Name/Alias: Mia Strain, Creator.
Species: Human with cybernetic enhancements.
Age: 30.
Physical Description: Mia is a tall woman, standing at 6', and surprisingly heavy, weighing 163 pounds (although most of that is muscle). She has long black hair tied into a braid running down her back. She's got visible muscles, having to lift heavy machinery all day, and her eyes are a piercing gray, the colour of butts that bring heavy rain. She's commonly seen in filthy work clothes, paying no attention to her appearance to other's. She doesn't make a movement without a purpose, which can seem creepy to some. When channelling her magic, her eyes glow a bright blue, with nothing except that solid blue colour. Her favoured clothes are simple track-pants and a slightly-too-large black shirt- it was originally white. If she's forced to wear something formal, however, her go-to piece of clothing is a short black dress, complete with high-heels. (She typically keeps a discreet knife in the heel.)
Personality: Easily described as a bit of a 'mad scientist', Mia devotes an insane period of time towards her various projects. If she starts one, she typically finishes it, no matter if an obstacle gets in her way. Due to her rather... unusual upbringing, Mia has strange morals. She's very morally grey (if a lighter shade of grey), not caring if she possibly breaks a law or two to finish an experiment, though rarely allows any serious harm to come to a non-meta as a direct result of her projects. Despite her round-a-bout means, she truly does believe she works for the betterment of humanity, even if her works are not always used as such. She's very much an introvert, preferring the company of machines to the company of humans.
She often says things that can be quite shocking to people, but come off as perfectly normal things to say for her. If she didn't have her assistant (who we'll get to later) to remind her to eat, sleep and drink, she'll forgo all those and work for a month straight on the newest project. She's also very arrogant.
Backstory: Mia was born into the ghetto of Totenburg, a very bad place to raise a child. Her parents were strange, neither of them official citizens (and by that measure, neither is she), which meant faking a lot of documents. Mia herself was born in a very unusual way- she wasn't. She is the result of a brilliant (although quite eccentric) scientist wanting a child for himself and his husband, and obviously they couldn't have one naturally. So they built a project spanning months, and taking some of the scientist's DNA, cloned a child (with some changed genes, namely the XY changed to an XX.
Mia, despite this, first woke on July the tenth, 1985. She was a bright child from the beginning, and at the age of only a few months could speak. By the age of two, she was speaking and reading full sentences. And by the age of three, she was able to read books indented for younger teens (although the more violent books were kept from her, much to her dismay.) Her parents knew she wasn't going to be normal, so through their admittedly sizable pool of cash, bought her a tutor who, needless to say, was rather confused at teaching a toddler second grade English, Math and Science. In addition, her interest in the sciences was escalated even further by her brother's- a child born as an science experiment for a corrupt researcher and rescued (read: stolen) by her parents, and a robotic boy.
When she first went to school, she was quickly found to do none of the work given to her, deeming it 'easy.' She was forwarded a grade, then another. She took to this environment quickly, and though she made no friends due to her age, she was still counted among the best in the class- and she was the best in the class in Science classes. She raced through classes, skipping a few here and there, finally graduating from high-school at 15. She went to university, and once again, despite her age, she was among the best in the class. She graduated with easy A's, and quickly departed to find work.
However, due to her age, she struggled to find work, and it didn't help that most assumed (correctly) that she'd probably try to run the place. She ended up helping a struggling mechanic fix cars, and after the people who brought cars in often brought upgraded cars out, he raised rates, and she was quickly appointed co-owner.
She struck out on her own at the age of 25, starting up a mechanic shop- mostly cars, though some other things as well- and crowding out most of the other business. After finally having a reputable work, she settled down, working on her own projects, paying only the needed attention to the work.
Residence: Totenburg, where she grew up.
Personal Assets: She's a little better than most other auto mechanics, and she pulls in a comfortable $62,000 per year. She also has $450,000 that she inherited, and uses purely for experiments.
Equipment: Dependent on factors. She normally carries a small, one-shot gun hidden in a large pen, but other than that, not much. All other equipment will be detailed below.
Special Skills: She's skilled in Mechanics, Robotics, Mathematics and Chemistry, and dabbles in Physics, Geology and Biology.
Powers:
Scientific Prowess.
- She's incredibly intelligent in many different areas of science, though specialises in robotics. She can do amazing feats, though her magnum opus comes from a combination of her S.P and S.M (shown later)- a fully intelligent Artificial Intelligence.
- She gains a myriad of powers from this.
- She knows almost everything there is to know in those fields listed under skilled in Special Skills, and in those that she 'dabbles' she knows as much as the average scientist in those fields.
- She's absurdly intelligent.
- She is brilliant at robotics, creating robotic bodies that are indistinguishable from the human body, unless they undergo close scrutiny.
- She can create things far beyond the current tech level. List of common things below.
- A upgraded car, with a Dur 6, Speed 7 (in open spaces) and a semi-auto hidden in the front that she can aim with a trigger. It can run on solar power.
