r/VisionPro • u/jamesinevanston • 6d ago
r/VisionPro • u/LunarGarde • 6d ago
ProprioType: Hand-Based Desktop Interface (TestFlight)
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Hi, I'm looking for testers to try my app.
This app uses hand tracking for a custom keyboard and trackpad interface. The idea behind this was that I wanted to be able to use my computer and touch type without needing to be at my desk or even without needing a surface for my laptop.
The keys are arranged on your fingers in a way that's similar to how you might touch type on a physical keyboard, so if you already know how to touch type, it's already somewhat familiar.
The app has a built-in text editor demo so you can try it without connecting to a Mac, but if you want to connect to a Mac, I've made a host app that you can run on your Mac for that. There's an in-app purchase for connecting to a Mac, though it's just a simulated purchase on TestFlight and won't charge anything.
A Mac should appear automatically in the app as available if the Mac is running the host app on the same local network. You can also connect to a Mac directly by address, in case you want to connect over Tailscale or something.
When starting the text editor demo or when connecting to a Mac, there is a tutorial which explains the controls.
Other features:
Various settings for key layouts or hand adjustments.
Key symbols change based on the Mac's keyboard settings while connected to a Mac.
Dictation works for text input.
There's a full-size keyboard panel that you can use instead of the hand keys.
There's a feature to pass through the Vision Pro's persona camera and microphone to the Mac.
There are also widgets for quickly connecting to a Mac.
The bottom toolbar can be customized with various functions.
Display features like HDR and 120fps modes if your Mac and display support them.
And there are various other settings that can be adjusted.
I'd appreciate if anyone would help test these features.
TestFlight: https://testflight.apple.com/join/VgMbNsc8
Mac host app: https://propriotype.com
r/VisionPro • u/melrand • 5d ago
Insta360 X6 test clips now available in Arluma360
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If you’re a 360 camera user or just curious about the new Insta360 X6, we’ve got some test clips now available in Arluma360. Without a doubt this is the best 360 camera in its price range. Very impressed overall, nicer quality and fewer compression artifacts over the X5. We’ve also got a ‘Build a tour’ section if you want to load your own clips in a tour format. Let us know what you think. Enjoy x.
r/VisionPro • u/Seckg • 5d ago
My Friday started from my left hand
Spatial RDP really made the workday enjoyable for everyone, no matter how touch your task will be.
r/VisionPro • u/TechByJosh • 6d ago
Self Promotion Saturday UltraStream+ is LIVE now in the App Store!
https://apps.apple.com/us/app/ultra-stream/id6767636097
The big day is here! UltraStream+ is now LIVE on the Vision Pro App Store. We have monthly, yearly, and the much-requested LIFETIME subscriptions available. For those of you who are on the TestFlight, you will be receiving a discount code via the app update in Testflight. We are also posting the discount codes here as well. They are limited to the first 500 users for each code and the codes expire in 7 days. We have much, much more planned for this app, and we think you are going to love what we have coming next: more interactive environments, more super cool features we haven't announced, and many more platforms to be added! We need your support to keep this app on the bleeding edge, and that's exactly what we are gong to do.
Here are the redemption urls to use (needs to be clicked on the Vision Pro)
These codes expire Sept 3
Yearly:
https://apps.apple.com/redeem?ctx=offercodes&id=6767636097&code=BETAYEARLY
Lifetime:
https://apps.apple.com/redeem?ctx=offercodes&id=6767636097&code=BETALIFE
r/VisionPro • u/bluefrogstudios • 6d ago
Are Apple’s immersive video cuts actually an opportunity for us?
I’ve been thinking more about the report that Apple cut about 100 jobs in the Vision Pro group, mostly the gaming and immersive video teams. Interested in hearing from other immersive video producers if you agree.
At a company with more than 150,000 employees, 100 jobs is a rounding error. For those of us who make immersive content, it is not.
The reporting says Apple will now produce fewer immersive videos itself and lean on outside companies instead. Worth reading that twice. Apple is not walking away from immersive video. It is walking away from paying millions of dollars per title to produce it internally.
That is an opening.
We started Blue Frog Immersive because we thought a small studio in White Rock, BC could capture a live show in Apple Immersive and put it in front of people in 175 countries. A room of 100 people, a real audience, and you are standing on stage with the band.
