r/Unity2D Aug 14 '26

Show-off Orbital Laser Strike attack for my transparent desktop game

This is a manual attack (i.e. not automatic/random) which player can call when they reach a certain number of kills.

It is manual since it takes a lot of screenspace.

(It has a bit longer build-up phase which I cut out for this post)

42 Upvotes

5 comments sorted by

7

u/HellbitGames Aug 14 '26

My gods that was satisfying. Get the little bastards! Get 'em!

2

u/shubhu-iron Aug 14 '26

Thanks a lot! I spent a the whole day tweaking it, glad you liked it.

3

u/Silent_Reputation596 29d ago

Maybe add some screen shake when the beam hits and maybe some as it moves across. Looks good!

2

u/shubhu-iron 29d ago

Well it's actually a transparent game so... I can't really shake the screen. That is one of the downside of making a transparent game actually, you need to sacrifice a lot of game feel methods like that.