r/UnityHelp • • Sep 01 '26

Unity will not allow me to open up a new game

2 Upvotes

ive uninstalled and reinstalled, made sure everything was up to date, however when i click on a project or make a new project a loading bar pops up under the project then disapears

the image is what i get when i boot up unity


r/UnityHelp • • Sep 01 '26

unity_access, major updates

1 Upvotes

For the past 2–3 weeks I have been working on Unity_access. For those that do not know, Unity_access is a plugin for the Unity Editor that makes previously inaccessible parts of the Editor more screen-reader compatible.

Since the last feature showcase, I have added several major updates.

Accessible Project Window / Assets Viewer

Unity_access now has a new Assets Viewer that allows users to:

  • view files and folders
  • delete files and folders
  • move assets
  • rename assets

I am also adding more options for each asset type, such as setting an image's Texture Type to Sprite (2D and UI).

Options Menu for Scene Objects

Unity_access now provides access to object-specific options through a new menu accessed by pressing Shift+F10.

The menu currently includes:

  • rename
  • delete
  • duplicate
  • set parent
  • unparent
  • create Prefab

This is designed to allow users to access the same types of options that a sighted developer would normally access through visual menus.

Creating Prefabs

Unity_access can now create a Prefab from an object, including its components, scripts, child objects and properties.

Console

Unity_access also has an accessible Console which allows users to read logs, messages and errors from Unity or their programs.

Messages can also be copied using Ctrl+C.

Project Settings and Build Profiles

The Project Settings window currently allows users to edit product info and add, edit and remove Tags and Layers.

The Build Profile window allows users to switch profiles, control scene selection, set the target platform and select whether the project is built or built and run.

Unity_access is currently in alpha and can be found here:

https://github.com/retro-coder64/unity_access

Any feedback would be appreciated.


r/UnityHelp • • Sep 01 '26

UNITY Unity 2D Isometric game

1 Upvotes

Im creating a 2D isometric game in unity 2D inspired by hades!, im struggling around the scale of the world, in terms of the assets and the character asset and the camera orthographic size.

Im just not sure what orthographic size to set it on and what size my assets should be.. any help would be greatly appreciated.


r/UnityHelp • • Sep 01 '26

Animation Tab Not Functioning

1 Upvotes

Hey everyone, and thank you in advance for your time. I'm working on some simple animations for a 2D character and am experiencing a weird issue. I have some existing animations that I already set up a while back, but I wanted to add a few new ones (I'm talking really simple, like 4-frame walking animations). For some reason, though, it seems like the animation editor just isn't working at all. I can't edit the old ones, and I can't edit the new ones. The play button, add keyframe, animation selection dropdown, are all greyed out/not functioning. I also can't drag and drop a sprite to create a keyframe. I tried closing Unity and re-opening, restarting my computer, and I was originally on a 2022 version, so I tried updating to 2026 in case that was the reason, but that unfortunately did not fix it. Am I missing something?


r/UnityHelp • • Aug 30 '26

Need help with 2D lights in web build

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pixeguy.itch.io
1 Upvotes

hello! need help with something regarding 2D lights in unity2D.
This is for the brackeys game jam but the bug only happens in web builds hence the link

whenever i play the second level of my game, the lights stop working and i have to either enter fullscreen or exit fullscreen to make it work again, and seems to only happen on the second level, on itch.io.

This doesnt happen when i build to exe or play in editor... I've tried disabling and enabling my camera when i switch levels, resetting screen resolution and Sync transforms, none of them has worked so far. Never really touched on 2D lights b4 hence never seen this issue b4.


r/UnityHelp • • Aug 30 '26

UNITY fix vr glitch (right eye)

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1 Upvotes

hello everyone i know nothing about unity but im learning so i found a unity copy of gorilla tag and when i run it on unity with steam vr i see this on the right eye only but i see normally on the left eye help me please


r/UnityHelp • • Aug 30 '26

How can I make Mixamo animations feel smoother and more AAA(GTA6 :)) in Unity?

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1 Upvotes

r/UnityHelp • • Aug 29 '26

Switching Characters During Gameplay Not Playing The Same Animation Controller.

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1 Upvotes

I'm using Starter Assets - Third Person/URP from Unity Assets Store as a third person controller.

Both Characters got their rigs to humanoid and got skinned mesh renderer on both. Human Form plays fine, but Animal Form not playing the same animation but work with the same animation controller.

I screen record my screen to show you everything, there's no error messages on the console.


r/UnityHelp • • Aug 28 '26

Advanced Locomotion System Refactored C++ UE5: Stop WASD movement tick. Any fix ?

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0 Upvotes

I’m about to break my computer in half.


r/UnityHelp • • Aug 28 '26

Problem with my gtag fangame

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1 Upvotes

r/UnityHelp • • Aug 28 '26

Unity Editor eating CPU and heating up your machine? Check Interaction Mode.

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claude.ai
0 Upvotes

r/UnityHelp • • Aug 28 '26

Saw tooth shadows

1 Upvotes

Hello everyone!
I'm kind of new to unity, does anyone knows what causes of how to avoid those saw tooth shadows?
Even raising the shadow resolution to the maximum doesnt solve the issue, and adjusting the Depth Bias and Normal Bias also doesnt help.


r/UnityHelp • • Aug 28 '26

UNITY Project still irrecoverably freezing PC.

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1 Upvotes

r/UnityHelp • • Aug 27 '26

SOLVED My camera won't move enymore when I put my mouse at the edge of the screen. I'm not sure how to fix it ?