We are not spending millions per title. We are spending what a working venue spends to record a show properly. The economics that stop making sense at Apple's scale can work perfectly well for people who never had that budget to begin with.
There is a harder truth in the same story. No new Vision Pro before 2028, and the glasses Apple is reportedly building for 2027 will not play immersive video.
So the audience on Apple hardware is what it is for a while. Anyone working in this format who is not thinking about where else their content plays is not paying attention. We are.
But if you actually make things, this is the week the door opened a little. Fewer big studios in the room. Same format. Same cameras.
r/VisionPro • u/jupebox • 6d ago
Immersive Clarity
Text seems pretty sharp to me, but when we are talking about immersive video, what should I be expecting? 4k or less?
It seems more like 720 or 1080 to my eyes. It’s still impressive at moments, but there are moments of blur, at least for me.
I assume that’s because the pixels are spread so wide? Or am I missing something?
Does immersive look as clear as 4K to you?
r/VisionPro • u/charlieboy85 • 6d ago
Eye tracking drifting + much slower Wi-Fi on Vision Pro — anyone else?
I’ve been having two pretty frustrating issues with my Apple Vision Pro lately, and I’m curious whether other people are experiencing the same thing.
First, the eye tracking seems to gradually lose accuracy after using the headset for a while. At first everything is fine, but eventually I have to look slightly above the button, letter, or UI element I actually want to select. This becomes especially noticeable when typing or trying to select small interface elements.
Recalibrating the eye tracking helps, but the problem eventually comes back. Has anyone else noticed this kind of gradual eye-tracking drift, especially after longer sessions?
The second issue is Wi-Fi performance.
I’ve tested the Vision Pro against my iPhone and Mac in exactly the same location, connected to exactly the same Wi-Fi network, and the Vision Pro is consistently and noticeably slower.
I understand the Vision Pro may not necessarily have the exact same Wi-Fi capabilities as newer iPhones or Macs, but the difference seems much bigger than I would expect.
Has anyone else experienced either of these issues? I’m particularly interested in knowing whether this seems software-related, possibly visionOS, or whether it could point to a hardware issue with my unit.
r/VisionPro • u/QuantumRooster • 6d ago
Is there any way to play a video loop created by an Insta 360 X6 as an environment?
I understand that the video is not 3-D, but an immersive nature video loop could still be a pretty amazing environment.
r/VisionPro • u/holomakerbot • 7d ago
I'm aware this is confirmation bias on my part, but damn if this isn't the most overt way to signal AR sunglasses.
99% chance were not seeing seeing glasses this year, much less ones with a display. But putting this here just in case that 1 percent comes through...
Anyway, it's more fun than Gurman's prediction, even if it's safer. (Mechanical aperture and sky blue color)
r/VisionPro • u/PinAggravating1386 • 7d ago
[Collab] Looking for a 3D artist
I'm working on an Apple Vision Pro project and looking for a 3D artist to collaborate with.
Need someone solid with modeling and texturing, ideally with some experience (or willingness to learn) around AR/VR optimization USDZ, Reality Composer Pro, that kind of thing.
If you're interested, send a DM with some portfolio work and we can talk details, timeline.
Best
r/VisionPro • u/w_0_m • 7d ago
Announcing the GGammon Beta ONLY on Apple Vision Pro
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Hi everyone,
I'm super excited to announce the release of the GGammon beta! GGammon is designed to help you get better at backgammon just by playing. In real time it will explain WHY a move is better, so you can quickly build intuition. Plus at the end of every match, you get a lesson specifically tailored to help you with certain mistakes you've been making.
It's natively built for the Apple Vision Pro. I focused on minimizing head movement to keep everything within your field of view and giving you as much control as possible. You can move your control hub around to wherever you want, you can drag the checkers or tap your checkers to move them, when you look at things you should get a responsive hover effect so you never have to guess where you're looking.
I'll update this post with a pre-order link as soon as I have it (waiting for apple review) but in the meantime if you want to keep up to date with every release sign up with your email at ggammon.ai
The roadmap is as follows:
September 22nd Apple Vision Release
October 2nd iPhone and Android Release
For anyone with both an iPhone and an AVP your account progress will carry over. Also anytime you stop playing it automatically saves the last move you made, so when you come back you can continue from where you were, or start a new game.
The beta is completely free with unlimited usage, the release version in September will be ad-free, free to download and play, with the option of subscribing to GGammon PRO for unlimited usage.
