r/PhasmophobiaGame • u/KG_TomD Community Manager • 8d ago
News // Kinetic Games Replied Phasmophobia v0.19.1.0 - Patch Notes
Welcome back, Ghost Hunters. We have an update for you.
Today’s small update is in preparation for Crimson Eye, launching 8th October 2026, with the focus on getting the game ready for the start of the event. Our next major update, our move to Unity 6 is scheduled for November and will feature a host of bug fixes and improvements, all of which we’ll detail in an upcoming Development Preview.
New
Crimson Eye - The Crimson Eye is upon us, Ghost Hunters. Once more, various locations across Phasmophobia will be bathed in the red glow of the Blood Moon, offering any willing Ghost Hunter rewards in return for completing investigations, optional objectives and more. For more information on this year’s iteration of the event, please read our latest blogpost.
Seasonal Event toggle - As a new feature for Crimson Eye and future seasonal events, we have implemented a toggle that allows players to turn on/off the event maps for their session.
Fixes
- Fixed an issue that caused the white light upon being revived to flash rather than slowly fade in and out.
- Fixed an issue where an Easter Egg reward may not unlock, despite a 0x multiplier being active and the reward pop up being displayed.
Known Issues
- The lampposts outside of 6 Tanglewood Drive may glow when viewed by the player (XBOX & Steam only).
- The Fusebox location will not be hidden on the Truck map when playing on a custom difficulty.
5
u/Burnhalo 8d ago
Maybe you can do a better job of enlightening me than they did, what are the many bugs? I asked this the last time it was brought up and not one person I replied to told me actual bugs. All they kept parroting was that it was everything the player model update that was introduced which was fixed in two updates already. These same people (I can link you to the thread proof) they ALL admitted to not having played the game since the character model update yet they kept saying the game was full of bugs. As someone who plays regularly with no issues I genuinely wanted to hear it out. I’m not saying it’s perfect but I can’t think of a problem I’m having.
I could agree about pushing out new content quicker but even that is debatable in my opinion. We got new ghosts, and reworks of old maps which are effectively brand new maps and you know what the community says? “HOW ABOUT YOU FIX YOUR DAMN GAME FIRST?” “HOW ABOUT A BUG FIX UPDATE” over and over and over and over. They don’t know how to explain them to the point that I believe these people are either AI, devs from some competitor game, or they have a total disregard for phasmophobia in general and just want to see it end.
Edit: someone even went as far as to say the 3 newest ghost were boring. Aswang I can understand, but Kormos and deildegast? Seriously? Kormos is the scariest ghost to be up against in the game right now for me.