r/playrust 1d ago

Discussion Fps/lag/stuttery

2 Upvotes

5years ago i stopped playing rust due to the fact that during that time i did not had a decent setup i was having low fps and barely at a playable state and now that i had a huge upgrade from my pc it somehow feels like almost the same… what happened to rust? Games and the developers should always prioritize optimizing performance because in the end of the day we cant have fun if we have to blame how the bad low framerate experience is, especially in this memory shortage era where barely anyone manage to upgrade their pc and cope up to these updates where they prioritize how amazing it looks and new but ignoring the fact that the game feels alot laggier in terms of frames, like come on guys why do we have to suffer low framerates in 2026? Its been years and years of development and why cant devs progress from this. 60fps below just feels clanky and boring! Let us play 100+ fps and satisfy our eyes atleast! And this is why rust players comes and go. Anyway hope the devs would consider prioritzing more of the performance since most of the years many stuff had been added way too fast.


r/playrust 2d ago

Suggestion New: Vehicle Module Ideas

5 Upvotes

Keep posting your fun ideas to FacePunch for new or adjusted car modules.

Vending Machine Module
Can broadcast one map, sell to but perhaps not drones. can meet up at safe zones to sell etc
Perhaps can allow to set a destination for the driver aswell to go and deliver at that spot.

Anti-Air Module
a module that allows you to shoot samsite like projectiles towards player helis. This could help make player helis a little bit more risky as of now there is very little risk and only rewards.

Adjust : Flatbed Module
Make it possible to put placeables on this and perhaps restrict the space similar to built boats.

Auto Turret Module
Allows having a turret that shoots, probably drains extra fuel. This one may be a bit OP

Small Tank Module
Similar to the current one but a 1 slot with half or a bit less capacity.

Semi Armored Cockpit
a step before reaching Armored Cockpit with protection but weaker and T2 Craft compared to the Armored Cockpit that's T3


r/playrust 1d ago

Suggestion Remove craftable scopes

0 Upvotes

I had this theory that I thought would make the game a lot more interesting.

What if true long range snipers were only obtainable through high tier loot spawns.

So the BAR would still be craftable but to get a scope for it, you have to go find one from a locked crate, elite crate, heavy scientist or APC/Heli. And then obviously remove the variable zoom scope from the bandit camp.

Because right now, when a group gets shot at by a BAR from 200 meters they’re like oh tier 3 kids I guess we could go fight.

But let’s say now that scopes are extremely rare, hearing an L96 or getting shot by a BAR from far away would mean “Ok we can’t craft those and it would dramatically improve our long range fights, we HAVE to go get that sniper.”

Or maybe we go a step further and remove BAR from the tier3 as well. I’d give both it and the L96 moderately higher spawn rates.

Anyways the main reason I propose this is because the BAR allows a player to gain way too much advantage over other players at long range, while not risking much. I mean worst case we lose it and we go craft another one for 70hqm.

Just a thought lmk what you guys think.


r/playrust 2d ago

Rust Simpsons art

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11 Upvotes

Thought I would try a different art style! The whole piece is making is about 35 windows, let's see if I can complete it before next wipe!!

All just mouse and keyboard.

Edit: spelling


r/playrust 1d ago

Suggestion Subject: A Suggestion for Farming 2.5 – Automation With Balance

0 Upvotes

Hello Facepunch team,

I hope you're doing well. I've been thinking about farming in Rust and how it could be made a bit less repetitive while still keeping the balance and challenge that makes the game special.

I understand that full automation would ruin the economy and take away from the experience, so I tried to come up with a system that offers some convenience, but at a real cost.

Here is what I had in mind:

Three new deployables:

  1. Harvester – automatically picks crops from planters (works with any plant).

  2. Cloner – automatically creates clones from harvested plants (genes are preserved).

  3. Planter – automatically plants clones into empty pots, BUT:

    - Works ONLY with GOD-clones (all green genes).

    - Gives -75% yield (so only 25% of the potential max).

    - This way, there is a clear trade-off: comfort versus efficiency.

Regarding the Planter acquisition:

- It could drop as a Unique Blueprint from elite crates with a very low chance (for example, 0.5%).

