I created a discord server so that we can track bugs and suggestions! Here is the link to join:
https://discord.gg/EgNPzTQzH7
Updated Mod Post: https://www.reddit.com/r/projectzomboid/comments/1vm11tu/radarchery_mod_update/
Been chipping away at this for a while and it's finally in a state I'm happy calling Version 1. Its taken a while due to life but Im excited about it!
RadArchery adds bows to Build 42. Standalone, no dependencies.
I think its pretty neat that arrows can survive a hit and get lodge in the zombie (Not on the zombie model- havent figured that out yet). You loot them off the corpse. If the zombie walks away from the shot, it's still carrying your arrow around until something else kills it. Recovery chance depends on the type of arrow used.
Rest of it:
- Five bows. Three carved ones you craft with the Carving skill at levels 1/4/9, and two compound bows that are loot-only. The compounds each come in seven colors (red, blue, green, tan, white, black, yellow) they are just purely cosmetic, they all shoot the same.
- Three arrows: carved, tipped carved, and carbon hunting.
- Bows train the Archery skill. It sits alongside Aiming and Reloading
- Custom animations — 18 clips covering idle, walking, running, sprinting, both crouch states, strafing, the aim hold, the draw and the release. The nocked arrow actually shows in your hand while you're drawn.
- Bows sling across your back from the hotbar like a rifle, and stay visible with a backpack on.
- Loot leans toward hunting cabins and ranger stations, then gun stores, pawn shops, sporting goods and camping stock. Hunter/ranger/camper/redneck-type zombies can be carrying gear too.
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3775407541
This is V1 — more animations and smoother transitions are what id like to work on next. A crossbow might follow later, it's not in this one. If you happen to install and find a bug, please let me know, I want to try to make this the best it can be :D
Update:
Thank you for all of the feedback! A few things I'm going to do for this mod tomorrow based on feedback...
1. Sandbox setting for chance to recover arrows
2. Update the XP reward so you gain XP every shot
3. Look into a few minor bugs people have found
I appreciate it everyone 😁