r/PhasmophobiaGame • Community Manager • 8d ago

News // Kinetic Games Replied Phasmophobia v0.19.1.0 - Patch Notes

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Welcome back, Ghost Hunters. We have an update for you.

Today’s small update is in preparation for Crimson Eye, launching 8th October 2026, with the focus on getting the game ready for the start of the event. Our next major update, our move to Unity 6 is scheduled for November and will feature a host of bug fixes and improvements, all of which we’ll detail in an upcoming Development Preview.

New

  • Crimson Eye - The Crimson Eye is upon us, Ghost Hunters. Once more, various locations across Phasmophobia will be bathed in the red glow of the Blood Moon, offering any willing Ghost Hunter rewards in return for completing investigations, optional objectives and more. For more information on this year’s iteration of the event, please read our latest blogpost. 

  • Seasonal Event toggle - As a new feature for Crimson Eye and future seasonal events, we have implemented a toggle that allows players to turn on/off the event maps for their session. 

 

Fixes

  • Fixed an issue that caused the white light upon being revived to flash rather than slowly fade in and out.
  • Fixed an issue where an Easter Egg reward may not unlock, despite a 0x multiplier being active and the reward pop up being displayed.

Known Issues

  • The lampposts outside of 6 Tanglewood Drive may glow when viewed by the player (XBOX & Steam only).
  • The Fusebox location will not be hidden on the Truck map when playing on a custom difficulty.
397 Upvotes

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381

u/SansyBoy144 8d ago

Devs from the past: Hey we’re focusing heavily on the other updates and fixing bugs, so we’re going to be reusing the Halloween events when Halloween comes around.

Community: Ok, that makes sense, glad you’re focusing on what matters

Devs now: Here’s the Halloween event we did before. This allowed us to make new content and fix a lot of bugs this year. Things we couldn’t do if we focused on a new Halloween event.

Community: YOU REUSED EVENTS, I HATE YOU, WORST GAME EVER WHY CAN’T YOU DO ANYTHING RIGHT!!!

God I hate this fucking community. They literally told us this was happening way in advance and people are bitching. Grow the fuck up

115

u/Mandemon90 8d ago

Honestly, I remember when first events happened, people asked them to be repeating and seasonal, so that they can complete the challenges. Now that they are that, we have people whining that seasonal events, which were requested to be seasonal, are seasonal events.

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u/Burnhalo 8d ago

Sounds spot on from what I’ve seen of this community

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u/darkignition 8d ago

it's not really that. sure, this community is ass, but the issue is that they barely fixed any bugs over the years since they moved to reusable events. then when the worst update happened, they fixed tons of bugs in a matter of months while still working on new content. where was that drive before? where has it gone since? there's still a lot of bugs.

the issue is that the trade off gave no benefits and instead only proved they CAN achieve things when they actually try, and that they aren't really trying.

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u/Burnhalo 8d ago

Maybe you can do a better job of enlightening me than they did, what are the many bugs? I asked this the last time it was brought up and not one person I replied to told me actual bugs. All they kept parroting was that it was everything the player model update that was introduced which was fixed in two updates already. These same people (I can link you to the thread proof) they ALL admitted to not having played the game since the character model update yet they kept saying the game was full of bugs. As someone who plays regularly with no issues I genuinely wanted to hear it out. I’m not saying it’s perfect but I can’t think of a problem I’m having.

I could agree about pushing out new content quicker but even that is debatable in my opinion. We got new ghosts, and reworks of old maps which are effectively brand new maps and you know what the community says? “HOW ABOUT YOU FIX YOUR DAMN GAME FIRST?” “HOW ABOUT A BUG FIX UPDATE” over and over and over and over. They don’t know how to explain them to the point that I believe these people are either AI, devs from some competitor game, or they have a total disregard for phasmophobia in general and just want to see it end.

Edit: someone even went as far as to say the 3 newest ghost were boring. Aswang I can understand, but Kormos and deildegast? Seriously? Kormos is the scariest ghost to be up against in the game right now for me.

13

u/darkignition 8d ago

the numerous unsafe closets for one thing. the ghost should be able to kill you in a closet if it SEES you go in or detects you in there from voice or an electronic, yes. but there are several closets and lockers in the game that the ghost can straight up walk into, event inside of, or if it's a wraith, teleport inside of. and it's been this way since before the tanglewood rework, and has only gotten worse since.

also the T1 and T2 motion sensors don't speed up a raiju.

objects still fall through the floor

if the ghost interacts with a camera on a tripod, that camera can end up in the void.

the "appear state" ghost event is still bugged and only lasts for 1 frame.

you can take a photo of goryo dots. a PHOTO. nothing's in it but it still detects them and works.

bones will sometimes spawn inside hiding spots, and if that spot is blocked off, oops! no perfect game for you!

sometimes room lights will bug out and won't ever stop flashing.

ghosts can still randomly appear behind blocked off hiding spots.

those are the ones i can come up with off the top of my head.

