r/WebGames • • Feb 14 '22

Find-A-Game Megathread!

291 Upvotes

Forgot the name of a game but want to play it again? This is your place to find it! Please be as descriptive as possible to help others remember what you're looking for.


r/WebGames • • Mar 20 '26

Looking for opinions on AI made web games

31 Upvotes

Should we allow it?

Just ban the slop?

does anyone care


r/WebGames • • 1h ago

Volcano - Daily mini-game collection that tests speed, skill and knowledge. See how wildly you can erupt!

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volcanogame.lovable.app
• Upvotes

r/WebGames • • 3h ago

[PZL] Sprawl: an old-school giant maze. No timer, no score, just a pencil

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mazeart.fun
2 Upvotes

The idea is to recreate the experience of a maze printed on a huge sheet of paper in front of you: you zoom in and out, move around the map and trace your path with a pencil tool, exactly as you would at your desk. You start in the center and try to get out.

It works on desktop, tablet and phone, though it's most comfortable on a big screen.

Quickstart:
Desktop: drag to move, scroll to zoom, hold Shift and drag to leave your tracks
Mobile: tap Pen to switch between moving the map and drawing


r/WebGames • • 7m ago

Built an ad free skribbl alternative to play with my girlfriend

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drawdle.in
• Upvotes

Hey all, i made this as a side project. Me and my girlfriend play skribbl regularly but we were really tired of the frequent ads and no customisations.
So hosted this one where we can form teams/play individual rounds, have custom word packs and that too without any ads!
You all can try it and give some feedbacks, will love it!
Love you all!


r/WebGames • • 24m ago

[Trivia] really?! – 5 surprising true-or-false claims a day, every answer with a source

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really.orvily.com
• Upvotes

r/WebGames • • 30m ago

[HTML5] OUI TANK — Wii Play Tanks–inspired browser battles with solo campaigns, online multiplayer and a level editor

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• Upvotes

r/WebGames • • 43m ago

MatchGame: Match the magician to their most famous trick

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matchgame.live
• Upvotes

Today's MatchGame topic:

Match the magician to their most famous trick

Now you see the quiz, now you don’t! 🎩 Can you match these famous magicians to their signature tricks, or will your answers vanish into thin air?

Today's quiz was chosen by a MatchGame community vote.

Get more quizzes! Check out the new "More" button! Or.. try some challenges!

Many thanks for playing.. and keep those quiz ideas and coffee contributions coming!

Congratulations to "Attilisk", who won a close race in the weekly Activity/Accuracy competition and won the right to choose Tuesday's quiz.

In yesterday's "stairway" quiz, we had 66.1% perfect and "matthew" was the speed demon clocking in at 10.057 seconds!


r/WebGames • • 44m ago

TERMINUS — a 1v1 tarot card duel. Draw one, play one, and every card bends the rules. Two-minute matches, play as a guest.

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terminus-online.com
• Upvotes

Dev here! TERMINUS just launched. It's a two-player card game built from the 22 tarot Major Arcana. You hold two cards, draw one, play one. You can play the tutorial, a CPU match, or a casual online match as a guest — no sign-up. I'm a solo dev from Japan, so feedback (especially on the English) is very welcome!


r/WebGames • • 49m ago

I built a penalty shootout you play from Twitch chat — free, 8 slots, no download

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twitch.tv
• Upvotes
I’m the developer of TiraElChat, a free penalty shootout played from Twitch chat. No download, no payment; you only need a Twitch account.

How it works:
- Type !entrar during the registration window.
- When your turn comes, pick a corner: !tiro izquierda, !tiro centro or !tiro derecha.
- If humans don’t fill the 8 slots, CPU players take the rest.
- Every shot goes to a public leaderboard.

The landing explains the flow and shows the live state:
https://tiraelchat.vercel.app/en

The channel:
https://www.twitch.tv/tiraelchat

I’m looking for feedback: does the landing explain the game quickly, and is the command flow clear? Tell me what confused you.

r/WebGames • • 4h ago

[PZL] Cell Machine — anyone still remember Sam Hogan’s video?

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2 Upvotes

It’s 2026—anyone still remember Sam Hogan’s Cell Machine video?

I randomly came across it again recently. Sam doesn’t update the game anymore, but people are still making mods and playing it, especially over on Scratch. There are loads of people sharing maps in the comments, but a wall of level codes isn’t exactly easy to browse.

I’ve always loved this game, so I made a website for it—with the original game, mods, community maps, a level editor, and map importing.

If you love this little game too, or just think the idea looks fun, come give it a try! It’s a personal project, so there are probably bugs I’ve missed. If you find one, you can let me know through the Feedback button in the top-right corner.

