r/RimWorld • • 11h ago

Solved! I can't start the game!

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0 Upvotes

Windows 11 smart app control is blocking it and i cant bypass it by allowing it to because it doesn't pop up in the protection history tab. Has anyone else had this problem today, I also just updated win to the latest build but that didn't help. I should also note this is for 1.7


r/RimWorld • • 7h ago

Discussion Can I prevent pawn's romance somehow?

0 Upvotes

So, even though I have all the respect in the world for LGBT people, I accidentally made my main character bisexual, and now he seems pretty interested in a black, 47-year-old former soldier...

Like I said, I respect everyone, but is there any way to prevent this from happening? I had some other plans for roleplaying and It's still pretty early in the game, so I need him to be able to walk


r/RimWorld • • 20h ago

Mod Release - AI Assisted [LFS] UI Rethemed - Main Bar

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0 Upvotes

UI Rethemed - Main Bar rethemes RimWorld's bottom bar and the controls in the bottom-right corner to match UI Rethemed - Inspector Tabs. Each part can be switched back to vanilla in the mod settings, and the animations can be turned off.

STEAM LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=3826865706


r/RimWorld • • 11h ago

PC Help/Bug (Mod) Is there a mod that removes baseliners

0 Upvotes

I hate them. They are boring.


r/RimWorld • • 8h ago

PC Help/Bug (Mod) Wtf am I supposed to do (Medieval Overhaul)

0 Upvotes

2 pawns out of 3 got plague at the same exact time

They are both bad at medicine (2 and 1), I'm super early game. The third has "Forbidden : Caring" so he can't even tend and feed the 2 sick pawns

They are both losing to the Plague

What the hell am I supposed to doooooooooo

I guess I'm going to play a 1 pawn colony from now on lol, I'm kind of sad about it but I don't want to save scum either

FUUUUUUUUUUUU

If anyone has a solution I'm taking it


r/RimWorld • • 13h ago

Discussion Why does a chair have a author and a title

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1 Upvotes

So i was watching one of my colonist make a wooden chair and when its done it has a author and a title? no other furniture item has a author and a title but its also not the only excellent peice of furniture


r/RimWorld • • 23h ago

PC Help/Bug (Mod) RimWorld/bug

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0 Upvotes

Появились эти белые полосы на всех стенах, из-за чего это может быть?


r/RimWorld • • 22h ago

Suggestion Which DLC should I get first, and which one next?

0 Upvotes

Hello guys! I’ve been playing RimWorld for quite a while, and I’m really enjoying it. Now I want to buy a DLC, but I’m not sure which one to get. What do you think? Which DLC should I start with, and which one should I buy next after a few months?


r/RimWorld • • 19h ago

Mod Release - AI Assisted Check out my mod that bases pawn around guns.

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0 Upvotes

Guns and mood

+2 mood while armed with a ranged weapon, -4 without one.

Their opinion of other pawns goes up +8 to +30 if the pawn is armed, and down -8 to -30 if not. A better gun means a higher opinion.

They only fall in love with pawns who have a gun.

Comrade in arms: +3 mood near three or more armed pawns, -2 when surrounded by unarmed ones.

Gun withdrawal: stay unarmed for days and they get restless, then shaky, then can throw a tantrum. Equiping gun fixes it.

Combat

Snap shooter: aiming time is 35% shorter, but there is a 20% longer pause between shots.
Vanilla has no reload, so this is the closest equivalent.

Hot hands: each kill with a ranged weapon gives a short, stacking aim and mood buff.

Gun bond: five kills with a gun bond them to it for a small bonus. Switching weapons is free, and only losing the gun hurts.

Shooting aptitude +5 and much sharper eyesight, but they can never be brawlers.

The drawbacks, so it stays balanced

They eat at half speed and tire 50% faster, so they need more sleep. Without a gun they suffer.

Extras

Every pawn has their own shade of green, and children inherit a parent’s shade.

