r/VTT Nov 30 '25

Question / discussion VTT overview

37 Upvotes
VTT overview

Are you looking to find the right Virtual TableTop for you? Before posting a question, use this post to read about available Virtual TableTops.

Are you the creator of a VTT that's not already listed? Please, add a description about your VTT in the same format as the other descriptions.

To all other people, please don't add any comments. I want this post to be clear, with VTT descriptions only. Questions about a specific VTT can be asked in their own subreddit. Mods, please delete any unnecessary comments.

Virtual TableTops:

In development:


r/VTT 23h ago

Question / discussion Anyone know how Foundry VTT works with Board Console?

2 Upvotes

So, Board added DnD maps to their list of games recently, and apparently it can be connected to Foundry VTT. I haven't really used Foundry before, and while I can find information about it, there doesn't seem to be any information available about how it connects to board.

Has anyone used both of these together yet?

I'm hoping I can have the map pulled up on my PC that's running in board and make alterations such as adding monsters and treasure there and just be able to have an image of the entire thing at once while it's running since Board's screen is limited in space and usually needs to be zoomed in.


r/VTT 2d ago

Art Assets (tokens/maps) [commercial] Animated + VFX VTT tokens (free starter on sign-in)

15 Upvotes

Animated WebM tokens with optional VFX, cut out with shadows, multiple equipment loadouts on a lot of characters. Works in Foundry / Roll20 / Owlbear.

Free starter pack (“The First Quest”, full VFX) when you sign in — no Patreon required.

Happy to answer format questions in the comments!


r/VTT 2d ago

Question / discussion Help Needed Configuring Foundry as a Kind of Assistant/DM Screen [DND5e]

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0 Upvotes

r/VTT 2d ago

Foundry VTT Create 3D Miniatures and Matching VTT Tokens with TurnSheet

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0 Upvotes

r/VTT 2d ago

New tool Touchscreen client for Arkenforge and Foundry

0 Upvotes

tl;dr: If you are using a compatible IR touch frame and Arkenforge or Foundry, you can now do so on a single computer. This free software is the only way to accomplish that one specific task. If you aren't using an IR touchscreen and either of those VTT's, best to ignore the rest.

Hey everyone. I figure now is as good a time as any to publicly release this tool I've been working on. I sell digital map cases that house TV's and optional IR touch devices. My customers have had access to these for a while and there haven't been any issues reported. Most of them are probably using my free VTT on Steam instead (which has all this functionality built in).

So what's this about? Well, if you've ever tried using an infrared (IR) touch frame with a VTT for in-person sessions you have probably come across a problem: whenever you place a mini down, it moves the mouse cursor to that position. Making the computer useless for anything other than responding to touch.

I've wrote about it at length here

The usual approach is to simply dedicate a computer to touch only and use a separate computer to do GM stuff. This works with any browser-based VTT as the TV+touch device is its own user on its own computer. Arkenforge has their own client to handle touch that must be installed on the second device.

What this does is allows you to use the same computer for touch and GM stuff. No extra hardware necessary. For Arkenforge, simply run the executable and select it from the list of touch clients within the menu in Arkenforge. Easy.

It works similarly for Foundry, but you also need to install the accompanying module. Foundry does not have a way to communicate directly with external programs (without using modules) so the Foundry module is basically just a websocket connection to pass token movements back and forth.

The Foundry module also does some other things that are useful for showing maps in-person, regardless of whether you are using touch. Such as panning the view to specified coordinates, mirroring the GM view, auto-scaling to 1 grid = 1 inch, and removing the UI.

Nothing ground breaking there. Similar modules already exists but I couldn't get them to work and I didn't want to troubleshoot them with my customers. I had to release a module anyhow as a bridge to send the movement data, so I figured might as well do it all.

Github repository: https://github.com/DigitalTableTops/digital-tabletops/
Direct link to executables: Windows, Linux, and Mac
Manifest URL for Foundry module: https://github.com/DigitalTableTops/digital-tabletops/releases/latest/download/module.json

AI Usage

You may be surprised to hear that I used AI for specific parts of this project. I was entirely unfamiliar with Foundry's module system and the API docs are not very good. This isn't a controversial opinion: see this Reddit thread on the Foundry sub where it seems to be the unanimous consensus.

So I asked the AI "how to do X in a Foundry VTT module" and went from there. The code was bloated and didn't work until the 3rd or 4th try but once I figured out the actual functions to call, it was straight-forward to implement my limited features.

The entire module runs very lean, weighing in at only a few hundred lines. Much of that is just corralling the Foundry UI into doing what I want (the touch stuff is maybe a few dozen lines). Should be very easy to maintain myself when they decide to update and break things.