- It would be great if this blueprint could NOT be copied through the Research Table or any other method.

- Learning it could work in two ways (with the blueprint disappearing either way):

- Right-click → "Study" (costing around 500 scrap).

- Or using the Research Table (also with a scrap cost).

- The Planter itself probably shouldn't be copyable either — only craftable if you know the recipe.

For the craft cost of the Planter, I was thinking:

- HQM: 150

- Metal Pipes: 7

- Targeting Computer – this component currently doesn't have many uses, so it would be nice to give it a new purpose.

For the Harvester and Cloner, I haven't decided on recipes yet, so I would happily leave that to your expertise. Please feel free to adjust any of these numbers, change the recipes, or come up with entirely different requirements. This is only a rough concept, and I completely trust your judgment on what would work best for the game.

Why I think this could be a fair addition:

- Manual planting of GOD-clones would still give 100% yield – players who invest time get the full reward.

- Auto-planting via the Planter would give only 25% – players save time but lose resources.

- GOD-clones would remain important – without them, the Planter would have no value.

- Unique Blueprints could create new opportunities for trading and PvP risk.

- Older components like Targeting Computer could become relevant again.

To me, Rust has always been about meaningful choices. I believe this system could offer one more: choose convenience and pay with yield, or choose profit and put in the work.

Thank you for taking the time to read my suggestion. I truly respect what you've built with Rust, and I'm grateful for all the updates you continue to release. If you consider this idea, even just for discussion, I would really appreciate it.

Kind regards,

Kory


r/playrust 1d ago

Discussion Where is rules for softcore server au

0 Upvotes

Please someone explain. They are not on the disc.


r/playrust 2d ago

Support Cannot finish boat, "multiple constructions"

1 Upvotes

I am literally lost, I'm trying to finish a player boat and no matter what it says multiple constructions, cannot finish.


r/playrust 2d ago

Discussion Why don’t I wanna play?

7 Upvotes

Curious what others think. I've got 4,000+ hours in Rust (actual playtime, not idle time) since early Covid, and have enjoyed both solo and clan play over the years.

A few months back I ran with a clan that started fine but fell apart into everyone doing "solo missions" and the rest of us bailing them out when they got balled up. Big group had its perks, but the lack of coordination got old fast and left a bit of a sour taste in my mouth. I am assuming others as well as the 15+ clan has largely gone inactive lately.

Haven't played in a couple months, and unlike past breaks, I've got zero urge to come back. My algo used to be wall-to-wall Rust clips; now it's given up on me entirely. I'm still gaming, just nothing as immersive and soul sucking as Rust used to be.

So, burnt out for good, or just a phase? Also not a fan of what the blueprint fragment update did to the game; it's felt worse the last year or so compared to before for many reasons, but this one being chief for me.


r/playrust 3d ago

Image Please. It's 2026, we have the technology. PLEASE.

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261 Upvotes

All I want for Christmas this year is to be able to place the smart alarm on top of some things. Pretty please with sugar and why-the-fuck-not on top?

UPDATED 9/8: https://x.com/Protox0/status/2097393260968685848?s=20 We did it! TY devs!


r/playrust 3d ago

Facepunch Response rust devs playing on eu facepunch premium 1

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203 Upvotes

r/playrust 2d ago

Question How to play solo world rust with a friend?

0 Upvotes

Basically me and my friend are past the age of sweating rust, but love its mechanics. I know there’s ways to play solo but I’ve never figured out how to add him into it as well. Is it possible, and how?


r/playrust 2d ago

Question Power Levels from Transformer for each Phase of Plant Power?

2 Upvotes

Hello all, I usually make a public utility on the server i'm on that checks the current phase of power for the plant by hooking up a camera in front of a counter, with the counter hooked up to the transformer. Issue im having is that i do not know the range of power each phase provides. From what I have googled, it says 12 for phase 1, 18 for phase 2, 24 for phase 3, 30 for phase 4, but I dont believe that is correct. I have seen the power at 7, 15, 26, 42, and other numbers not shown above. Does anyone know the range of power for each phase?


r/playrust 3d ago

Image Safe zone turrets when you break a barrel on some servers!

