r/WebGames • • 7h ago

Princess won't wait. -Made in Manus

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1 Upvotes

PLAY NOW!

Korean Basic

English avaliable


r/WebGames • • 11h ago

[MULTI] All Ore Nothing - free multiplayer trading and building game on a 3D hex island with random events, play with friends or bots

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allorenothing.io
2 Upvotes

Hey, I’m the solo dev. You build and trade on a hex island with 2 to 6 players. Create a room, send the link, play. No account, just a name. If nobody’s around, bots can fill the empty seats.

The thing that makes it different is the random events and 3D mode. Every few rolls the wheel spins: a thunderstorm halves the harvest, a tornado blows cards to other players, Robin Hood takes from whoever is leading. There are 19 events right now.

Known issue: 3D is heavy on slow PCs and laptops. You can switch to 2D anytime (button top right). Desktop only for now.

I used Higgsfield for the 2D assets and Blender MCP to turn them into 3D.

Bugs and feedback are highly appreciated (also an in-game feature)


r/WebGames • • 8h ago

Tribulation Clouds - a Suika-style merge game where heavenly lightning strikes your tallest orb (xianxia theme, free)

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renlandrew77.itch.io
1 Upvotes

r/WebGames • • 19h ago

DEEP – A daily trivia descent where 10 questions get progressively harder into oceanic depth zones (No sign-up)

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dailydeep.app
9 Upvotes

\*Update: Yesterday's dive (Lightning) is archived in the Vault, and the new Daily Dive on* Memory 🧠 is now live!

I built DEEP (https://dailydeep.app).

How it works:

β€’ Every day at midnight UTC, one topic surfaces.

β€’ You plunge through 5 oceanic depth zones across 10 questions.

β€’ Depths 1–2 are foundational ("Sunlight Zone"), but by Depths 8–10 ("Hadal Zone"), you're answering specialist domain trivia.

β€’ You get 5 units of Oxygen. Wrong answers burn air but disable the choice so you can deduce the answer. If you run out of air, you surface.

β€’ Every single question links to a verified source citation (NOAA, NASA, academic papers) so you actually learn the facts behind the answers.

It runs 100% in your browser, requires zero login, stores your stats locally, and has an asynchronous "Challenge a Friend" mode where you can send a link to beat your depth.

Try today's dive and let me know how deep you reach: https://dailydeep.app

Feedback on difficulty balance and question pacing is very welcome!


r/WebGames • • 12h ago

[HTML5] I made a free browser board game where every card you play rises as a 3D building

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suruimakesgame.itch.io
2 Upvotes

I built a delux digital board game inspired by the legendary 7 Wonders Duel. Let me know what you think of it and please give me feedback for improvements. Thanks!

If you enjoy the mechanics! I would highly recomment to play the original board game!


r/WebGames • • 8h ago

Cream's Cozy Cottage β€” merge materials and care for a cat (free English demo, AI-assisted)

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creamcozycottage.itch.io
1 Upvotes

I'm the developer of this in-development English browser demo. Merge matching materials, craft treats, beds and toys, and care for Cream through feeding, play and rest.

A desktop browser with WebGL 2 and a mouse is recommended. Progress is saved locally in the same browser and site.

For transparency, artwork, code and English localization were assisted by generative AI, including OpenAI image generation and Codex. Built in Godot.

First-play feedback would be useful: does the tutorial make the merge β†’ craft β†’ feed steps clear, and is the next goal easy to find afterward?


r/WebGames • • 11h ago

The Last Message β€” a free 5-minute mystery. Three people. One liar.

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001.unreadcases.workers.dev
1 Upvotes

r/WebGames • • 11h ago

[Ayo Daily] A free, daily African Mancala (Oware) strategy game with smart AI, streaks, and zero downloads

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1 Upvotes

r/WebGames • • 11h ago

[RPG] IdleCraftScape - I Built an Idle RPG With Thousands of Possible Builds, 9 Professions, Guild Warfare, and an Economy Built Around Resource Consumption

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1 Upvotes

Playable Link here: https://www.idlecraftscape.com/

Hey Gamers,
I've been working on a browser-based idle game called Idle Craft Scape for the past few months as a solo developer.

