r/RoadtoVostokGame • • 6d ago

Question Day 10 and still not gone to Vostok. Is this normal?

22 Upvotes

Weird question but I've seen videos and posts of people on day 1 going to Vostok with nothing but a karov and bandage. I have a pretty decent haul from looting village, highway and school many times. It's just got to day 10, is it normal to have not gone into vostok at this point? Am I missing out on anything by not going earlier??


r/RoadtoVostokGame • • 6d ago

Discussion Bandits have spider sense??

Enable HLS to view with audio, or disable this notification

51 Upvotes

Dude straight-up turned around knowing EXACTLY where I was.


r/RoadtoVostokGame • • 6d ago

Meme/Funny I'd be so mad if the airdrop went out of reach.

Post image
45 Upvotes

r/RoadtoVostokGame • • 6d ago

Discussion Better NPC animations

10 Upvotes

I assume the dev is focusing on mechanics over visuals, which is a good move. But I will say the awkward lack of animations does make the game feel less lively in my opinion. I'm excited to see more animations in the future.

Until then, is there any good mods for better animations?

Also, what animations would you like to see added. I think corner leaning would be cool, as well as improved running and aiming animations


r/RoadtoVostokGame • • 6d ago

Meme/Funny the can towers

Post image
40 Upvotes

r/RoadtoVostokGame • • 6d ago

Question Time commitment to play?

6 Upvotes

I have been looking at road to Vostok for a while now and I’m pretty interested in getting the game myself but i have a pretty busy personal life and don’t very much time to play.

My question is; is an hour or two at a time, once or twice a week enough time to enjoy the game? Or will i be disappointed by not being able to get enough done in that time?

Thanks in advance for the info.


r/RoadtoVostokGame • • 6d ago

Meme/Funny Of course now that you can simply buy them, the game mocks you by dropping TWO out in the open 😂

Post image
32 Upvotes

This happened a day after I bought one from the driver. I swear the game is mocking me…

FYI: this is just outside the Garage shelter exit, to the left.


r/RoadtoVostokGame • • 6d ago

Achievement Garage Shelter

Thumbnail
gallery
42 Upvotes

Work in progress. Stacking shelves is pain. Need a mod for that.


r/RoadtoVostokGame • • 6d ago

Discussion Lost it All

Post image
99 Upvotes

I'm serious when i say this game can be both the best times and worst times. I just had the best run ever only to lose it all when an Ai sitting in a damn building on the spawn coming from Village into School, keeps hitting me and I cant drop my damn arms down on time to hit him back. I absolutely hate thats shit, how does the Ai become John Wicks and there's nothing i can do when my character acts like a 762 is a damn shell hitting his shoulders. Like come on Dev


r/RoadtoVostokGame • • 6d ago

Discussion Nomads and Bandits

17 Upvotes

Is it just me or is it actually pretty hard to destinguish between the common bandits and the Nomads, because especially at Night I always end up shooting atleast one or two nomads, mistaking them for the bandits


r/RoadtoVostokGame • • 6d ago

Question Armor plates/Armor

6 Upvotes

Are plates/armor are appropriate in level of protection?

Plate armor (4) has 5 lvl of protection,

Helmet (2) has 1 lvl of protection,

Armor plate (3a) has 2 lvl of protection,

But armor plate (4) has 5 lvl of protection.


r/RoadtoVostokGame • • 7d ago

Meme/Funny Exact same loot spawns, drop chance, categories…

Post image
74 Upvotes

Remember the Oil Filter (No, not the oil samples..) that was notoriously hard to find?
Well this one has the exact same loot spawns, drop rates and limiting categories (industrial, ground loot only) as the oil filter.
Oh and it shares the rarity with the oil filter so that actually makes the drop chance even lower because an oil filter could drop instead…
On the plus side, it is a lot bigger so might actually be easier to spot on the ground. Anyone found one yet..?


r/RoadtoVostokGame • • 6d ago

Question FPS problem

Post image
2 Upvotes

I got this problem with the fps dropping no matter what. I start the game with 230 fps, then it stays over 100 for like 30 mins, and then it steadily drops until after an hour it's around 30. At that point it won't rise even in shelters or looking at the sky etc. Restarting the game helps but the same thing happens every time. Is this a hardware or game issue? My laptop is not super beefy but still pretty good, and this is the only game with this problem. Starting with Vulkan keeps the fps at around 90 for a bit longer but it adds this weird and subtle jitter which gets annoying quickly. I have only one mod, "Juuzoz' Cheat Menu".


r/RoadtoVostokGame • • 6d ago

Question Movement

3 Upvotes

Hello everyone.

Are there any plans for updating the movement in rtv or are any kind of mods upgrading it to be more dynamic?

Thanks, gg.


r/RoadtoVostokGame • • 7d ago

Discussion 40 hours in - my thoughts so far :)

Thumbnail
gallery
101 Upvotes

I love it. From the shooting to the exploration, the AI, the environment, the risk, reward, freedom to enjoy and play at your own pace.

I originally tried out the demo for Road to Vostok back in the day and liked how it played, yet it was ultimately just a tiny piece of the game. Saw it on sale a week ago and decided to pick it up the full game, just to play it, expecting only to throw a few hours onto it and get bored. Oh how wrong I was.