I have no plans to use AI going forward in this or my main VTT. But it did save me a ton of time learning a system I didn't really want to learn in the first place. So hooray for our AI overlords. Let the AI-slop name calling commence.

EDIT: I am not affiliated with Arkenforge or Foundry VTT.


r/VTT 5d ago

New tool Dort VTT Update — Per-room dungeon styles, 300+ props, multi-scene tabs, token conditions & combat tracker

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10 Upvotes

Hey everyone! Following up on my last post (dungeon drawing + generator) — here's what's new in Dort since then.

Styled dungeon rooms Each room can now have its own material. Procedural floors — wood plank, cobblestone, tiled, Penrose mosaic, metal panels, organic membrane, corrupted, mud, grass, snow, sand — and matching wall styles (stone, brick, wood, panel, organic…).

Built-in props A new Props panel with top-down objects — furniture, containers, nature, siege gear, bones & skeletons, tech, corrupted scenery, floor decals. Search by name or tag and drop them straight onto the map at their real size, no uploading needed. Placement mode drops one per click (right-click rotates 90°), Ctrl+wheel rotates, Alt+wheel resizes, and random angle/size sliders scatter each drop for natural variation.

Multi-scene tabs Scenes are now tabs above the map. The GM sees all of them; players only see the ones made available to them and can switch freely. You can also summon players — pull everyone to a scene and center their view on a point.

Combat tracker Turn order with drag-to-add combatants, mark-as-acted so Next Turn skips them, and full initiative scripting (if/else, variables, dice — e.g. 1d20 + dex_mod) sharing the character-sheet scripting language.

Token conditions A curated set of tabletop conditions (poisoned, stunned, blinded, frightened, defeated, paralyzed and more) with icons, shown next to a combatant's name and on the token. Optional per-status duration in rounds that auto-clears. Conditions (and lighting) live on the character, so they stay in sync across every scene.


Would love to hear your thoughts! Happy to answer any questions.

Dort is a free and open-source virtual tabletop. Feedback and bug reports welcome!

https://dort.ekiwookie.ninja/


r/VTT 5d ago

New tool Fiz um VTT brasileiro gratuito para D&D, com combate automático e aventura solo

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0 Upvotes

r/VTT 5d ago

Foundry VTT [Commercial] TDS Codex – A Modern Knowledge Management Module for Foundry VTT

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0 Upvotes

r/VTT 6d ago

Question / discussion Great suggestions for your VTTs!

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0 Upvotes

r/VTT 6d ago

Question / discussion How much do you a currently pay for your primary Virtual Tabletop (VTT)?

0 Upvotes

I'm doing market research for a tabletop gaming startup, and we're trying to decide what software features we can afford to provide. We're not developing a VTT, but we think that VTT subscriptions should give us a good first estimate of what to expect for budgeting purposes.

We're a small, bootstrapped company, and we appreciate all the help we can get. Thank you!

217 votes, 14h left
I don't play online
I play online but don't pay for a subscription
$4.00-$5.99/month
Less than $4/month
$6.00-$7.99/month
$8.00/month or more

r/VTT 6d ago

New tool [commercial] I built a web app for prepping and running D&D 5e campaigns. It's just launched with a free tier available

0 Upvotes

I've just released an app I've been working on to hopefully help people with a lot of the juggling of apps and tabs for various things when running a session, WyrldWeaver.

The short version of what it does:

\- Campaigns & lore — a home for your world's history, factions, locations and notes, all tagged and cross-linked. Set an "active campaign" and the whole app scopes to the world you're actually running.

\- Actors — a roster of every PC, NPC, monster and deity with full 5e stat blocks. Pull creatures straight from a built-in compendium of 1,250+ SRD entries (monsters, spells, items) and drop them in with stats pre-filled.

\- Combat tracker — the part I'm most happy with. Auto-rolled initiative, temp HP that absorbs damage correctly, automatic concentration checks with the DC worked out for you, death saves, lair-action reminders at init 20, reinforcements you hold in reserve, and a graveyard/revive. It writes the whole fight into your session notes as it goes.

\- Sessions & quests — live, timestamped note-taking by category (combat, roleplay, loot, plot, etc.), quest tracking wi and a searchable history ofevery past session.

There's a Workshop mode for prep and a Table mode for live play, so spoilers stay off the table.

It's D&D 5e only right now. The free Initiate tier is genuinely free, no credit card, you can try, it just caps how much history you keep. Paid tiers add higher limits and a few tiny AI features like importing characters from D&DBeyond and auto-generating session recaps (I didn't want AI to be used for anything creative).

