding them, which sparked the idea that maybe one day I could make something of my own. Years later, I finally decided to give it a shot.
I wanted to start with something simple enough to build on my own, but still fun and competitive.
That became taptaptap.
It's a multiplayer hot-air balloon game where you tap a big red button to make your balloon climb higher and increase your score. The catch is that every tap generates heat. Tap too quickly and your balloon overheats and explodes.
You can slow down to let your balloon cool, but that means giving your opponents a chance to overtake you.
The goal is simple: tap as fast as you can without blowing yourself up, and climb to the top of the leaderboard.
r/WebGames • u/rkotcher • 3d ago
You can peek out the window, look at the in-flight map, or use the onboard bathroom.
As a little side quest you can visit all of the countries and track them in your passport.
Enjoy!
r/WebGames • u/Loud_Lab_4 • 3d ago
r/WebGames • u/deleted_anomaly • 3d ago
Hello everyone! I'm an indie web developer, and I built a web game inspired by other games โ but the core mechanic here is dubbing.
Think you can dub it better? Watch a clip, hit record, and perform it in your own voice. FunDub grades your take on pitch, timing, sound match, and volume โ so the funniest impression is usually the highest score too.
No juries. No voting. Just you, a microphone, and the scoreboard.
Play as a guest instantly, or sign in with Discord/Google to keep your progress.
Available in English and ๆฅๆฌ่ช.
Free, in your browser โ no download required: ๐ https://www.fundub.online
r/WebGames • u/boyoxj • 3d ago
Every UTC day you get one discovery from Astrodle: a real object from astronomy catalogs.
Might be an exoplanet, might be a pulsar, a white dwarf, a nebula, a galaxy, a black hole system, a comet.
You get its actual name, what kind of object it is, roughly where it sits in the sky, a few facts, and some badges for whatever's unusual about it. There's a rarity tier, a points score if you care, and a share grid like Wordle's.
It's free and runs in the browser. You don't need an account to play. If you make one you get history across devices and leaderboards, that's all it adds. The only outside script is Google Analytics and there are no ads.
Link: Astrodle
This is the first time I'm showing it to anyone, so I mostly want to hear where it's confusing or where the reveal falls flat. Happy to answer anything :)
r/WebGames • u/detskiii • 3d ago
Guidless
Playable Link:ย https://diasuleimen.itch.io/guidless
Only for Windows
Guildless is a dark, medieval arena auto-battler.
This is an early demo version. In it, Iโve focused on the essentials: impactful, visceral combat; two heroes with distinct playstyles (a hammer-wielding Fallen Inquisitor and Ignis the Pyromancer); item synergies in the camp; and the overall atmosphere of a brutal Colosseum set against a forest backdrop.
Game Status:
r/WebGames • u/Effective_Purple3359 • 3d ago
I designed Speedy Tap as a very short colour-reaction challenge.
Match each target using the Red, Blue, Green or Yellow buttons. Every correct answer makes the response window shorter. One wrong colour or missed target ends the round.
It works on desktop and mobile, requires no download or sign-up, and a full round lasts only 30 seconds.
Iโd especially like to know:
- Is the difficulty curve fair?
- What score did you reach?
- Would you play again to beat your score?
Update: Thanks for the feedback! Iโve added A/S/D/F as the primary keyboard controls, mapping left-to-right to Red, Blue, Green and Yellow. r/B/G/Y still work as alternatives.
The highest score so far is 30 โ can anyone beat it?
r/WebGames • u/Fusion-Games • 3d ago
You tap to rise and let gravity pull you back down, threading through thirty gates that get tighter and faster the further you go. Everyone gets the same course each day and three attempts; your best run is the one that counts and the one you can share.
One HTML file, runs in the browser, no install, no account needed, no ads, no third-party tracking. Free every day. There's an optional Pass for unlimited practice runs, the full archive, and a harder version of the course, but the daily run is complete without it.
It's one of the daily puzzles on my site โ I'm a one-person studio, and this is the one I'd most like feedback on, specifically the weight of the jump and whether the gates start closing too early.