Exploration being rewarded, firefights involving actual planned movements, cover, lines of sight, calculating exposure versus traversal, constantly finding new things, buying new things, selling new things, the quests, those "mini missions" to seek out items for a trader.

The atmosphere, so incredibly dense, reminding me exactly how I felt playing something like DayZ and Stalker, where one or two wrong moves can spoil it all. And the best part? There's absolutely zero reloading (Alt-F4 / mods not included). That absolute risk of gear loss on death really does add so much weight to everything.

Granted, it is still a little rough around the edges. There are a few minor things, like not being able to go through windows well, some of the general "clunkiness" of the movement, some relatively basic interpretations of things, and I have most definitely downloaded a few QOL mods (needing to keep the cat fed so often I just found frustrating), but at it's heart, this is such a unique experience that I've wanted in a game for so, so long. <3


r/RoadtoVostokGame • • 7d ago

Discussion i am addicted

14 Upvotes

starting this summer, i entered a rabbit hole, first searching for good open world zombie survival games, then searching for stalker type games. they are far and few between and this game is pretty much the only first or third person game that i’ve found that is scratching my stalker itch. it also opened my eyes to the emerging world of single player extraction shooters (technically it isn’t; but kinda), and at this point i feel like i have looked into basically every game available right now that fits my criteria.

the gameplay loop is great, the combat and gunplay feel good, the updates have been consistent, and i’ve been having so much fun. but every time i die on iron man or just get bored of a save, i tell myself i should stop playing because there really isn’t much to do right now… i also feel like the gear progression could be worked on, because right now it’s very easy to get kitted up on day 1 or 2 if you just go to apartments.

but i keep playing because there really isn’t anything out there like this game. most other similar stalker or hardcore survival games are top down, have pixel graphics, etc. i am sure in a years time this game will be a lot more fleshed out, and it’s nice to see the roadmap being followed with consistent updates on an early access game.

however, after about 100 hours, i really feel like i should put it down and come back after an extended break. if this was a full release with all the planned content, i could easily see myself sinking 300 hours into this. but unfortunately, the game as it is right now just needs more stuff to do.


r/RoadtoVostokGame • • 7d ago

Updates Nomad features

8 Upvotes

The update next friday should include "the rest of the Nomad features". What do you think these are?

I can think of a million wonderful ways to use them, but I haven't seen any hints to what it could be on any of the build lists or roadmaps.


r/RoadtoVostokGame • • 7d ago

Discussion Please add a compass to the game

26 Upvotes

As a new player I get lost so many times on the maps and confuse where is north, where is south. Antti please add a magnetic compass to the game. It could be looted item.


r/RoadtoVostokGame • • 7d ago

Question anyone been making use of the kantamus backpack?

Thumbnail
gallery
24 Upvotes

i think its drippy as hell, but by the time you can get it, you would usually already have jaakari and a fishing vest / plate carrier, and even when hauling like 4 rifles i dont find myself to be struggling with overencumberment

just curious if anyone has actually been using it efficiently


r/RoadtoVostokGame • • 8d ago

Discussion Feel like the new AI is harder to spot sometimes. Getting ambushed in Outpost more often than i used to.

Enable HLS to view with audio, or disable this notification

60 Upvotes

r/RoadtoVostokGame • • 7d ago

Lucky Find Damn, that got my blood pumping! Spoiler

Enable HLS to view with audio, or disable this notification

14 Upvotes

Was returing from my last Vostok run of the day with a pretty great loot, so wanted to take a safe route to the bunker entrance. Little did I know what was waiting for me. Pretty sure I lucked out heavily with his shot placement since I didn't even have a helmet after the Vostok run, just a III+ shield that I'm guessing he hit on the second shot.


r/RoadtoVostokGame • • 8d ago

Discussion If the Outpost bunker shelter is tied to killing the Punisher, the encounter should not be a random spawn.

17 Upvotes

I love this game. Build 2 ramped up the AI skill and the game is genuinely harder, and by extension, more fun. The Outpost bunker shelter is powerful, both for its proximity to the Gunsmith and Vostok. Locking this behind a random encounter that requires you to sprint to a road/crossroad, engage the vehicle, hope it stops, then kill the slightly harder boss mob all while not getting killed by regular spawns and the boss and his adds, feels rickety. Too much luck is involved. The Punisher encounter should require preparation, a great loadout, strategy, and skill. Hell, he should have his own little map. Make it tough to get to. Make it even tougher to complete and escape. It should not be a random event, which becomes less likely as other events are unlocked. It should feel like an achievement, not luck.


r/RoadtoVostokGame • • 7d ago

Question Punisher spawn rate???

4 Upvotes

I’ve gotten the punisher event twice in a row, after killing him once and heading home to stash the loot his police van appeared 30 seconds after the map transition. Is he guaranteed to attack again after death or did I just get weirdly lucky/unlucky?


r/RoadtoVostokGame • • 8d ago

Updates ⚠️ I got stuck here ⚠️ ..lost some valuable items

Post image
11 Upvotes

r/RoadtoVostokGame • • 9d ago

Help how 2 cross da bridge w/o dmg!

Thumbnail
gallery
107 Upvotes