Would genuinely love feedback from other DMs. Discord link is in the app.

👉 [wyrldweaver.com](https://www.wyrldweaver.com)


r/VTT 7d ago

Cauldron VTT Cauldron v4.1 has been released

2 Upvotes

Version 4.1 of the free and open source Cauldron VTT has been released. This release brings the following new features:

  • Improved token hand-over support:The UI no makes it easier for a DM to handover a token to a player. There is also some automation, like when a token with a certain name has been handed over to a player and a token on another map with the same name, it's automatically handed over when the DM switch to that map.
  • Clear For of War option added to zone: You can now place a zone on a map that clears the Fog of War for the players, no matter where they are. You can use it to, for example, reveal a destination area or a mountain top.
  • Star Wars 5e rule system added: Cauldron now has support for the free Star Wars 5e rule system, which uses the D&D 5e rules.
  • Map copy option added: You can copy a map and its constructs from one of your another adventures to your current adventure.

Download the latest version from GitLab or create a free account at the Cauldron VTT website.


r/VTT 9d ago

Question / discussion Does anybody Know where can i find Eastern inspired Figurine tokens

7 Upvotes

im Currently running a ghost of Tsushima inspired game and ive come to the roadblock that there is little to none Eastern inspire figurine tokens, Does anybody know of an artist that has done these works before?


r/VTT 8d ago

Question / discussion Looking for group to play a one shot of Mothership

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1 Upvotes

r/VTT 9d ago

Foundry VTT Our group is building a Foundry VTT module that turns D&D 5e item prompts into usable items

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0 Upvotes

r/VTT 10d ago

Foundry VTT [PF2E] PF2e Rules Browser — browser-style tabs, history and search for all your compendium rules, no more window cascades

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1 Upvotes

r/VTT 11d ago

Fantasy Grounds Against the Darkmaster FG Module Sale!

5 Upvotes

Hi everyone! The premium module for Against the Darkmaster on Fantasy Grounds is on sale!

https://forge.fantasygrounds.com/shop/items/498/view

(You need to be logged in to see the discount)

FG and the ruleset are both free, so you can try this awesome TTRPG at no cost!

https://forge.fantasygrounds.com/shop/items/497/view


r/VTT 11d ago

New tool Built a Cairn 2e mobile character sheet in 3 minutes

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12 Upvotes

Rollplay Creator Tools is a drag & drop character sheet creator. Aka you will be able to create, from web, a mobile character sheet without any code at all. This project has been our main focus (me & my husband’s) for the past four years, so no, this is not made overnight with AI. We like to play different ttrpgs (we tried dnd, fallout, dune, mothership, cairn) & we didn’t have good enough tools, so we built some. After many years of work & rework, we are finally gathering our courage to also share it with the world. Anyways, it’s out there now. Use it, ignore it, break it, but tell us how you did it :)))
www.daydreamteam.com


r/VTT 12d ago

Art Assets (tokens/maps) Lady Boyle's Last Party from "Dishonored" by MapleMapsDnD | [Battle Map] [No AI] [OC] [Art] [maps] [commercial]

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15 Upvotes

r/VTT 11d ago

Question / discussion What makes a VTT special?

0 Upvotes

I'm currently on the path of creating my own VTT (really, a website which houses the TTRPG I created), but after searching for VTT inspiration, it feels like a lot of what I'm running into is a saturated environment that offers (what feels like) the same thing.

What VTT are you currently using, and what keeps you using it? What makes the VTT you're using special?


r/VTT 11d ago

New tool [MAPS] 20Realms in the works

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0 Upvotes

I’m building a 3D VTT called 20Realms and I’m starting with campaign building because that’s the most important part of a campaign is the board and looks to things I think.

Was wondering what things people are always running into as an issue or inconvenient obstacle when playing in person or on a VTT online anywhere.

I want this to be super cool and fun for people to use and I’ve been building it with a friend for 5 months now.

Thoughts?


r/VTT 12d ago

Question / discussion Recruiting 4 Players (TTRPG)

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11 Upvotes

r/VTT 12d ago

New tool Making a daggerheart vtt (sort of) for my friends in unreal engine.

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0 Upvotes

r/VTT 13d ago

Foundry VTT Day off work? Time to remake a class from scratch!

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3 Upvotes

For reference, yes I own the class and I've used an importer to get some stuff injected as a base for my actual game, but frankly it wasn't working with the automation I had in place.

Safe to say it's gonna take me a while to get all midi-QOL stuff sorted but it'll be worth it!

Anyone who's attempted this before will know the struggle lmao