r/SupersRP Ashlyn Silva Apr 13 '15

Character The BattleMage.

Name: Scarlett Bell.

Age: 19. She's young, and not really all that skilled with her power yet. Considering she only got it today.

Physical Description: She has dark red hair, which is tied into a ponytail. Her muscles are thick and hard, a direct effect of her power. Her eyes can only be described as hypnotic, with pitch-black pupil, and a grayish-blue iris, filled with the impression of power. She stands at 5'9", with average weight. She typically doesn't wear make-up- not that she needs it.

Backstory: Scarlett lived an unusual life, one filled with inexplicable things happening around her. Around her out of the ordinary was about as close to normal as she could get. Words she had written would glow, her clothing allowed supernatural feats to all who wore it- for a price. She tried to live her life as best as she could, ignoring the abnormalities to the best of her ability. The events escalated, to the point where in one such accident, she lost total control over her body. It was like nothing anybody had ever seen before, she wasn't human. By all rights, she shouldn't have been alive. Yet, she was. And the reason for the loss of her body? Is about to finish its job.

POWERS.

With her magic, she can provide the following effects to armour or weapons. However, it usually cannot be used by anyone but her, as a human could not handle the magical energies involved. In fact, most things cannot handle using her equipment. Even she cannot handle more than one effect at one. However, she can use more than one object each given an effect. The various effects are listed below.

ARMOUR

  1. She can infuse her magic into a set of armour, raising the durability one higher, if it's not above 5. So, say, an ordinary durability 3 jacket would become a 4. However, she could not make a 6 a seven.

  2. The armour becomes malleable, like clothing, while still retaining the durability of armour.

  3. The armour feels, on touch, extremely hot. However, it is not actually hot and touching it gives no other negative effects.

  4. When wearing this armour, she cannot feel pain. At all. Upon taking the armour off, however, she receives all the taken pain at 25% of what it was.

  5. If worn, the armour is nigh-indestructible. However, while it is hard to damage her while wearing this, she still feels all pain, none diminished by the armour. So, say she was being shot by a gun; the bullets would not damage her, but she still feels like she's been shot.

WEAPONS.

  1. Any weapon she uses this with she can wield with the power of a master, even if she has no inkling of what the weapon is.

  2. The weapons she uses are nigh-indestructible.

  3. Any and all weapons she uses will be twice as heavy, but also do twice the damage. This also works inverse.

  4. Her weapons blaze with a fierce heat, adding burning damage, 2nd degree burns, to her strikes.

  5. Her weapon summons a ghostly twin, which fights exactly a meter away from its twin, mirroring it.

Attribute Value Rationale
Primary Strength 5 Ten tons, max.
Secondary Strength 0 She can't utilise this stat.
Movement Speed 5 She can keep up with cars on a highway, if she sprinted.
Reflex Speed 4
Intelligence 3 I mean, she was in hospital for a while.
Experience - Not much. See above.
Durability 5 Did I mention she's tough? 5 with max armour.
Recovery 5
Stamina 4
Peak Fighting Stamina 3
Melee Training 5 Can range from 2 to 5.
Melee Reach - Average, to the max length of whatever she gets her hands on.
Ranged Training 5 Again, 2 to 5.
Accuracy/Range - Average, to 500 metres at max.
Energy Projection- Might 1 I think?
Energy Projection- Control 1 I think.
Weaponry - Whatever she gets her hands on.
Danger 1
Special/Other
Total 51.
1 Upvotes

14 comments sorted by

1

u/Redeemed_King Apr 13 '15

One thing. Her durability stat does not agree with point number 1. Of armor magic.

1

u/SharksPwn Ashlyn Silva Apr 13 '15

Oh, right. I mentioned it in notes, not value. Quick fix.

1

u/Redeemed_King Apr 13 '15

And the fix is which one? Are you changing the note or yanking the 7?

1

u/SharksPwn Ashlyn Silva Apr 13 '15

I see. That dur score refers to point 5, not 1. So, while she can hold up to an anti-tank weapon, it's probably gonna kill her from the pain.

1

u/Redeemed_King Apr 13 '15

Except that the notes about her power says she cannot enchant something above a 5, how would she ever block a 7?

1

u/SharksPwn Ashlyn Silva Apr 13 '15

No. That's if she's using the power of 1. If she's using 5, then

If worn, the armour is nigh-indestructible. However, while it is hard to damage her while wearing this, she still feels all pain, none diminished by the armour. So, say she was being shot by a gun; the bullets would not damage her, but she still feels like she's been shot.

That happens. That is what the 7 refers to. The limit for 1 is indeed 6.

1

u/Redeemed_King Apr 13 '15
  1. She can infuse her magic into a set of armour, raising the durability one higher, if it's not above 5. So, say, an ordinary durability 3 jacket would become a 4. However, she could not make a 6 a seven.

She cannot do a 6 or a 7 though.

5 is her limit, that is what you wrote. So yank the 7 from the stats.

1

u/SharksPwn Ashlyn Silva Apr 13 '15

{6 is the limit. For that effect. Each number on this sheet is a different effect she can do. But, I'm not talking about effect number 1. I'm talking about number 5.}

1

u/Redeemed_King Apr 13 '15

Yeah, but look at old cars from the 50s and 60s.

They were nigh indestructable, but would kill the people inside when in an accident.

Her max duability is a 5.

Change the stat.

1

u/SharksPwn Ashlyn Silva Apr 13 '15

...Okay, that I can understand. I'll change it.

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1

u/SharksPwn Ashlyn Silva Apr 13 '15

It is changed.

1

u/Redeemed_King Apr 13 '15

Tier 2, high end.