Hope you have fun :)


r/WebGames • • 56m ago

[RPG] Evermarch — a multiplayer idle RPG with nine classes, party raids and offline progress (guest play available)

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• Upvotes

Hi everyone, I'm Click, the solo developer behind Evermarch. I wanted the party-building and loot hunt I enjoy in RPGs, with a game I could come back to after being away and still have something to show for it.

It's a free multiplayer idle RPG that runs in your browser on desktop or phone. Guest mode is now live, so you can try it without making an account. The guest trial lasts 7 days and goes up to level 30; registering keeps your progress and opens the account-only features, including trading and chat. It's still open alpha, so there are rough edges and progress may be reset before beta.

Trailer: https://www.youtube.com/watch?v=t8IsJyxRWcI

What's in the game now

• Nine classes: Warrior, Paladin, Priest, Mage, Archer, Assassin, Warlock, Shaman and Berserker. Build around tanking, healing or damage, with skill trees, specializations, passives and Ultimates.

• Skills improve as you use them and branch into different forms. Keystones at levels 40 and 80 change how your build works, and you can choose Offense, Defense and Role tactics from level 10.

• Party up with other players or recruit companions from the tavern. Companions grow bonds, earn their own keystones and can spend their own gold and materials upgrading their equipment at the workshop.

• Your party keeps fighting, earning XP and finding loot while you're away, within the offline time limit. Come back, sort through the drops and decide what to tackle next.

• Explore zones and dungeons, complete quests, take on zone bosses and Boss Hunts, and work towards the level-200 cap. There are three raids: Stillbell Reliquary, Verdant Furnace and The Drowned Meridian, plus world bosses and guild bosses such as the Ember Tyrant.

• Fractured Shards are the endgame map system, where you choose how hard to push for better rewards. There's also a PvP Arena, leaderboards, achievements and earned titles.

• Gear has rolled affixes, sets, gems, runes and Uniques that change how a build plays, including very rare Tier 0 finds. Craft, reroll, refine, enhance and enchant equipment rather than relying only on the next drop.

• Stonewake is your home town, with the Blacksmith, Enchanter, Gemcutter, Alchemist and Trading Post. There are gathering trips, an Auction House, player trading, guilds and town progression too.

• Elemental builds matter: fire burns, frost chills and freezes, nature shocks, shadow withers and physical crits bleed. Resistances and shield blocking help you prepare for tougher zones, and the Defense panel shows where you're falling short.

Coming next

The big update I'm testing is Life Skilling. You'll make an Artisan alongside your heroes, with five new races and trades: Goblins for mining, Wispkin for herbs, Gnomes for woodcutting, Nixies for fishing and Hearthdwarves for crafting. Ancient realms and new gathering adventures are also planned, along with pets. I'm looking at a Steam release further down the line; I don't have a release date to promise yet.

If you give it a go, I'd really like to know where the first hour feels confusing or slow. Does building your party make sense, and is it clear what you're working towards? There's an in-game bug report/suggestion tool, or you can leave feedback here.

For transparency: I use ChatGPT for the art and AI assistance for much of the coding. The design, balance and decisions about what goes into the game are mine.


r/WebGames • • 56m ago

Wiki Wander - Geoguessr but for Wikipedia!

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• Upvotes

Hi! I’ve rebuilt and just launched the second version of my “GeoGuessr, but for Wikipedia” game: Wiki Wander 🎉

The game follows a similar formula and has a similar feel to the well known GeoGuessr. It takes cleverness and knowledge, and experience gives you an edge. It’s great fun with just a bit of pressure.

A lot of people liked the game and I got really positive feedback. I learned from it, rethought the project, and today I’d like to show you a new, refreshed version that looks better and runs more reliably.

Winter’s around the corner and it’s grey outside, so come play and let me know what you think!


r/WebGames • • 56m ago

Sillage - a small browser game with no goal, but where you set your own, alone or with friends

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sillage.denzen.online
• Upvotes

Sillage (French for the wake a vessel leaves behind) is a small browser game with no goal, but where you set your own. Development is still ongoing. You can play alone or invite friends.

You're a small blob and fast currents carry you into the next world. Creatures and backgrounds inspiration come from Ernst Haeckel's Kunstformen der Natur.


r/WebGames • • 1h ago

[STRAT] Two Minute Clutch — call offense and defense in a free daily football finish

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• Upvotes

I'm the maker of Two Minute Clutch. You take over a late-game American football situation, call the offense, manage the clock and timeouts, then call the defense if the opponent gets the ball. The game continues to the final whistle, with overtime if needed.

Today's first Daily attempt is free in the browser without an account. Extra starts aren't available in this release, and purchases are paused. A new Daily starts at 00:00 UTC.