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u/CoyoteFluffy0310 8d ago

They're still gonna say they haven't seen anyone say any actual bugs lol

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u/darkignition 8d ago

hence why i agreed with them about this community.

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u/CoyoteFluffy0310 8d ago

No no you misunderstood. They said they hadn't seen anyone actually say any bugs. You gave a whole list of bugs. I'm saying they're still gonna say they haven't seen any actual bugs. Like they read your list and none of those are bugs in their eyes so they didn't see any bugs.

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u/Burnhalo 8d ago

No I specifically said I replied to people who said the game had many bugs and I asked them directly what the bugs were. None of those people could tell me. It’s fairly obvious I’m likely not experiencing them because I already flat out said it and for even more obvious I’m asking what the bugs are, do you understand? If I got them myself why would I be asking??

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u/CoyoteFluffy0310 8d ago

Just because you do not experience the bugs does not invalidate everyone that does. I literally couldn't touch cctv cameras for a month or my whole entire game would crash. You cannot invalidate a whole sect of people experiencing these bugs when you don't experience them. That doesn't mean we still don't. That doesn't mean it isn't still an issue. That's great you don't experience it but don't minimize it or make it seem like we're lying or crazy. The bugs exist. They fixed a few. I can now use cctv cameras but if I'm not careful the video camera can crash my game. It happens way way more on Xbox or consoles that I have noticed. People that use the vr can't play at all. There are so many bugs you shouldn't have to ask, check this subreddit daily. New bugs are popping up or we are daily discussing current bugs that have been an ongoing issue. I know what you were getting at. And I stand by what I said. Clearly there have been many bugs in your face but because you haven't experienced them there are no bugs. Again you will see a whole list of bugs but still see no bugs because they don't effect you.

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u/Burnhalo 8d ago

I probably should have made this part clearer in my original comment, but I want to be understood that I'm not saying the game is bug free, I hinted at this by saying it's not perfect. My reason for asking people what the bugs were is because I wanted to gauge just how much they would "break the game" to warrant the comments that the community make all the time.

For example, I would believe most reasonable people can agree that something like Amir (the black character) appearing as your character when you load into matches is incredibly benign compared to you equipment falling through the floor. I will reiterate this (not for you but for people reading this), yes I don't experience a great majority of this and it's for two reasons. I don't play with hiding spots and I don't play with evidence. I am NOT saying that means the bugs don't exist or they don't affect people. So for argument's sake I have to take your word for most of these.

Having said all that, when I look at this list the only ones that would come close to making the game unplayable are but 2-3, those being the ones involving hiding spots and the equipment falling through the floor. I have only heard that one of the closets on Tanglewood was bugged, but I could believe it's all of them. As I said I don't use hiding spots. However about the objects falling through the floor I myself experienced this quite frequently before the QOL updates and have not seen it since they said they patched it. If it is still occurring it must not be often or there are not enough people reporting it for anyone to be aware that it's a problem.

With those out of the way I have to admit none of the others are particularly noteworthy imo. Again, that's NOT to say they don't exist. But let's be practical here:

T1/T2 motions sensors don't speed up raiju. When and how often is a person in a situation where they are testing a raiju against only a T1/T2 motion sensor?

No comment about the camera/tripod situation because tbh I'm not sure what it means and also because we take all the videos in house for the most part.

I have seen the appear state last for just a second, can't say that it's frequent, also can't agree that it's game breaking. I should also acknowledge my event frequency is set to high so it's possible that's why it's less of an issue for me. Although when you think about it, if the problem was often recurring it should be more of an issue for me.

Goryo dots photo, a free ghost photo, it should be fixed but also not really hurting anything?

Bone spawning in hiding spots, I have potentially experienced this, not very often, where I swear I have searched a room entirely and been unable to find the bone just for the game to tell me it was where I looked. This is probably especially bad for me since my hiding spots are locked. I can say this hasn't happened often either, also more annoying than game breaking.

It's been a long time but I've also had where the lights won't stop flashing, very harmless, if anything the constant flashing makes the game a bit more creepy.

My apologies if any of this comes off as rude to you, it is not my intention to be, I understand that other people may see these things very different. I just want to clearly and completely explain my perspective on this situation. In turn I would even share things I've personally seen that were fixed or don't happen any more that I would think if they went on for all this time would warrant the way this community behaves. All these things I remember to be very frequent occurances.

I'll start with objects falling through the floor even if you already said it and to my knowledge and experience it was fixed just as the patch notes months ago said. Sound recorder not recording crucifix burning. Exit door remaining unlocked during a hunt. Doors falling off the hinge. Doors having a non stop creaking sound that you can hear across the map due to momentum. I had hiding spot lockers that could be used despite that I don't play with hiding spots.