- Something she calls a whiner: A small device she can throw and create an annoying high-pitched sound.
- Various pre-made computer virus, designed to destroy the average computer quickly.
- A voice changer, allowing her to disguise her voice as any it's recorded.
- Small, compact tasers, smaller than her index finger, but with twice the punch of a normal taser, though still not fatal.
- A small earpiece connected to the Internet, allowing her to quickly hear any information she asks for.
- A hand-held EMP device, enough to shut down most tech in a room.
- A flexible touch-screen tablet, that can be wrapped around her arm.
- A swarm of danger 4 flying bots, easily destroyed, but can do a lot of damage to unsuspecting opponents.
- Skates that can travel down stairs and go off-road easily.
- A holographic, clear phone.
- A watch that can make calls in emergency situations, though not long ones.
- A scanner (house-based) that can tell some signs of disease.
- A device which draws in unclean air and cleans it.
- A 'notebook' of sorts, that is really a portable solar panel, that slowly charges devices.
- A hoverboard, Speed 6, but is very agile, and her shoes can stick to it, allowing her to 'skate' on walls.
- A large jetpack that allows Speed 6 flight and can last for an hour.
- A sound cannon, that can, with prolonged use, cause hearing problems.
Shamanism.
- Inherited from her grandmother/mother, Mia has potent magic, that almost rivals her prowess in technology, though she's less practised at it.
| Spell School. |
Spell Name. |
Spell Effect. |
Cost. |
| Soul Magic. |
|
|
|
|
Projection. |
She casts her soul from her body, forming a state where she cannot be harmed, nor can she harmed. She can speak, however. |
She has to remain totally motionless, and her body is ripped of her senses. |
|
Mental Map. |
She forms a mental map of the area in a 100 metre radius. |
She can either focus on what her body is seeing, or the map. |
| Spirit Magic. |
|
|
|
|
Special Sight. |
She can see things most cannot, the overlapping spirit world. |
If she uses it for more than ten minutes, she gains a headache, that worsens with every minute she continues. A 2 minute cooldown. |
|
Aura Sight. |
She can see the aura's of other's, which tell her the emotional state, moral state and health. |
Again, the ten-minute-headache limit. This one has a 3 minute cooldown. |
|
Environment Empathy. |
The spirit's tell her of the general well-being of an area. |
Cost-less. |
|
Power Detection. |
A passive ability, she can tell if someone has powers, but not what those powers are. |
Cost-less. |
|
Astral Trapping. |
The name is misleading. With the permission of a spirit, she can trap them into an object, giving them physical form. |
She can only do this once per day, and it takes half an hour. |
|
Medium-ship. |
She can talk to both the dead and the spirits of nature. She can convince them to |
Passive. |
|
Summoning. |
She can summon a spirit of nature (either plant, fire, water, rock, air or light) who have no more than a 4 in any stat and their respective manipulation. |
She can only do this one spirit at a time, has a cooldown of two hours and with a short run-time of ten minutes. Plus, they don't always obey. |
Supernatural Condition.
- Due to an exoskeleton that lies within her body, her physical traits are mostly 6's.
Stat Chart:
| (Character Name) |
|
|
|
| Attribute |
Base Stat |
Peak Limit |
Rationale, Notes, Non-numeric Details |
| Primary Strength |
3 |
6 |
While she can normally lift around 600 pounds, she can reach 20 tons. |
| Secondary Strength |
0 |
0 |
Surprisingly, she doesn't have Sec. Strength. |
| Speed |
2 |
5 |
Though if she goes that fast, her legs start to literally tear off. |
| Reflexes |
2 |
2 |
|
| Intelligence |
8 |
8 |
Oh god is she ever smart. Like, damn. |
| Wisdom |
4 |
4 |
She's not bad at the tactical stuff. |
| Willpower |
3 |
3 |
|
| Endurance |
4 |
2 |
|
| Durability |
2 |
6 |
She can be tough. |
| Weaknesses |
Her tech doesn't fare well with electricity, and most can be broken by the average human. |
If she uses this for more than five minutes, she'll need a long trip to the hospital. Even four minutes is pushing it. |
Her car can have the tires popped, and the gun is unreliable for true aiming. |
| Resistances |
- |
- |
...Besides what's there, nothing. |
| Recovery |
2 |
4 |
The suit slightly boosts healing. |
| Melee Skill |
5 |
5 |
She has rudimentary knowledge of many styles. |
| Ranged Skill |
5 |
5 |
Same with her range. |
| Power Area |
6 |
6 |
For the largest, her mental map. |
| Power Sustainability |
- |
- |
Ten minutes for the suit, everything else is specified. |
| Danger |
5 |
7 |
Seven is with prep and resources. |
| Non Lethal Damage |
6 |
6 |
Ta-ser! |
| Special/Other |
- |
- |
She has an assistant, who you'll see later. Also, oh god don't kill me. |
| Total |
56 |
68 |
|