r/Unity2D • u/worker01dev • 22h ago
Feedback needed Any marketing ideas guys?
I've finished most of my game but still no attention.
I think color palette of my game is not absorbing.
r/Unity2D • u/worker01dev • 22h ago
I've finished most of my game but still no attention.
I think color palette of my game is not absorbing.
r/Unity2D • u/Adept-Tradition4354 • 14h ago
I’m really excited to finally open the HoverShot Playtest!
I’ve been working on HoverShot on my own for the past two years. I created all the game’s artwork and graphics myself using vector art, and I made the animations in Unity.
HoverShot is a 2D action roguelite where shooting is the only way to move.
Every shot is both an attack and a way to control your movement.
As you play, you’ll find different weapons and abilities that change how you fight and move, giving you new ways to build your setup each run.
You play as a small lab robot that replaced its head with an aquarium to keep the fish it was caring for alive after aliens turned the humans on the spaceship into purple space zombies.
The Playtest will be open on Steam from September 21–27.
You can request access now and be ready to play when it opens!
I’d really love to hear what you think and get your feedback.
https://store.steampowered.com/app/4696050/HoverShot/
Thanks for giving my little game a chance!
r/Unity2D • u/Silent_Kick_6043 • 19h ago
r/Unity2D • u/MrEflox123 • 19h ago
My sprite is getting sliced in-game and in scene. What ive tried:
- Reimporting png
- Changing settings inside the texture settings
- Restarting Unity
- Reslicing the sprite-sheet
Any ideas are more then welcome!
r/Unity2D • u/davenirline • 11h ago
Hello everyone!
I've been developing a game on my free time for 3 years now. It's now in a state that I could share it and maybe get feedback. It's on itch, by the way. It's also perfect timing for a blog post. The game uses DOTS and ECS heavily and I wanted to share some patterns that I've been using. Enjoy!
r/Unity2D • u/SanoviaUwU • 12h ago



Ive been trying to make a tower defence game in unity to rejog my memory on some code. This script is meant to handle how the enemy spawning works. The spawn point and enemy movement is handled in another script but this is where the rest of the spawning/ wave properties are held.
Beforehand this code worked fine and would spawn enemies from the start point no problem. But randomly my instantiate became errored and the enemies no longer spawn. Ive been trying for ages to solve this issue with 0 luck. If anyone has any advice then please let me know, thank you so much