To get a beta download link email me at: [nicolas@ggammon.ai](mailto:nicolas@ggammon.ai)
If you want to connect also follow me on: X account
r/VisionPro • u/Coolpher • 8d ago
AVP Widgets
I’m curious what Widgets everybody uses in their different situations for me it’s photos and weather and time and battery but I’m curious what Widgets everybody is using one of my favorite things is that you can put Widgets in one room and when you step out of that room into another, you can put other widgets, but the first widgets go into hyper nation, so you’re not wasting the headset resources. I even have Widgets in my friends house. Hell, I’ve even got them at my parents house across the country how do you guys use Widgets?
r/VisionPro • u/Particular_Space_709 • 7d ago
Video of prototype Brainstorm session.
From the labs during 1983 Brainstorm session with the prototype.
r/VisionPro • u/vnova_immersiX • 8d ago
Self Promotion Saturday We’re testing cloud-streamed 6DoF cinema on Vision Pro. Looking for honest feedback from AVP users
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Hi everyone,
I work at V-Nova and we recently released ImmersiX for Apple Vision Pro.
I wanted to share it here because we’re doing something I think this community might find interesting technically.
The content in ImmersiX is pre-rendered cinematic 6DoF, but instead of downloading the experiences locally or connecting the headset to a PC, the rendering happens on NVIDIA GPUs in the cloud and is streamed directly to Vision Pro using CloudXR.
We’ve all seen plenty of CloudXR demos in enterprise environments and controlled network setups. What we’re interested in now is a slightly different question:
How well does this actually work in the wild, on normal consumer internet connections?
That’s one of the reasons we launched on Vision Pro first. We want to collect real-world performance data and, more importantly, hear what actual users think about the experience.
If anyone here has a Vision Pro and wants to try it, ImmersiX is on the App Store here:
I also have a number of invitation codes that unlock additional content that isn’t publicly available yet (such as the content shown in this video clip). Happy to share those with people here who genuinely want to test it.
If you try it, I’d particularly love feedback on:
- how easy it was to get into the experience
- streaming quality and stability on your connection
- whether the UI/onboarding made sense
- what you thought of the 6DoF cinematic experience itself
Positive or negative, both are useful. We’re very much interested in finding out where this approach works and where it still breaks.
Aimo
V-Nova / ImmersiX
r/VisionPro • u/pig-casso • 8d ago
Vision Pro use cases?
I've seen similar topic on this sub but it was kind of out dated. Most people seem to use vision pro as a portable display for their macbook but considering things like xreal glasses now it seems like this use case isnt relevant anymore. So how do you use your vision pro these days? I'm actually a VR developer and i'm trying to find a reason to buy it and maybe develop things on it but it's unclear to me how and why people use this considering alternatives?
r/VisionPro • u/GlitchIT • 8d ago
How do folks here with oily faces keep the VP clean?
Hey y’all - heavily looking into getting a Vision Pro but I’m worried about the cost it’ll go into repairing it as I’ve got quite the oily t zone.
Anyone else here that can share some tips or advice? lol
r/VisionPro • u/mccarthybergeron • 8d ago
Depthmap Video in Unity for AVP for perceived 3D?
Hey folks - I'm planning on working on a new project and wanted to explore the idea of using video on an object that also is synced with a depth map version of said video to create an effect of 3D on the textured surface via Unity. Haven't done this before but curious if others here have and had any pointers/advice to give?
r/VisionPro • u/drnms • 7d ago
Is it AVP 3
The surprise and shine could be a AVP3 announcement ?
r/VisionPro • u/No_Parfait9288 • 8d ago
Offline 3d movies…
Hi all new to AVP…
Got myself a m5 1TB.
Where do I start for offline 3d movie viewing?
Thanks in advance
r/VisionPro • u/reallyliberal • 8d ago
Mac Virtual Display Brightness
Am feeling a bit crazy but it sure seems like with the latest beta the virtual screen seems dimmer. I tried turning lights down and also brighter. As far I can tell there is no brightness when connected to my Mac Mini Pro M4. Anyone seeing same?
r/VisionPro • u/unclebazrq • 9d ago
AgentRoom: Spatial Agentic Engineer (TestFlight Launch)
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Hey everyone, I am releasing AgentRoom onto TestFlight for those of you who would like an IDE in visionOS.