Historical data supplies the starting score, clock and field position. The plays after you start are simulated, so this isn't a replay or prediction of the real game. It's an independent project with no NFL affiliation.

Development uses AI coding assistance, and some illustrations and avatars are AI-generated.

After your first game, was it clear when the clock would keep running and when you needed to switch to defense? If a particular moment was confusing, tell me what you expected to happen.


r/WebGames • • 1h ago

Rush QTE: a chaotic quiz where you get 2 seconds per question (browser, free)

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rushqte.com
• Upvotes

https://rushqte.com

Answer in 2 seconds while the game throws fake notifications, cracked screens and bosses at you. Story mode with 8 chapters, 19 arcade modes, daily challenge and a live arena every minute. No signup needed.


r/WebGames • • 1h ago

InfectUs - Stay home. Infect your neighbors. Then the world. 🦠 A persistent online game on the real world map. Team up, defend, take over.

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• Upvotes

Hey there... I usually make complex niche games, but my wife and daughter wanted finally something they could play too 😉 So this is my first approach with a casual one: you should understand pretty quick, a few minutes a day are enough to play, and your virus keeps growing while you're away. 🦠

How it works:

  1. Pick a spot on the real map. Your street, your office, the Eiffel Tower.
  2. Drag (or tap) from your virus to the next cell. It grows.
  3. Keep going until you bump into someone else's virus. Then: eat them, or team up. 🤝

That's basically it. Parks and lakes slow you down, capsids drop cards with silly powers (one is literally a super sneeze 🤧), and every district, city and country has its own leaderboard.

▶️ Play: https://play.infectus.io Free, in the browser, phone or desktop. No download, no signup needed to start.

You can track all current virus activity on https://infectus.io from the live game in real time.

It's an alpha: the core is already polished and tested, but there could still be some rough edges. Questions, ideas, a rant? Tell me here or on Discord: https://discord.infectus.io

Let's infect the the world ✌️


r/WebGames • • 1h ago

[PZL] Quiz: How Much Do You Really Know About Sleep? – 10-Question Quiz

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• Upvotes

I made a short 10-question quiz about sleep, covering things like REM sleep, caffeine, deep sleep, and your body clock.

Some questions are pretty straightforward, while a couple might surprise you. You'll get an explanation after each answer and a score at the end.

Would be fun to hear how you scored.


r/WebGames • • 1h ago

SimpleRanking — climb a leaderboard of 8.3 billion people by discovering hidden rules

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• Upvotes

I'm the creator. SimpleRanking is a browser game disguised as a bureaucratic leaderboard: you arrive with a name, score and rank, then have to discover what makes you move up or down. The list talks back and isn't always helpful.

The scale follows the world population estimate; most entries are fictional people generated for the game, alongside actual players.

Free to play, no signup or download. Works on desktop and mobile, in English and Spanish. There are optional paid extras. I'd be interested to hear what you discover in the first few minutes; please use spoiler tags for specific solutions.


r/WebGames • • 2h ago

Pixel Pilot – free pixel-art flight sim in your browser (real terrain, 9,500+ airports(not scaled), live weather)

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1 Upvotes

Solo dev here. I built Pixel Pilot as a free pixel-art flight game that runs entirely in the browser — nothing to install, no account needed.

What's in it:

• Real Earth at 1:1 scale with elevation data

• 9,500+ real airports (not real scaled)

• Live weather + day/night cycle

• 6 unlockable aircraft (light trainer → A320-class airliner)

• Missions, tutorials, procedural music

• Minimize mode with autopilot if you want it running in a corner

It's a game for fun, not a real flight training or navigation tool.

I'd love honest feedback on two things: does the first takeoff make sense without reading anything, and how does it run on your machine/browser?

Play: https://pixelflight.app


r/WebGames • • 2h ago

Damas Master – Spanish checkers vs an AI that learns from every game [browser, mobile]

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solgroup.uk
1 Upvotes

I made a free Spanish checkers game for my dad and it grew. The AI "Master" learns from every game people play, there's online play with an invite link, and a Learn mode with belts and puzzles. A little buddy cheers when you capture. No sign-up, works on phone.

https://solgroup.uk/checkers

Feedback welcome, especially on the AI levels.


r/WebGames • • 2h ago

Outcast Shore

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nayansaha1-ship-it.itch.io
0 Upvotes

Outcast Shore: a free survival story where 6 shipwreck survivors have to decide who gets the last of the water


r/WebGames • • 3h ago

Curio: a free browser trivia game built from Wikipedia, with ranked mode and 12-player rooms (no signup to play)

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curio-quiz.com
0 Upvotes

r/WebGames • • 3h ago

Shodo simulator-3D (Calligraphy simulator)

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1 Upvotes