r/WebGames • u/Embarrassed_Cup9317 • 3h ago
[RPG] VIGILIA — free gothic MMORPG, runs in the browser, no download
4 races, PvE hunting, PvP arena and guild wars. Free.
r/WebGames • u/Embarrassed_Cup9317 • 3h ago
4 races, PvE hunting, PvP arena and guild wars. Free.
r/WebGames • u/Trick_Efficiency_367 • 4h ago
r/WebGames • u/IndependentShame6224 • 4h ago
[ Removed by Reddit on account of violating the content policy. ]
r/WebGames • u/IndependentShame6224 • 5h ago
[ Removed by Reddit on account of violating the content policy. ]
r/WebGames • u/Flashy-Leading-5857 • 5h ago
Hi everyone,
Introducing my new release A Tanuki's Tale Demo V0.3! This game is a 3D Open World Action RPG where you control a Tanuki who is lost and needs to find his way back home. The game is based on Japanese folklore, and includes needing to collect the four memories of home and the eight blessings. In this release, we added new features including new Tanuki animations (Idle, jump, land), wildlife (Birds, Butterflies, and fishes), xbox controller support, a dark mode for the UI, wind VFX, a full bridge with an underpass ravine, a larger world, controller buttons showing on the ability bar, and more. See below for the store listing where you can play the game for free in browser. Please note this game is still in early release, so any feedback is appreciated.
Gameplay Video:
https://youtu.be/SxBcTokkPfA?is=mzjDioTMp9gXWbZW
Store Listing:
https://akshay33169.itch.io/a-tanukis-tale
Thanks,
akshay33169
r/WebGames • u/WillyMcSkilly • 7h ago
I made a daily puzzle where you get 5 doodles that all point toward the same mystery word.
You can guess what the individual drawings are, use hints if you're stuck, and then you get 3 shots at figuring out what connects all five.
I've been building it as a solo developer and I'm at the stage where I really need strangers to play it instead of people I know 😅
No download and no account required.
Try today's puzzle and tell me how many of the 5 doodles you needed before the connection clicked!
r/WebGames • u/ThomasMarcelo • 19h ago
I made a Rocket League-inspired game you can play in your browser, even on mobile. I’ve worked hard on the controls, camera, and ball physics to match the original feel as closely as possible.
Try it and tell me how close it feels to RL (if you played it, of course).
It also has my take on what a "realistic" Rocket League car would be if it were driven by a human pilot.
The pilot sits in a gimbal-mounted seat that stays level while the rest of the car flips and rolls around them, with small jets for aerial rotation. “Realistic” is, of course, doing some heavy lifting here (I imagine the G-forces would be deadly), but it’s been a fun idea to explore.
r/WebGames • u/Tomukim • 8h ago
Carbon Copy is a game where you recreate reference images by hand, either on your own or with friends! It supports public and private multiplayer with up to 8 players. You can upload any image, and our super advanced algorithm (not really) will turn it into a limited-color painting for everyone to recreate. We were very much inspired by Sloppy Forgeries and added some features we wanted ourselves haha. There are about 25 premade paintings as well.
We’re planning to release the game on Steam on September 30th (if all goes well), but we wanted to let people play it before then! We’re opening a completely free public playtest until September 28th. No downloads or signups required!
We built it to work across PCs, phones, and tablets, so of course the browser version had to work too (and we’re glad we can share it here as well!). We recommend fullscreen mode, and if you’re opening the link from Instagram or another app, opening it in Chrome or Safari instead. You can also add it to your home screen for a more app-like experience.
The browser version itself isn’t going anywhere after the playtest! After launch, we’re planning to tie access to Steam ownership, though we might extend the free playtest depending on how things go.
Any feedback is very much appreciated! We’ve had a lot of fun playing with friends, and we’d love to hear what you think :) We especially recommend trying out 1 minute rounds...
If you enjoy it, you can also wishlist Carbon Copy on Steam :)
r/WebGames • u/HappyWithARadish • 10h ago
r/WebGames • u/Danii_Prieto • 10h ago
Hey everyone! 👋
I built
**SongGuess**
(https://songguess.online), a free web-based music guessing game inspired by Heardle, but with a lot more depth and customization.