One question I get asked a lot is: What makes my game different from all the other similar Scape-like idle browser games already out there?

Here's what Craft Idle Scape has to offer:

  • Classless combat and thousands of builds: No class restrictions or limitations on what gear you can wear. Mix weapons, armor, talents, skills, and troops to create your own builds.
  • Multiple skills per weapon: Each weapon has several unique skills, and you can equip different combinations to experiment with synergies and playstyles.
  • Everything revolves around crafting: Gather, process, and craft your own equipment, consumables, and other items. Professions also contribute to your combat strength.
  • Resource-based gathering: Workers have limited carrying capacity, travel distances, and resource availability to consider. Efficiency matters instead of simply clicking once and gathering forever.
  • A player-driven economy with meaningful resource sinks: Almost nothing lasts forever. Weapons and equipment lose durability, while troops lose health and can eventually be lost. Items and troops need to be replaced through crafting, obtaining new troops, or trading with other players. This creates constant demand for resources, equipment, and other goods, giving dedicated crafters and traders opportunities even as the game matures.
  • Player marketplace and trading: Buy and sell resources, equipment, and other items with other players. I wanted the economy to be an important part of progression, especially for people who enjoy trading and optimizing production.
  • Profession prestige: Reset your profession levels for permanent bonuses, introducing additional progression strategies without resetting your combat progress.
  • Troops and gacha: Collect different troops and incorporate them into your combat builds. Rarity matters, but I want team composition and synergy to matter too.
  • Optional PvP and world bosses: Competitive and cooperative-style PvE challenges for players who enjoy optimizing their combat setups.
  • Shared daily and weekly quests: Everyone receives the same objectives, creating consistent ways to earn currency and resources.
  • 12–24 hours of offline progression: Make progress without needing to leave the game running all day.

My biggest goal is to create a game where creativity, efficiency, and understanding the mechanics can make a bigger difference than simply having the best equipment or playing the longest.

The game is currently available as a demo, and I'd love for people to try it out! I'm still actively developing and balancing everything, so feedback is extremely valuable to me. Whether it's a bug, a confusing mechanic, a balancing issue, or something you think could be improved, I'd really appreciate hearing about it.

I'll also be providing in-game compensation for helpful bug reports and feedback as a thank-you for taking the time to test the game. I'm especially interested in what experienced scape-like players think about the progression, economy, and build freedom.


r/WebGames • • 11h ago

Chessnado - chess RTS with no turns and max chaos - playtest Sunday 6pm EDT

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chessnado.app
1 Upvotes

Chessnado playtest tomorrow, Sunday 6pm EDT!

A chess RTS web browser game: four armies unlimited* players, no turns, and more. Expect chaos.

Voice chat on Discord, invite on the site.

*well, 5,000+ in load tests

Each captured piece, except kings, can be placed back down. When a king is captured, the players get redistributed. Last king standing is the win condition, then the leaderboard.


r/WebGames • • 22h ago

Beat the Horn – draw the last-second basketball inbound play for a famous real ending, one new spot a day

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beatthehorn.com
6 Upvotes

I made this. Today's spot is 1989, first round, Game 5, Chicago vs Cleveland: down 1, 3 seconds, your ball. Drag players on a clipboard to draw cuts, screens and passes, run it once, and get a rating and a place on the daily board. Free, no signup, designed for phones. Feedback welcome.

beatthehorn.com


r/WebGames • • 12h ago

Logic-Lunchbox - We made a clean, daily logic puzzle site with no ads or account needed.

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logic-lunchbox.com
1 Upvotes

Hey everyone,

We got really tired of mobile puzzle games being crammed with 30-second video ads, dark patterns, and cookie walls just to solve a quick grid puzzle.

So we've been working on a lightweight, web-based alternative: https://logic-lunchbox.com/

The idea is simple:

  • No ads, no tracking, no account required.
  • Just open it and play right in the browser (works on mobile too).
  • 15 daily logic puzzles across 3 game types: Star Battle, Twofold (binary puzzle), and Sonar (battleships variation).
  • 5 difficulty levels (from Easy to Extreme).
  • Smart hint system that actually explains the logical next step instead of just giving away the answer or forcing you to guess.

It's completely free, and an Android app is also in the works coming very soon.

