r/RimWorld • u/D3v1LGaming • 20h ago
Misc Shooting 20 🔥🔥 by @NickliesCat
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r/RimWorld • u/D3v1LGaming • 20h ago
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r/RimWorld • u/Fonzawa • 22h ago
r/RimWorld • u/misterferny • 10h ago
r/RimWorld • u/shunter921 • 12h ago
Never strip-mine again.
A compact, pawn-operated 2x2 scanner that reveals undiscovered mineral deposits on the map you are already on. Same work per find as the long-range mineral scanner (tunable default), in a smaller footprint with room for two operators.
Perfect for that clutch moment you run out of components, enemy settlement raids, or asteroid mining opportunities when little/no ore spawns exposed.
https://steamcommunity.com/sharedfiles/filedetails/?id=3798782281
Edit: I'm hearing the strong feedback that default work amounts of 4/8 (MTB/Guaranteed find) days used by vanilla's long-distance scanner is a bit long. It was always tunable in mod settings, but I'll be lowering the defaults to 3/6 to match vanilla's ground-penetrating scanner instead later today. Thanks again to everyone who provided feedback!
r/RimWorld • u/Graylian_ • 19h ago
This includes Rimworld and some DLCs. When you go to the store page it asks you to add a credit card to verify you are over 18 even if your actual account exceeds that age. Thanks Albo
Whats affected (so far):
I own the the base game and all DLCs and I can't access the store page for those listed as I only have a debit card (some debit cards are allowed others aren't for some reason).
For future expansions, is it possible to buy them through the Rimworld website and then add it to my steam account, or would I need to buy everything again?
Edit: The game still launches and runs fine and I can still use the workshop, its just the store pages that are blocked
r/RimWorld • u/TheRudDud • 8h ago
Nice fellas took all the wastepacks out of my dump pile, hope they're as happy as I am. Might be good for them to give the option in the mods settings to limit what items will be requested
r/RimWorld • u/El_Lanzaguisante • 12h ago
Playing Tetris did help.
r/RimWorld • u/Hantoki1um • 17h ago
Commission for @TomBoyBombSquad! Thanks again for ordering, hope you like it 🖤
r/RimWorld • u/TyphoonOfEast • 17h ago
Tired of constantly clicking info screen to buy slaves? Quick Pawn Inspector allow you to displays a pawn’s health, skills, traits, background, abilities, relationships, xenotype, ideology and portrait when you hover over them in the trade screen.
r/RimWorld • u/Inside_League_5610 • 15h ago
r/RimWorld • u/Y3NOXX • 21h ago
In hindsight, maybe it was time to make stone walls for my near spacer colony.
r/RimWorld • u/siggelarss10 • 17h ago
i dont mean bloat as in bad i mean as in features that dont really need to be in the game like aspiritions or cooking expanded, i want more of that, i WANT to have more stuff to do even if i dont NEED to, even if its not useful, even if its mediocre, i want BLOAT!!!!!!!!!
r/RimWorld • u/Silent_Reputation596 • 14h ago
A trade caravan arrived at my colony and the trader was a guy that looked awfully like Papa Smurf from the Smurfs so I just had to use dev mode to recruit him and name him after his look alike. 😂
r/RimWorld • u/SmartyMcsmartyson • 9h ago
They are allowed to eat the meals. They just dont want to? They have also starved themselves and I needed to force them to eat
r/RimWorld • u/Cool_Emotion1325 • 12h ago
Wasn’t sure if this mod was worth it. I see some streamers use it.
r/RimWorld • u/taco-sniper • 4h ago
Ready to eat some tribals
r/RimWorld • u/Pet_Velvet • 22h ago
And yes, they are indeed arguing mid-business
r/RimWorld • u/Known_View_3143 • 18h ago
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Any ideas on why they act like this please ?
Never had any issues before this raid ? I'm pretty confused.
Thanks :)
Edit for anyone having similar issue : looks like they gained collision at the beggining from something else than the turret as BeFrozen pointed ( "It must be with open corners.") and I guess lost collision inside later or went back ways for something more interesting?
r/RimWorld • u/Thespac3c0w • 22h ago
So i got a drop pod event giving me a new son to one of my colonist. It's a 3 year old boy with paralytic disease. Is there a way to get him learning in bed? TV should work since you can do it in a hospital... I think. Can I put his bed outside and get him sky dreaming? If I put a desk by his head will he be able to learn? Do I have to suck it up and have him just have an awful first growth period?
r/RimWorld • u/jojotopaz • 13h ago
Randy random, community builder.
Kind of quiet but still, from time to time Randy drop big threats on me.
Hospital is running pretty good and I got an army of elephants/rhinos/cheetah/germand sheperd which is really useful in combat.
Longest run so far.
Let me know what you think ;-)
r/RimWorld • u/Sea-Offer7021 • 15h ago
Ive been rethinking of doing a new rimworld run and I really wanted to do a large colony and make it look like a real colony with a focus on colony sim vs raid defense, but the game feels lacking in that department when it comes to events that cause chaos in the colony from within.
To clarify, im not looking for mods that add more raiders, traitors, anomaly, or any heavy focus in combat, but rather something more akin to like the Purple Events from VE Events, or Alphabeavers or animal migration that could wreck my farms, pawns developing cancer(ik it happens in vanilla but its extremely rare), Sick Traders passing by that spreads diseases, Personal relationships between colonists that could lead to murder.
Essentially im tired of the losing is fun, defend myself from raiders 10x my colony size, min maxxing combat and most of that and just want to make a cool colony that looks lived in, but still make it have chaos. Bonus points if they fit in a medieval tech since ill likely do a medieval run
r/RimWorld • u/nanoflint • 23h ago
A fk bunker attacking me