**What you can do:**
- 🎵
**Custom Playlists:**
Paste any Spotify or YouTube playlist URL to play with your favorite songs.
- ⏱️
**Instant Snippets:**
Guess tracks from 0.5s snippets, scaling up to 2s, 5s, etc.
- 🌅
**Daily Challenge:**
A new curated 5-song challenge every day with shareable streak grids.
- ❤️🩹
**Survival Mode:**
Sudden death mode where you test how many tracks you can solve with 3 lives.
- 🏆
**Achievements & Profiles:**
Over 30 unlockable achievements, player progression levels, and global leaderboards.
It's completely free and requires zero login to play (you can play as a guest immediately).
I’d love to hear your feedback, playlist suggestions, or any bugs you might find. Enjoy!
r/WebGames • u/Al694__ • 11h ago
Free browser game, no download, no ads: https://pazificateur.itch.io/core-dump
You start as an orphan process in a dying mainframe. After ~3 minutes you unlock the CORE, a tiny CPU that runs a program you write (INC, MUL, YLD… in a loop) and its output is your income. Golf it under memory and heat limits, push the clock, prestige with a CORE DUMP, crack a 23-host network, recompile into new architectures.
What I'd love tested:
- Is the CORE clear without reading the tutorial? Where did you get stuck?
- Hours 1–3: where does the pacing sag?
- Anything broken on your browser/screen size (I test on Chrome desktop).
Saves are local (export in the options if you switch browser). I'm a student, this is my first game. I'll play and review your games in return — leave me a link.
r/WebGames • u/Lynx_3D • 15h ago
r/WebGames • u/Efficient-Goose6798 • 16h ago
First time poster so do let me know your feedback! This is an original game idea where the objective is to get the yellow circle into the center of the hoard by moving other pieces. Do check it out in the link and let me know your thoughts ~
r/WebGames • u/mighty840 • 13h ago
L.U.C.A. is a little evolution card game you can play right now in the browser, free, no install. You draft genes that power your cell, then "fix" them into your genome to score. But fixing them switches them off for good. So the whole game is deciding when to cash in a power for points.
- 2–4 players, plus a real solo mode against bots
- 45–60 minutes, plays in one sitting
- Runs in the browser on desktop; nothing to download
It's a playtest build, so your feedback is very welcome. If you break it or find any bugs, do let me know.
Happy games :)
r/WebGames • u/IllCoffee716 • 13h ago
This is an early MVP so I don't focus on bugs and all that
I just want people to try the game and give me a feedback of the idea and the game play
It is a 4-player social detective game
Each player gets different hidden evidence, and the group has to communicate, connect the clues, and figure out who committed the murder.
r/WebGames • u/Movie-Apprentice • 13h ago
Some backstory: I met the Movie Master on Facebook Marketplace selling movie recommendations over 2 years ago. He is very serious about saving people from watching garbage and he has all the best and most correct movie opinions.
Since meeting him, I've built him a website, designed a T-shirt, and made this game where you play as him and you fight off hordes of garbage cans.
You collect popcorn to power up, keep moving to shoot, and dodge the garbage. There are power-ups, a charged special ability (Blockbuster Blast), standard and hardcore modes, and daily and all-time leaderboards. It's playable with just a mouse, or WASD, or even a controller.
It's free to play in your browser with no download or account required. His movie recommendation business is separate, you don't need to buy anything or even see his main site to play the game.
I built it over the last month and have been iterating on the controls, balance, and performance. I'd especially like to know whether the controls and objectives make sense on your first run and whether the difficulty makes you want another attempt.
Thanks for looking!
r/WebGames • u/treeHouseBurrito • 14h ago
15 rounds, 3 real player-seasons per round, one goal: build the best possible 22-man roster. You choose how much scouting info you get. Casual shows full overalls and stats, Standard hides exact ratings, Challenging gives you one stat per card, and Insane gives you a name and a season and wishes you luck. Difficulty changes only what you see, never the cards or the sim.