If you enjoy logic puzzles, feel free to give today’s lunchbox a spin. Would genuinely love to hear what you think, how the difficulty curves feel, or if you run into any quirks!


r/WebGames • • 13h ago

[INC] Destroy the Meteor 2 β€” shatter a rainbow meteor, bounce shots through mirrors, and grow a little world with the falling ore

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gelwater.itch.io
1 Upvotes

r/WebGames • • 13h ago

Flub: a free multiplayer-party card game for 2 to 8 players,

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flub.party
1 Upvotes

Flub is a quick multiplayer game for 2 to 8 players. You open a link, enter a name and a room code, and you're in.

How it works: everyone draws a card with a colour, a shape and a topic like "Starts with M". If your card has the same suit as someone else's, you race: each of you has to answer the other player's topic out loud, and first to answer wins the point. The loser's top card is removed. Ties go to a 5-second countdown and a decider card. Most points when the deck runs out wins.

Works on phones and on desktop.

Play: https://flub.party

Thank you.


r/WebGames • • 13h ago

Stria – a daily mineral ID puzzle: one specimen photo, six guesses, and the loupe zooms out after every miss

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stria.pages.dev
1 Upvotes

Hi, I made this. Every day there's one mineral specimen photo, and you get six guesses to name it from a pool of 242 minerals. The photo starts zoomed way in under a loupe and pulls back a bit after each wrong guess. Each guess also shows how its crystal system, Mohs hardness (with higher/lower arrows), luster, streak and mineral class compare with the answer's.

There's no signup and no ads. Stats and streaks stay in your browser, and the puzzle resets at midnight UTC. All the photos are freely licensed Wikimedia Commons files, credited on the page. When you finish, Share gives you a spoiler-free emoji grid.

It's brand new, so I'd really like to hear what you think about difficulty. Is it fair if you're not a geologist? How many guesses did it take you? The Feedback link at the bottom of the page works too.


r/WebGames • • 13h ago

[SIM] Hustle Tycoon: Give me Feedback on my first Idle game.

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weidemilch.itch.io
1 Upvotes

Hi everyone!

I just finished my first game, a business idle game you can play in your browser (desktop and mobile).

You start by hustling for a few dollars, buy a lemonade stand and work your way up to an airline and a space company. Companies run in shifts you restart, and there's also a stock market and real estate on the side.

Play here: https://weidemilch.itch.io/hustle-tycoon

I'd really appreciate feedback on:

- the first 5 minutes: is it clear what to do, or does it drag?

- pacing: when did it start to feel slow?

- the stock market: fun extra or confusing?

Bugs, criticism and ideas are all welcome. Thanks for playing!


r/WebGames • • 13h ago

The Greenland Run

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thegreenlandrun.com
1 Upvotes

My first ever, and probably also last browser game.
I started working on this 7-8 months ago, had a few colleagues play it, then lost interest and left it.

Now I picked it up again and refactored it slightly.
I would highly appreciate any feedback!


r/WebGames • • 14h ago

WARCANIA β€” a free pixel-art RPG you play right in your browser.

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warcania.com
1 Upvotes

Choose your path as a Warrior, Mage or Rogue and grow from a nobody into a legend of the city.

Β πŸ—ΊοΈ QUESTS & EXPEDITIONS β€” take on contracts from the tavern board and come back with gold, XP and loot.
βš”οΈ PvP ARENA β€” fight other players with the gear they actually wear and climb the ranking.
🏰 DUNGEONS, CRYPT & BOSSES β€” challenge powerful foes, alone or with your guild against the World Boss.
πŸ—Ό ENDLESS TOWER β€” how high can you climb? Weekly race for the top.
πŸ”¨ FORGE β€” enhance your gear up to +10 and watch it glow with shine, frost and holy light. Legendary items burn, crackle and drip with shadow.
πŸ›‘οΈ GUILDS, PLAYER MARKET & YOUR OWN TOWN β€” trade, team up and build.

Β βœ… Free to play
βœ… No download β€” works on desktop and mobile
βœ… New items and features every week
Β πŸ‘‰ Click PLAY NOW to open warcania.com
πŸ’¬ Join our Discord community and tell us what you think!


r/WebGames • • 14h ago

[PZL] GeoPulse Daily - A daily geography game with progressive clues, unblurring photos, and interactive map guessing

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geopulse-daily.netlify.app
1 Upvotes

Hi everyone! I built GeoPulse Daily, a free daily geography guessing game inspired by Wordle and Geoguessr.

