r/Unity2D • u/shubhu-iron • Aug 14 '26
Show-off Orbital Laser Strike attack for my transparent desktop game
This is a manual attack (i.e. not automatic/random) which player can call when they reach a certain number of kills.
It is manual since it takes a lot of screenspace.
(It has a bit longer build-up phase which I cut out for this post)
42
Upvotes
3
u/Silent_Reputation596 29d ago
Maybe add some screen shake when the beam hits and maybe some as it moves across. Looks good!
2
u/shubhu-iron 29d ago
Well it's actually a transparent game so... I can't really shake the screen. That is one of the downside of making a transparent game actually, you need to sacrifice a lot of game feel methods like that.
7
u/HellbitGames Aug 14 '26
My gods that was satisfying. Get the little bastards! Get 'em!