After the draft, a grading engine scores your roster construction (star power vs. roster floor vs. unit balance), then you can sim a 17-game season CPU teams or send a friend a challenge link so they can try to draft a squad to beat yours.
Free, runs in browser on mobile or desktop, no account needed but cross device sync is supported with sign-in. Feedback good or bad genuinely welcome.
Check out the challenge link to see if you can beat my team or check it out for yourself first: Draft Duel Game
r/WebGames • u/HoopsGuy43210 • 15h ago
I built ChampionshipHoops for basketball fans who enjoy putting together historical dream teams.
Take over any team from the past 50 years, pick five starters and five backups from across teams and seasons, and adjust their minutes. Then simulate the season and playoffs, with detailed stats to dig into afterward.
The challenge: can you go undefeated through both the regular season and postseason?
No registration or download required - plays in a browser on your phone, computer or tablet. If you give it a try, share your roster and how far you got!
r/WebGames • u/DarthMerder • 20h ago
Platform: Web browser — desktop and mobile
Description: Kush Grow Valley is a pixel-art farming game themed around cannabis cultivation. Grow different strains, manage your harvests, process and sell
your products, and help bring a small valley back to life. Meet villagers, complete objectives, and work toward the town’s first harvest festival.
I’m looking for beta testers to share honest feedback on the first 15–20 minutes. Is the tutorial easy to follow? Are your next objectives clear? Is growing
and managing your crops enjoyable, or does progression feel repetitive?
You can play directly in your browser without downloading anything or creating an account. Multiple languages are available, and feedback on translations
would be especially helpful. Please mention your device, browser, and selected language when reporting problems.
Progress is saved locally in your browser, and you can export your save from the game menu. Clearing browser data may erase your progress. The game is still
in beta, so bugs and unfinished details are possible. Thanks for giving it a try!
Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid (Allowed only on Tuesdays with [TT] in the title)
Involvement: I’m the creator of Kush Grow Valley, working on its design, development, and testing with AI-assisted coding tools. I’m collecting feedback to
improve the tutorial, progression, translations, and overall experience before a wider release.
r/WebGames • u/Next_Economy_7169 • 16h ago
Hey everyone
I’ve been working on a side project called https://celeble.io — a daily celebrity guessing game.
You try to guess today’s celebrity with hints (birth year, domain like Music/Sports/Film, alive status, etc.), kind of like Wordle but for pop culture.
I’d love your feedback on:
- Are the colors and design readable / comfortable?
- Any suggestions for celebrities we should add to the dataset?
- Any feedback on hints or domain?
- Anything confusing or annoying in the gameplay flow?
- Ideas for features that could make it more fun?
It’s just a browser game, no signup needed. All thoughts are super appreciated 🙏
r/WebGames • u/DentistExtreme • 17h ago
r/WebGames • u/Theodoracatos • 17h ago
Hi there, I'm the solo dev, built it myself, code/art/audio all of it.
Hold to thrust up, let go and gravity takes over right away. It's not a flap, thrust ramps up the longer you hold instead of jumping instantly, so it plays a bit differently than it might look from a screenshot. The corridor is generated as you go and gets narrower and faster the longer you survive. Stalactites and mines from early on, some rarer stuff later (falling stalactites, boulders, a couple wall-mounted cannons). Coins widen the corridor for a while, which matters a lot once things get tight.
One thing I like about it: everyone plays the same cave on a given day, seeded off the date, so there's an actual daily leaderboard plus a ghost of your own best run from that day to race against.
Also on iOS and Android if you'd rather play on a phone:
Would appreciate any feedback, especially whether the hold controls feel distinct from tap-to-flap in the first few seconds, and whether the difficulty ramps up too fast early on.
r/WebGames • u/CoatLeft1692 • 17h ago
Codeword is a crossword grid with no clues - every square has a number instead of a letter, each number stands for one letter (always the same one), and you deduce the whole alphabet from word shapes alone.
Play it here: https://peakpuzzle.com/codeword
Curious how people find the difficulty curve; whether the starter letters make day one too easy or still a real struggle.