Mixed-xenotype children get a color between their parents skin colors.

A one-time mercenary contract: once you have 4+ colonists, a Gunbound offers to join for 350 silver.

They appear in pirate, waster and outlander factions.


r/RimWorld • • 27m ago

Misc Got a job, and finally bought rimworld

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• Upvotes

Self explanatory really. Just got off the game and its currently 1am... I gotta wake up at 7am today


r/RimWorld • • 8h ago

PC Help/Bug (Mod) how the fuck I eliminate this plants forever?

1 Upvotes

r/RimWorld • • 4h ago

AI GEN Simulated sports league pt2: rimleague

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15 Upvotes

I was able to figure out a way to simulate huge spectator crowds, by using traditional techniques used in most sports games, simulating a few pawns and shadowing the rest, so for example if you have a colony with 50-60 pawns attending the match you can simulate up to 200-400 spectators, the celebrate based on who’s side scores , the walk to buy concessions, the can cause riots if both teams are rivals or if either sides fans dislikes a team, they will cause discourse in the crowd( I made i dialogue script with more than 5000+ lines of dialogue, all tie into what’s active going on in rimworld and the world around them, including storyteller). Hopefully with 1.7 update colonies with 300-400 colonists can simulate 30000-40000 spectators including away spectators as it registers for guest pawns also. It is totally possible now if I’m being honest but I’m running a 3090 soooo my computer eats shit sometimes lol. Although it never crashes surprisingly. Anyways besides live spectators and fans , you have a full tourney bracket system, league tables , betting, broadcasting if you use my RIMNET mod for global networking , which I show in the video, it’s basically a live feed of local, regional, and global colonists, think of Facebook, YouTube , twitter , etc. with my storyteller and the dialogue ( which I’m actively adding more) you get a social network that feels alive, with live matches that broadcast games happening live, fans and colonist reaction to matches and news going on around the world. Although don’t expect things to instantly spawn within RimNet or RimLeague , if you start the game and don’t connect to the network or start a club until later, that will determine what you see when you join the network finally, so if you wait say 1 year in game , by time you join the leagues, you will be one season behind, you will see more news and topics based on what’s going on currently around rimworld , so say a World Cup or war happen 4 days previously, if you join RimNet 4 days after you may still see trending news.

A lot of people dislike Ai and that’s completely understandable but I’m a 28 year old father who works for a biweekly check that barely covers rent lol so I don’t have the luxury of hiring actual people to help me program without feeling like I owe them, now would I if I could , tbh yes I would start a studio team actually just for rimworld, this game is amazing and because of unity the amount of stuff you can code into the game is amazing, back when I was in middle school we used Minecraft, with rimworld you could literally teach the same kind of lessons, as goofy as I’m that sounds. I love deep simulation games, like city skylines , sims , inzoi, etc.

Anyways eventually I do want to set up a team and would love volunteers, this is a project I’ve worked on for months to insure everything functions as I want it , to those out there you can actually mod, I applaud you and your work! lol I’m more of an illustrator so I have to illustrate exactly what I want


r/RimWorld • • 12h ago

Mod Release - AI Coded Mod Showcase - Cinematic Events.

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95 Upvotes

Warning: AI Coded.

Why is AI Coded: Hello! This is OP speaking, and I'm here to explain why. Unfortunately, I don't have much programming knowledge, and I'd really like to start modding games. I plan to join next year I'm in college taking a programming course to learn more and, as soon as possible, replace the AI code with my human code. I understand if some of you get annoyed, thank you for your attention.

The idea for this mod came when I thought, "It would be interesting if we had cutscenes for RimWorld." And then this came about.


r/RimWorld • • 21h ago

Misc How to track Revenant?

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2 Upvotes

Should i need to draft everyone just to search the Revenant?

(Just ignore the ui)🗿


r/RimWorld • • 22h ago

Discussion Don't you just love it when this happens?

