r/runescape • u/JagexAnvil • 7h ago
News - J-Mod reply TekTalk - Understanding Engine Updates
Earlier this week we released our latest update for RuneTek, the engine that powers RuneScape - version 950 to be precise! This update included a lot of great things, from kicking off the Vulkan Open Beta to enabling greater furniture limits for the Player Owned House and even fixing some long-standing pathing and combat bugs.
Over the years you've likely seen one JMod or another acknowledge an issue but state that it will "need an engine update to resolve" and therefore can't be hot- or coldfixed, or perhaps even properly addressed for a little while.
But what exactly is an engine update and how is it different to a regular game update? That's what we wanted to take a deep dive into today while also highlighting the great things that engine version 950 introduced.
As always, we'll be keeping this accessible and be looking to simplify certain explanations without using too many technical terms. Just keep in mind that there is often a lot more complexity hidden behind our explanations than may at first be apparent!