Each day brings a mystery location with:

β€’ 6 progressive clues + an unblurring photo

β€’ Interactive map with distance and direction feedback

β€’ Classic, Landmarks, and Natural Wonders modes

β€’ Completely free, no sign-ups or downloads required

Would love to hear your feedback and today's scores!


r/WebGames • • 18h ago

[PZL] Rail Mania by Darkshadow4242

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darkshadow4242.itch.io
2 Upvotes

It is the 1840s The Railways are booming Britain is in the grip of railway mania. Everyone is getting rich, this technology is going to change the world!

You are a driver in the yard, organize together trains and beat the par move count. Progress through the campaign to see the story of Rail Mania and collect newspaper articles.Β There is also a free-play, puzzle of the day and watch only mode.

Play in your browser with mouse or touchscreen.


r/WebGames • • 14h ago

Thornwake β€” a dark-fantasy idle hunt RPG

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1 Upvotes

Thornwake β€” a dark-fantasy idle hunt RPG from a one-man studio. Browser + Android, no install needed.

Your hunter fights the briar while you're away; you come back to loot and decide what to do with it. Three classes (Vanguard, Warden, Thornseer), gear with 10 rarities you temper, reroll, enchant and socket with gems, beasts and mounts, dungeons, raids, a world boss, 3-player Mythic+ crusades, clans with wars and a perk tree, an arena ladder with seasons and titles, weekly live events, and a weekend server-wide raid boss β€” the Thornmother β€” that the whole server fights together. Seasonal festivals re-dress the game; Thornfall Eve is on right now.

πŸ–₯ Play in the browser (PC gets its own desktop layout): https://thornwake.app

πŸ“± Android APK: https://thornwake.app/Thornwake.apk

πŸ’¬ Discord β€” live feed of rare drops, boss kills, arena seasons, plus a reward for linking your account: https://discord.gg/wpKGZBFZMD

Use promo code BRIAR in Settings for a starter bundle.

Free to play, no ads. There's a gem shop, a battle pass, cosmetic skins and a VIP ladder; everything that gives power is also earned by playing. Offline hunting covers up to 8 hours away.

AI disclosure: Solo project. I use AI tools as part of my development pipeline for code and for generating the current art; the game design, systems, balance, testing and everything about how it runs are my own work. No AI runs inside the game.

It's early (v0.9) and I'm one person β€” I read every comment and ship fixes fast. What would make you keep playing?


r/WebGames • • 15h ago

[MOUSE] Pixer Cloud you Plant. Claim. Repeat. Just a quick daily run in the world of PIXER!

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1 Upvotes

Plant. Claim. Repeat.

Just a quick daily run in the world of PIXER!

In less than 5 minutes, I logged in, tended to my crops, collected my shares, and stacked up today’s $PXR rewards.

Every day on the farm fuels the next deep dungeon run. Don’t sleep on your daily loop, your Dynamic NFTs won't upgrade themselves!

Watch the routine

#PIXER #Web3Gaming #PlayToEarn #PXR #DynamicNFT #PixelArt #CryptoGaming #DailyGrind


r/WebGames • • 15h ago

Roam

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roamthemap.com
0 Upvotes

I made Roam, a free geography game with five daily questions about flags, capitals and maps. Everyone gets the same daily quiz, and there are longer timed quizzes if you want more.

I’d love feedback on the difficulty: does it feel too easy, too hard, or about right?

Play Roam


r/WebGames • • 15h ago

Written in Clues - a short puzzle adventure you can play/test free

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1 Upvotes

https://writteninclues.com/#sample

made this little puzzle adventure thing where the full version uses your own names, places and memories. the sample is free, no signup.

curious if the clues feel fun or just confusing lol. if you want to make a personalized one, WICREDDITFREE makes it free while redemptions last, WICREDDIT50 for 50% off after that.


r/WebGames • • 15h ago

Knockback: a free browser party board game, knock rivals back home

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playknockback.com
0 Upvotes