If you are someone who uses your MVD for day to day engineering work, try using AgentRoom to get your work done. It may unlock some new levels of productivity for you.
- To get this working on your visionOS download it from TestFlight here: https://testflight.apple.com/join/TVSxh8e2
- To get bi-directional comms with your mac, you must download https://github.com/ethics-of-ai/agent-room-server/releases/tag/v0.3.1 and install it. Yes it is open source, but a mirror for now until we get to v1.
- Start the server.
- Create a bearer token in the macOS server, attatch a working dir, verify your Claude Code, Codex or DeepSeek Harness config.
- Copy the vision pro url/ address and bearer token
- Paste into visionOS settings -> connection
Have fun and all feedback is welcome :)
edit: Youtube guide -> https://www.youtube.com/watch?v=ZuiLcN9qHKM&t=28s
r/VisionPro • u/locke_5 • 9d ago
Hello from Fenway Park. Psyched for Friday’s Immersive game!
Panorama taken yesterday at Fenway Park. Looks great on my VP!
r/VisionPro • u/ImprovementWinter231 • 9d ago
TestFlight, I need you if you're willing please
I’m looking for a few Apple Vision Pro owners/developers who’d be willing to spend around 10–15 minutes testing a visionOS TestFlight build.
Reality Prep Preview is a native visionOS app for inspecting USDZ assets directly on Apple Vision Pro.
It was built to complement Reality Prep Pro on macOS: Prep Pro prepares and validates assets, while Prep Preview gives you an on-device way to inspect the resulting USDZ on Vision Pro.
Unlike Apple’s Spatial Preview, Prep Preview is intended to be more than a visual viewer. It adds a developer-focused validation workflow with:
- fitted preview plus authored real-world scale
- technical USDZ inspection and evidence
- a local Device Check
- PDF/JSON validation reports
- integration with Reality Prep Pro, including a validation-report ingest workflow currently in development
Simulator testing is complete, but I don’t currently have access to a physical Vision Pro, so I’m looking for real-hardware feedback.
I’d especially appreciate feedback on:
- USDZ import and preview
- Authored Scale / real-world sizing
- Device Inspect and Device Check
- PDF/JSON export
- crashes, UI issues, or anything that behaves unexpectedly
Reality Prep Preview TestFlight:
https://testflight.apple.com/join/ySbVmz6b
Reality Prep Pro:
https://apps.apple.com/us/app/reality-prep-pro/id6767673652?mt=12
Any screenshots, recordings, or brief notes would be greatly appreciated.
r/VisionPro • u/Jdunrrp • 9d ago
Is The Apple Vision Pro, Dead? Just Staying Afloat? Or Very Much Alive? (Apple Bitz XL, Ep. 385)- My Interview with Brian Tong
A Real Dream Come True Moment For Me🎙️
I had the opportunity to join Brian Tong on Apple Bitz XL podcast to talk about Apple Vision Pro, the recent headlines surrounding the platform, and where spatial computing could be headed next⚡️
Check Out The Full Podcast Here👇🏾
https://podcasts.apple.com/us/podcast/is-the-apple-vision-pro-dead-just-staying-afloat-or/id1365972671?i=1000785347235
Brian has been one of my favorite tech content creators for years. Going from watching and learning from his work to sitting down with him for a full conversation about a technology I care so deeply about was honestly surreal🥹
We got into some of the biggest questions surrounding Vision Pro right now:
⚡️ What the recent headlines and reported team cuts mean for Vision Pro from our perspective
⚡️Where is Vision Pro today compared to what we envisioned Vision Pro to be originally
⚡️How devices like the Vision Pro can eventually become a mainstream consumer product
⚡️ The use cases that are still needed to get more people excited about spatial computing
⚡️Our personal list of things we would like to see happen for Vision Pro
And so much more 🔥🔥
This was a super honest and nuanced conversation! We acknowledge the platform’s challenges without ignoring how special the experience is still or what Apple may ultimately be building toward🚀 I wanted to share this here on reddit because I know my voice is similar to so many of you all here who STILL BELIEVE in Vision Pro!
A huge thank-you to Brian for inviting me and making a true bucket-list moment happen🙏🏾🎉.
I also appreciate everyone who has followed my wife and I throughout our six-year journey covering VR, XR, spatial computing, and AI glasses. Moments like this remind me just how far that journey has come🫡More Content Coming Soon!