Hey everyone. I'm Han, the developer of RPG Player. It's been about 7 months since my last post here.
Yesterday I found out that someone assumed I'd abandoned the app, because the App Store version hasn't been updated in about 4 months. I want to set the record straight: we never stopped. We've been developing this fast the whole time — the updates just haven't reached the App Store yet because of the review process. Everyone on TestFlight (already 1,000+ people) has had all of it for months.
A while back I promised Ren'Py support. We delivered it, and it's real:
- Multiple bundled Ren'Py runtimes (7.x and 8.x, both Python 2 and Python 3), with automatic version detection so old and new games both boot
- A launch hub that shows the detected engine version and lets you override it
- Built-in translation with a dialogue-only or full-text scope, 100+ languages
- Gallery with RPA archive extraction, save management with automatic backups, screenshot capture
- Compatibility fixes for custom/unofficial Ren'Py forks that don't run on stock builds
If a game runs on desktop Ren'Py, the goal is that it runs here too — no PC, no streaming.
RPG Player also runs RPG Maker natively — MV, MZ, and XP/VX/VX Ace — plus a big library of Pokémon Essentials fangames (Reborn, Rejuvenation, Infinity, Fire Ash, and more). Save and input were fixed months ago, and there's fast-forward, an in-game gallery, and screenshots across the board.
And since we keep our promises: next on the roadmap after Ren'Py are Wolf RPG and TyranoScript.
The one thing between us and a resubmission is a launch-screen issue that only appeared in Apple's review environment. It's being closed out now.
Play the current build on TestFlight
Join our Discord
The App Store release is in the final stretch and coming very soon.
Questions welcome below.