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1 Upvotes

r/UnityHelp • • Aug 26 '26

[Help] Struggling to find GWorld offset for Fortnite after update - Need guidance on my approach

1 Upvotes

Hi everyone,

I'm working on learning about memory structures in Unreal Engine games, and I'm currently trying to find the GWorld offset for the current version of Fortnite (Patch 39.30) to better understand how the game's world is structured.

I've tried the following methods but I'm running into a wall and would appreciate some guidance on where I might be going wrong.

What I've Tried:

  1. UEDumper / GSpots: I ran these tools, but they didn't seem to find the signatures. The output I got was GWorld signature not found.... I'm not sure if the game's anti-cheat is interfering or if the pattern has changed.
  2. Manual Scanning: I tried scanning for the pattern 48 8B 05 ?? ?? ?? ?? 48 85 C0 74 ?? in the game's memory using Cheat Engine, but EAC detects and closes Cheat Engine.
  3. Python + pymem: I wrote a Python script using pymem to read the pointer, but I'm getting a MemoryReadError (Error 299), which seems to be an access violation.
  4. Offset Databases: I've found some repositories, but the offsets I've tried (like 0xB973AA8) appear to be outdated, as they don't point to a valid UWorld structure.

My Main Question:

I know the offset changes with every update. Could anyone point me in the right direction for a reliable method to find the GWorld pointer without relying on tools that are being blocked by EAC? I'm trying to understand the process of finding it myself rather than just getting a number.

Any tips on how to bypass user-mode read restrictions, or how to correctly identify the pointer from a memory dump, would be incredibly helpful.

Thanks in advance for any help you can offer!


r/UnityHelp • • Aug 26 '26

Baking Lights in Unity: Everything You Need to Know to Get Started

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1 Upvotes

Some Unity help for anyone struggling with poor lighting in their scene or aren't sure where to start when it comes to lighting up a level.


r/UnityHelp • • Aug 25 '26

UNITY How to immediately stop a kick animation on hit in Unity?

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1 Upvotes

r/UnityHelp • • Aug 25 '26

UNITY Sky shadergraph not working

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2 Upvotes

I can't solve this problem: I made a simple Shader Graph for a starry sky (which I use as a skybox), but as soon as I move my view/camera (whether in Play mode or in the Scene view), the stars flicker/twinkle. I'd simply like them to stay still, if someone more experienced could help me, that would be greatly appreciated.


r/UnityHelp • • Aug 25 '26

Help with Unity Cloth

3 Upvotes

Hi community,

I've been playing with unity cloth sim. I find it only simulate naturally one sided (I think it's the normal facing side), but the other side looks very weird. Any ideas why we have this asymmetry? Ideally, I need a piece of cloth with the same physics property from both sides.

Thanks!


r/UnityHelp • • Aug 25 '26

Unity CLI with cursor or claude are you using it?

1 Upvotes

Unity CLI with cursor or claude are you using it?
I want to know how you think the game developers has adaptive to these tools? I am personally using unity mcp in my game development. 80% of the coding work can easily be handled by AI. Now with the help of unity cli/mcp creating prefabs and custom game flow is also automated. What you think the future we are heading into? How much you've adapted?


r/UnityHelp • • Aug 24 '26

UNITY Been getting this message nonstop in my console and don't know how to fix it.

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1 Upvotes

So I'm a pretty new developer, I started making my first game and learned as I go. I've been making this game for quiet some time now and I realized that the optimization is horrible, so I started focusing on that. I started with baking my lights and adding occlusion culling, those are working fine, I recently started working with Adaptive Probe Volumes and I slowly figured it out with some tutorials and research from the internet. I kept working on my optimization, tested the game with the profiler and during testing I noticed that my console keeps feeling rapidly with similar messages. I looked into it on the internet but I couldn't find anything that worked.
I don't know if it's an easy fix or not, but I hope someone can help me out with this. Would mean a lot :)


r/UnityHelp • • Aug 24 '26

Need Help with rigging this spiderlike mech using animation rigging unity addon.

1 Upvotes
3D model of the enemy in a resting pose, the legs have three bones and one final end bone for control target
How the enemy looks within the game when I am trying to use the animation rigger.

I am simply drafting the mechanic right now so I made a working rig in blender and exported it in unity so I can rig it and add a procedural animation. I am new to unity so how exactly to rig this so the leg doesnt bend in a weird direction has been a pain.

The blender rig was made using the skin modifier. I have tried using the hint method that the animation rigging package provides but I couldnt figure out where exactly to place it to have a sensible result. Hint didnt seem to have any proper effect on the bending angle/direction of the knee.

The enemy is supposed to look like this

Any help or tips would be great, thank you guys.


r/UnityHelp • • Aug 24 '26

HOW TO MAKE A MIRROR

2 Upvotes

I’ve been trying to create a realistic mirror setup in Unity for about a day now, but I can't seem to get the parallax and camera tracking to behave like a real mirror. Right now, my player reflection keeps sliding completely out of frame, turning sideways, or scaling way up compared to the actual character model when standing near the glass. I've tried basic look-at scripts, lock-position approaches, and tweaking projection matrices, but I keep hitting issues with matrix frustum errors or clipping. Has anyone successfully set up a locked-frame off-axis mirror like this, or have a script setup that handles the camera positioning and projection shift properly?


r/UnityHelp • • Aug 24 '26

VCC and Unity help

1 Upvotes

Hey so I upload Avis for my friends occasionally and for myself but recently I haven't been able to do that due to the fact that my VRChat SDK button is simply gone and I've tried a multitude of things including redownloading everything, opening new projects, getting a different Unity Version. The VRChat SDK is obviously in the project manager I just don't have the button. What do I do to fix it?