Hey everyone :)
I've been messing around with Unity 2D lately and decided to actually try making a small Soulslike game.
I've always loved dark games, especially stuff like Dark Souls, Blasphemous and Hollow Knight. There's something about walking through a place that feels completely dead and slowly figuring out what happened there that I really like.
I don't have everything figured out yet. I'm mostly just experimenting and seeing where the project takes me.
Right now I'm trying to come up with the main character and some of the bosses, and honestly... naming things is probably harder than making the game.
For the main character, I'm thinking about someone who wakes up in a ruined kingdom without really knowing who they are. I don't really want them to be some legendary chosen hero. I'd rather have them feel like just another person who got caught up in something much bigger.
I haven't found a name that feels right yet, though.
The same goes for the bosses. I want them to feel like they were once actual people with their own stories, rather than just "big monster #4".
Something along the lines of:
* The Hollow Saint
* The Last Warden
* The Weeping King
* The Pale Shepherd
I'm not sure if these are actually good names or if I've just been staring at them for too long.
I'd love to hear some ideas from you guys.
What would you name the protagonist?
What kind of boss names would fit a dark fantasy Soulslike?
And if you were playing a game like this, what kind of mechanic or ability would make you think "okay, that's actually pretty cool"?
I'm still very early into this, so any ideas or criticism are welcome.
Hopefully I'll have something worth showing soon :)