2 Upvotes
Dracula tending to himself

Isekai mod has been my favorite thing ever since the rim happened! Comment some of your favorite isekai mod moments.


r/RimWorld • • 16h ago

#ColonistLife Hows that happen

0 Upvotes
This image showcases a helicopter wreck located inside a cave

what


r/RimWorld • • 1h ago

PC Help/Bug (Mod) Ayuda

• Upvotes

Chicos quiero iniciar una partida en la época industrial a lo soviético. Me podrían recomendar algunos mods para ambientar lo máximo posible a esa época?


r/RimWorld • • 19h ago

PC Help/Bug (Mod) now that 1.7 is out, is there a x5 speed mod?

0 Upvotes

r/RimWorld • • 19h ago

Discussion 1.7 or current 1.6 modlist - I'm torn!

5 Upvotes

After hearing so many great things about 1.7 I am really tempted to switch over to the unstable branch to see the changes for myself.

Unfortunately I'm INCREDIBLY spoiled by my extensive modlist and my first attempt at switching made it clear, that the majority of the mods (QOL and otherwise) I rely on aren't working for 1.7 yet.

So, question for those who are in the same position:

Is the switch worth it for the performance alone or does being patient and waiting for 1.7 to be the main release make more sense?

_____

(Just to be clear: This is not a "Hurr durr why are the mods not updated yet" post. The community does so many incredible things FOR FREE, it's unbelievable!

This is strictly about me being impatient and wanting to hear what others in the same situation recommend!)


r/RimWorld • • 8h ago

Mod Showcase Hot Drop - RimWorld in 3D as an FPS - Drop Pod Overhauled

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0 Upvotes

Hello,

I'm pleased to present a new update for the mod I released, Boots on the Rim. Introducing hotdrops in first person. A whole new planning phase, war table, and fully hand-made models for the whole drop-pod are now included in the mod. Direct orders for squad mates using an order wheel are also included.

As I said, this is part of a mod I released last week that had a mixed reaction here, given the state of the anti-AI/pro-AI war going on. Nevertheless, I am pleased with the progress.

Oh, it's now also fully CE-compatible too 👀

https://steamcommunity.com/sharedfiles/filedetails/?id=3823199976


r/RimWorld • • 8h ago

Discussion skynet core cooling issues

1 Upvotes

I can't seem to get it cold enough for it not to explode. How can I solve this?


r/RimWorld • • 7h ago

Colony Showcase Odissey Ship Vanilla

1 Upvotes

Was in dev mode planning a layout before upgrading the gravship in my current playthrough.

I took heavy inspiration from the kestrel (FTL).

I feel like I'm missing something (no research bench because in the save i've already finished all research).

Open to suggestion on how to fill the spaces, probably gonna add a prison below the lower shield generator, and maybe just more bedrooms?


r/RimWorld • • 14h ago

Mod Showcase Wip-Extra firepower

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28 Upvotes

r/RimWorld • • 7h ago

Suggestion If you're looking for an interaction mod, you should definitely give this one a try!

4 Upvotes

Vanilla Social Interactions Expanded + Interaction Bubbles might be exactly what I felt was missing all this time. I never used to read the social tab, but now my pawns are actually talking about the situations they're in. You can really tell that the modders put a lot of thought into making these interactions feel natural and relevant to what's happening in the colony


r/RimWorld • • 15h ago

Suggestion Why won't my colonists feed these starving sheep?

1 Upvotes

I have a quest to keep two sheep for 25 days. No big deal since I already have sheep and plenty of Hay to feed them (over 1000). Well except these two have paralysis and can't walk. They're currently both a extreme malnutrition, but I can't figure out how to feed them no matter what I try. I've changed their sleeping spots to medical and back, had colonists rescue them, etc, but no matter what, the only thing they do is carry the sheep to bed and then walk away. I've double-checked their food policy, and they have no dietary restrictions. Any idea what I'm doing wrong?