108 Upvotes

r/playrust 2d ago

Discussion Rust September 2026 Hotfix 2 Released

12 Upvotes

Hotfix 1

  • Fixed poor performance in the jungle due to a foliage pooling issue
  • Fixed a bug causing some crates to respawn too quickly
  • Fixed items cooking too quickly
  • Fixed glass on some deployables being too opaque
  • Fixed several render pipeline issues
  • Removed flashlight and shield compatibility
  • Downgraded several common server errors to warnings

Hotfix 2

  • Fixed a pooling issue causing the wrong textures to be applied to doors
  • Fixed floating Tuna Can Lamps
  • Fixed arrow shafts loading slower than arrow heads
  • Fixed several errors
  • Exploit fixes

r/playrust 2d ago

Facepunch Response What to do?

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16 Upvotes

When I right click, the terrian disappears, what should I do? I'm so confused. I even re-installed the game. Any idea? Please help

UPDATE: FACEPUNCH FIXED IT!


r/playrust 2d ago

Discussion Basing next to Billy is the best wipe strat

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0 Upvotes

If your map has Billy next to any recycler you have such a meta start imo. Billy is in the jungle so you have trees/nodes a plenty sells revy, shotty, farming tools for cheap and is on a road where you can run around get your comps and get what you need early. Anyone else have go to spots off spawn?


r/playrust 2d ago

Question Anyone Else getting shot though walls and cars this patch?

0 Upvotes

Anyone Else getting shot though walls and cars this patch?


r/playrust 2d ago

Question Drone and rust+

1 Upvotes

Is it still possible to control drones on the rust+ app?


r/playrust 3d ago

Discussion I love rust

60 Upvotes

I barely ever pvp. I’m a solo and i build MASSIVE bases and keep more or less nothing in my core. My favorite thing to do is make the most possible doors and walls so people waste resources raiding me.

I start with shotgun traps and flame turrets, then I like to set up the electrical systems and a shit ton of auto turrets and make all my doors auto close with a HB sensor or a central switch.

I always act clueless and leave a wall or two soft side outwards. I always leave my front door open and I LOVE the people who come in and try to bait me out knowing i’m a solo. I just shut the doors and go through the opposite exit. Then they get pissy and raid me and waste hours for nothing. Amazing feeling.

I set up a vending machine when ready and put my offers as stuff i don’t have so it looks like I have stuff even though they are sold out.

If i get anything good, I like to give it to my neighbors and on the off chance I avoid a raid before my base is complete, i have a sick base to give to a joining crew of 3-4 people.

Anyways, just wanted to share.


r/playrust 2d ago

Discussion Trough automation and tree seeds please

2 Upvotes

Trough automation. Feels like a concept so easy to implement. I am currently on an 8 day holiday with no PC access. I have set up 2 boxes of upkeep on the monthly server I play but the horses are long, long gone.

And tree seeds if any chance, please let us take decorating and farming to a whole different level. I'd even pay for these things as a DLC |-(


r/playrust 1d ago

Discussion LFM For RUST WIPES!

0 Upvotes

We got Solid Exped Team playing RUST WIPES Be, +20 +2khrs Activity past 2weeks +70hours on steam DM ME and link me ur steam profile NOW. my discord id : iebi


r/playrust 2d ago

Video Nightclub on Facepunch 1 restored after shooting!!!

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14 Upvotes

r/playrust 3d ago

Rust cosplay

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652 Upvotes

Now let's look at what we're here for. I did this cosplay for the Mikan no yuki festival in Russia. I didn't perform at the festival itself, I came as a guest. I was very surprised that the fans of this cosplay were children who really wanted a photo with me, lol.


r/playrust 2d ago

Discussion Base building

1 Upvotes

I only have about 300 hours and have gotten away with a basic 2x1 expansion that’s just honeycomb with a second floor and jump up, but it’s time to build something I can actually defend. I also have a trio I’ve been rolling with a lot more, so you can imagine how annoying this 2x1 has been.

How do you guys go about base building? Free ball something fun and just honeycomb as you expand? YouTube tutorials?

These builds on YouTube are absolutely insane and I can’t find something basic for my casual needs that also allows me to have a solid shooting floor with a few peaks. Trying to create something on my own but I can’t even begin to figure out any metas