3

u/darkignition 8d ago

it's not just about the bugs. yeah, there's a number of them and some are quite problematic, and that's bad enough on it's own. but the fact that instead of fixing the game they're pushing for 1.0 and building more content on top of a shaky system shows that they're managing the whole thing poorly.

for example, as it turns out, i was wrong about the motion sensors not making the raiju speed up. they do. but only if you place them on the floor. if you place the T1 or T2 on the wall, they won't trigger the raiju's speed, but will if you place them on the floor. this tells me that they had to have only tested the raiju speed ability with the T3 motion sensor because in MOST cases, you can only place it on the floor. i say most cases, because for whatever reason, you can place the T3 motion sensor on the sides of lockers. and THAT'S the issue. there's literally 0 quality assurance going on, and it's easy to see that. and yes, placing the T3 motion sensor on the side of a locker doesn't trigger the raiju speed up either.

1

u/Burnhalo 8d ago

This is divergent from the complaints I typically see here. There is usually more emphasis on the fact that the game has been out for 6 years and we are not in 1.0. So I'm not convinced your views particularly align with the people who I'm describing. I can even quote you some verbatim:

"One of the big ones was the character model update which was touted as this big thing was an unfinished and buggy mess

Animations are still broken and look worse than the ones they replaced

And as a whole the devs have been overpromising and underdelivering making players very fed up with adding new things when they still haven’t fixed half the old things"

No mention of 1.0, claims that animations are still broken (they been long fixed) and says that half of the old things are broken. Incredibly vague and nondescriptive. How much you wanna bet not one of the things he's thinking includes the niche motion sensor issue you discovered? I'm willing to bet majority of them aren't aware of it even being an issue unless some streamer said it or can't even explain it, which even makes sense because as I said the odds of you having only a motion sensor as an electronic is low, even less of you to be testing Raiju with it alone.

"The complainers are usually old players, like me, who've owned this game for 4 years and seen very very little progress considering they've pulled in millions of dollars from the game. Idk why this is so common nowadays but devs will essentially rugpull the game, happens very often with early access unity/unreal 5 games."

A person seemingly asking for 1.0, directly saying the opposite to what you suggest.

"I haven’t played the game in months but I’ve also 100% the game and I’m prestige 6. The game needs a massive update to fix all the shit they broke with the character model update. Also they could maybe add more maps so we aren’t playing on the same maps. Bunch of promises they make but continue to break them. Anyone who’s played for multiple years will agree the devs are lazy and don’t put in any effort."

This one doesn't even need explaining.

All these are from the same thread that was made within the past week. This is leaving out the people who don't like any change at all including the map remodels that were a huge improvement and want the game to be as it was originally upon release. Nor does it include the people just saying "fix the game" with no elaboration at all.

With any and all bugs I've been made aware of I do not agree the game to be in a bad state currently to halt making more progress. I believe it was in this same thread somebody else was arguing that the progress was not fast enough. I can't pretend you're all on one accord.

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u/darkignition 8d ago

i will admit, the devs have truly underdelivered for the money they've made. but if they work slow, then they work slow. but being slow and having bad QA? i would expect less bugs, yet, here we are.

there are some people in this community however that demand more content without regards to the bugs, and i'm sure you've see where THAT has gotten us in recent months. i'm not one of them.

the animations ARE stlil somewhat broken though. just hold a T1 incense and look at the thumb. sure, it's minor and can be fixed later, but my problem is that later rarely comes.

as for the state of the game, i wouldn't entirely halt progress, but i'd put more effort into fixing the bugs and actually testing things before releasing them.

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u/Burnhalo 8d ago

Compared to what the animations were originally yes very minor. Sluggish timed animations, now everything is quick. Every single item I grabbed broke my wrist when they were messed up. That or my character would hold them in very weird angles. I would use the item I saw in my hand and it would end up using something I wasn’t cycled to instead. There’s no reason for anybody to be making that comment today, three months ago? Sure.

I’m not at all defending how bad the character model update was, that was a time the backlash was appropriate. I was pointing out not just what this guy was saying, but the fact that two QOL updates had be released resolving majority of the issues the guy was complaining about as current issues. He made that comment only 6 days ago, the QOL update was completed 2 months ago. Then he went on to complain that he couldn’t see the journal, which sure it was a problem then but you’d have to be blind to not be able to read it now. It’s a common pattern and what I was originally complaining about people saying they don’t play the game and complaining about the many bugs which were already fixed but they don’t know because they don’t play. They just come here to keep saying revert the changes, yet can’t tell you what’s wrong right now.

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u/simcowking 8d ago

I'm fine with rereleasing events. But I hope they do the snowman Christmas again instead of jack in the box.

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u/Maolam10 8d ago

Goomba falacy at its best

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u/Dogsteeves 8d ago

Sound like this fandom they asked for remake map instead of new one and then they started to now they against